Khlamydia Posted February 6, 2018 Share Posted February 6, 2018 Cernos Prime... make the default shot horizontal spread and charge to be vertical. Give it that total damage on every single arrow instead of splitting it out between the arrows too so it can actually compare to the dread. It *should* be cool but it just isn't, and its outclassed by its non prime variant the Rakta Cernos atm because it takes all that base damage and splits it between all of it's arrows, half of which usually miss unless you use it like a shotgun and push it up against your target, It's supposed to be a true aoe bow, like a non-explosive Lenz, but in reality its a shotgun-esque very super short range bow with low individual target damage that looks pretty but doesnt function in real situations. I mean it goes for 30 plat atm because its mastery fodder the way it works now. Link to comment Share on other sites More sharing options...
tantan1010 Posted February 6, 2018 Share Posted February 6, 2018 アティカのDPS下がってますけど計算間違ってません? Link to comment Share on other sites More sharing options...
HikariBlue Posted February 6, 2018 Share Posted February 6, 2018 Would riven dispositions be affected when this goes live? Link to comment Share on other sites More sharing options...
Mikill3000 Posted February 6, 2018 Share Posted February 6, 2018 Am I the only one who didn't see any notes for the Lenz? Link to comment Share on other sites More sharing options...
Blackghostkav Posted February 6, 2018 Share Posted February 6, 2018 I think this weapon need .. 2 type of shots .. one arrow , and group of arrows. hace 8 horas, (PS4)Boomstickman98 dijo: Cernos Prime Mastery Rank increased from 8 to 12 Charge speed increased from 1 to 0.5 secs Status chance increased from 10% to 30% Link to comment Share on other sites More sharing options...
(PSN)moboots Posted February 6, 2018 Share Posted February 6, 2018 Wat about pyrana and vaykor hek lol Link to comment Share on other sites More sharing options...
Mandolin53 Posted February 6, 2018 Share Posted February 6, 2018 I've been playing this game a long time, and I've complained about ALOT of weapons. Every single bow for its charge speed and why we should use anything but Rakta Cernos, the Latron Wraith being better than Latron Prime, so many weapons being absolutely trash to the point where they weren't even usable *cough* Tiberon *cough*. A lack of Akvasto Prime (nudge nudge wink wink), no mastery rank scaling for weapons that are really strong, and just lots of other little things with different weapons. But this ONE patch, when it comes through, is literally fixing more than half, quite possibly even more than 75% of my complaints. The only thing I really didn't like about these changes the Akmagnus reload speed but eh, Ill live, Ill take the extra damage. I have a reload speed riven anyway. Props to the weapon designer, he's done an amazing job. And on a side note, it's refreshing to see alot of new numbers in the stats, it used to be static multiples of 5% for critical and status chance and it just felt a little stale and unimaginative. Modding eventually became going through the motions. But these little increases and decreases could be the difference between one mod being more worth than another. So hopefully we'll see some more build diversity coming through. Also, anyone who noticed the buffs to "certain weapons" that didn't NEED buffs. SHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH! Link to comment Share on other sites More sharing options...
Brorelia Posted February 6, 2018 Share Posted February 6, 2018 Did Paris Prime just get a buff making it have better damage than Dread? Not saying it is better than Dread due to slash still being generally better but that 260 from 200 charge damage is nothing to blindly ignore in the war over what is the best bow. Also this just made the Riven i have for Zenith combined with 1 dual stat mod get 100% status chance up from 94%. Really hope it's Riven disposition is not changed. Link to comment Share on other sites More sharing options...
Aeon94 Posted February 6, 2018 Share Posted February 6, 2018 9 hours ago, [DE]Rebecca said: Hema Damage increased from 45 to 47 Critical chance increased from 7.5% to 11% No longer requires or consumes Rifle ammo Improved projectile trail FX Oh boi :O Link to comment Share on other sites More sharing options...
Sibernetika Posted February 6, 2018 Share Posted February 6, 2018 Oh god so many of my builds just got obliterated, now my 8 forma Tiberon needs more forma to change pure damage polarities the only thing in this whole list that benefitted me is prisma gorgon.. But hey at least Tiberon got some attention... Right.. Link to comment Share on other sites More sharing options...
LoFiCaFe Posted February 6, 2018 Share Posted February 6, 2018 request Quartakk go back increase Atk to 30-40 and decrease fire rate replace Link to comment Share on other sites More sharing options...
lolbbbb9 Posted February 6, 2018 Share Posted February 6, 2018 Why no melee changes? I wonder Link to comment Share on other sites More sharing options...
-CM-Wertilat Posted February 6, 2018 Share Posted February 6, 2018 9 hours ago, [DE]Rebecca said: Critical damage increased from 1.5% to 1.6% Huh? 1.6% Crit damage? so less damage? JK typo i know Link to comment Share on other sites More sharing options...
