[DE]Rebecca

Dev Workshop: Weapons, Mastery Ranks, and Stats!

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I like all these changes to weapons!

I'm slightly worried about the MR changes though, how will newer players react to this, knowing that the game is hard to get into in the first place?
Also, what about the PoE resources? I hope we have them on the corpus landscape because they're a little tedious even with the mining buffs.

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Please, please, please DE consider adding adjustments to ammo pools in all of this.  First and foremost undo the horrible nerf to the Braton Prime that you tried to pass off on us as a "buff" so many years ago.

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Can we please buff Plasmor's damage instead of magazine?

Disabling headshot crit multiplier on Plasmor decreased its effective DPS by about 30%, making it much less viable for later Sorties. Can we please just counteract that change instead of increasing mag size?

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I have no idea if you got the gravity of some changes you're doing.
Some weapons are basically gonna become the new Gods and some are just gonna be left there (like, some are bound to surclass greater mr weapons).

I'm not gonna look into this very much since it is in fact subject to change. Still, I can't wait for all those rebalances. Warframe definitely needs those

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I might have had an orgasm reading all of that.
Can't wait to see these in game, thanks for all the hard work!

Also now really excited for melee and beam weapons if you're going in with the same goals to tweak those as you've done here \o/

Edited by SnuggleBuckets

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What the Hek Lotus is giving me all those golden Orokin buffs to my P R I M E S. Finally Boltor scales better to later areas, and dat Cernos Prime buff.

Holy smokes Rebecca you just made me more excited for this next update. Tell me it's on Wednesday please.

Edited by NightmareT12
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Are you guys going to be making sure that all of these changes will fulfill the requirement of that one obnoxious junction? And speaking of that, because so much is getting increases in requirements to MR, is there gonna be a suggested linear trail for new players to actually follow when they need new MR?

I worry for the new player experience.

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So does this mean any weapon that got its MR increase can no longer be used if you're not that MR but have the weapon cuz that's gonna be a little annoying because I've forma'd my vectis prime and now I won't be the MR for it

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So, what happens in cases of players already having a weapon but not meeting the new MR req? I'm a fan of a lot of the changes overall (esp seeing Drakgoon get some love!!) but pretty much all of the MR changes feel a bit harsh.

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Quote

Hikou

Status chance increased from 2.5% to 12%

Critical chance increased from 2.5% to 4%

Critical damage increased from 1.5% to 1.6%

Wow apparently Critical Damage is by % now and it's supposedly only increased by 0.1% critical damage :crylaugh:

Edited by (XB1)Okumara Rin 900
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It looks like you guys are pretty much doing away with the "mr fodder" status of tons of weapons, and that's awesome. However I gotta ask. 

With virtually EVERYTHING going up to MR 9-14, what will even be left for new players to level up to get there? Lol 

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So many changes! So many new and old weapons to play with! A few major changes I noticed are high status rifles, braton prime is probably going to be a god weapon now. Dread is back as the master bow with that charge rate. sobek and mara detron are godly now. Lanka projectile speed is nice. akjagara is unknown. The weapon is really fun to use as is, only thing it needs is accuracy. Not sure about the rework to burst. Anyways, looks exciting!

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20 minutes ago, [DE]Rebecca said:

There is no timeline of when or what to expect, but when that eventually comes we'll make a post. At the very least the core expectation we want to get across is that Riven Dispositions are (and always have been) subject to change.

Are melee and secondaries (as well as Sentinel Weapons) going to receive similar treatment? Primarily the Skana series being reworked like the Lato series and similar?

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