Eldirian Posted February 6, 2018 Share Posted February 6, 2018 I super happy for Stradavar, Supra Vandal, Strun Wraith, Kohm, Twin Rogga and Kulstar changes!! :D Question: since you changed Explosion to Impact in Kulstar will it no longer explode in my face? It's good you are changing mastery required for some of the weapons. When I first started playing I didn't know which weapon should I build because there were too many available. On a much sadder note. @[DE]Rebecca why do you mock us? The cult of Tonkor God King. Hasn't Tonkor suffered enough of your cruelty? 9 hours ago, [DE]Rebecca said: Tonkor Increased projectile speed Changed projectile life from 3 secs on launch to 1 sec after first bounce Improved trail FX Yes, make it a generic launcher... Bouncing grenades is what I loved about this weapon. Why not revert and add back bouncing grenades? While you at it pls make a timer for grenades or a sphere of impact like in Lenz. Link to comment Share on other sites More sharing options...
(XBOX)Edragyz Posted February 6, 2018 Share Posted February 6, 2018 9 hours ago, [DE]Rebecca said: Take aim, Tenno!While our team has been reading and listening to feedback on Friday's post regarding Warframes, our Weapons designer has been just as hard at work on some changes coming to many of Warframe's weapons! This might be the longest list in Dev Workshop history, so we'll give some quick explanations and let you un-spoil CTRL+F your favourite weapons (Melee + Beam currently not included) to see what's coming. Why?Well, we are revisiting all weapons and adjusting their stats to fit into some Mastery Rank grouping guidelines based on DPS and Crit/Status split total. Some general notes: Some weapon crafting costs will be revisited, and PoE resources will be used if it makes sense to better integrate a mix of resources into the game. Not noted here are BEAM weapons - they should be ready soon, but we are revisiting them to be more 'like they used to be' in terms of damage instances over time but with a fixed fire rate. Fire Rate mods and their effects are still being determined. Conclave Weapon damage has not yet been touched - will be done once all changes are set! We calculate DPS based on sustained DPS which also takes Critical and Status values into account so our values may be different than yours! For those of you in the Riven Market, please be aware these stats will not affect Riven dispositions. Player popularity / usage stats will continue to be the metric for that. So what are these Mastery Rank grouping guidelines? We sketched out Mastery Rank groupings of 0-3, 4-6, 7-9, 10-12 and 13-15 for each weapon type with a minimum DPS and amount split between crit and status for each group. Using existing stats, weapons were sorted into the groups. If their stats were too high for their current MR it was raised along with any other properties to match. Example: Tiberon Its damage places it in MR 10-12 but its crit and stat split is way too low. MR is increased along with status and critical chance to match its new MR. Increasing status and critical boosts its damage so it's reduced down to fit back into the MR group guidelines its original stats dictated The end result is the high performing/popular weapons stats remain untouched outside of being placed into their intended MR group and the rest of the weapons are brought up to equivalency. Additional Notes Projectile based and low fire rate weapons were given more crit and status allowance when appropriate. Some outliers exist that either don’t meet or exceed their Mastery Rank's allotted DPS and Crit/Status split allowance because of additional properties and/or features. Examples: Grakata - exceeds Crit/Status split but is extremely inaccurate Strun Wraith - DPS is lower than its Mastery Rank group but it has forced stagger on hit and high status chance Free weapons like the Dex series have been given Mastery Rank values to match their stats! We know these are grandfathered in inventory regardless of Mastery Rank, it's just for consistency! Primary Rifles Reveal hidden contents Mastery Rank 0-3 Braton Damage increased from 20 to 24 Status chance increased from 5% to 6% Critical chance increased from 10% to 12% Latron Status chance increased from 10% to 12% Critical chance increased from 10% to 12% Hind Status chance increased from 10% to 15% Critical chance increased from 5 to 7% Burston Status Chance increased from 10% to 18% Critical chance increased from 5% to 6% Critical damage increased from 1.5x to 1.6x Karak Mastery Rank increased from 0 to 3Damage increased from 27 to 29 Status Chance from 7% to 15% Critical Chance from 3% to 9% Boltor Status chance increased from 10% to 14% Critical chance increased from 5% to 10% Critical damage from 1.5x to 1.8x Tetra Damage increased from 30 to 32 Status chance increased from 10% to 20% Critical chance increased from 3 to 4% Decreased recoil while aiming Increased accuracy while aiming Gorgon Status chance increased from 5% to 9% Critical chance increased from 10 to 17% Increased accuracy while aiming Mastery Rank 4-6 Dera Damage increased from 22 to 30 Status chance increased from 10% to 22% Critical chance increased from 2.5% to 8% Critical damage increased from 1.5x to 1.6x Reload speed increased from 2.37 secs to 1.8 secs Very slight recoil added Prisma Tetra Mastery Rank increased from 4 to 6 Damage increased from 35 to 38 Status chance increased from 10% to 24% Decreased recoil while aiming Increased accuracy while aiming Sybaris Increased damage from 70 to 80 Soma Damage increased from 10 to 12 Braton Vandal Mastery Rank increased from 0 to 4 Status chance increased from 10% to 16% Critical chance increased from 10% to 16% Mastery Rank 7-9 Hema Damage increased from 45 to 47 Critical chance increased from 7.5% to 11% No longer requires or consumes Rifle ammo Improved projectile trail FX Attica Mastery Rank increased from 0 to 7 Critical damage increased from 2x to 3x Damage decreased from 125 to 80 Stradavar Status chance increased from 5% to 12% (Auto) Critical chance increased from 15% to 24% (Auto) Status chance increased from 15% to 16% (Semi Auto) Critical chance increased from 20% to 28% (Semi Auto) Decreased automatic recoil Karak Wraith Mastery Rank increased from 0 to 7 Damage increased from 30 to 31 Status chance increased from 15% to 25% Critical chance increased from 5% to 13% Braton Prime Mastery Rank increased from 0 to 8 Status chance increased from 20% to 26% Critical chance increased from 10% to 12% Dera Vandal Damage increased from 31 to 32 Mastery Rank increased from 4 to 7 Status chance increased from 15% to 30% Critical chance increased from 5% to 8% Reload speed increased from 2.37 secs to 1.8 secs Very slight recoil added Harpak Increased damage of Harpoon secondary fire from 50 to 100 Changed harpoon damage from 100% Puncture to 40% Impact, 50% Puncture and 10% Slash Added 17% status chance to Harpoon Added 20% Critical chance to Harpoon Added 2.3x Critical Damage to Harpoon Status chance increased from 10% to 17% Critical Damage increased from 2x to 2.3x Improved primary fire’s projectile trail FX Grinlok Mastery Rank increased from 5 to 7 Damage increased from 120 to 187 Critical damage increased from 2x to 2.5x Mag size increased from 6 to 9 Reload speed increased from 2.1 secs to 1.7 secs Increased accuracy while aiming Gorgon Wraith Mastery Rank increased from 3 to 7 Status chance increased from 15% to 21% Critical chance increased from 10% to 15% Critical Damage increased from 1.5x to 1.9x Ammo capacity increased to 900 Increased accuracy while aiming Grakata Mastery Rank increased from 0 to 9 Damage increased from 11 to 17 Status chance increased from 20% to 21% Critical damage increased from 2x to 2.7x Paracyst Mastery Rank increased from 6 to 7 Damage increased from 30 to 33 Increased accuracy while aiming Decreased recoil while aiming Latron Wraith Mastery Rank increased from 0 to 7 Damage increased from 50 to 72 Critical chance decreased from 25% to 20% Soma Prime Mastery Rank increased from 6 to 7 Dex Sybaris Mastery Rank increased from 0 to 7 Panthera Status chance increased from 20% to 24% Critical chance increased from 10% to 12% Baza Critical damage increased from 2.8x to 3x MR 10-12 Tenora Damage increased from 23 to 24 Status chance increased from 15% to 16% Critical chance increased from 25 to 28% Increased the speed to reach max fire rate and accuracy from 25 rounds to 16 rounds Buzlok Mastery Rank increased from 9 to 11 Increased projectile speed for primary and secondary fire Decreased recoil while aiming Burston Prime Mastery Rank increased from 0 to 12 Status chance increased from 15% to 30% Critical chance increased from 5% to 18% Critical damage increased from 1.5x to 1.8x Damage decreased from 39 to 36 Tiberon Mastery Rank increased from 4 to 10 Status chance increased from 2.5% to 16% Critical chance increased from 5% to 26% Critical damage increased from 2x to 2.4x Damage decreased from 60 to 44 Prisma Gorgon Mastery Rank increased from 4 to 10 Status chance increased from 5% to 15% Critical chance increased from 15% to 30% Critical Damage increased from 2x to 2.3x Damage decreased from 25 to 23 Prisma Grakata Mastery Rank increased from 9 to 11 Damage increased from 11 to 15 Status chance increased from 20% to 21% Latron Prime Mastery Rank increased from 0 to 10 Damage increased from 85 to 90 Status Chance increased from 25 to 26% Critical chance increased from 15% to 22% Critical damage increased from 2.5x to 2.8x Telos Boltor Status Chance increased from 7.5% to 16% Critical chance increased from 5% to 30% Critical damage increased from 2x to 2.4x Damage decreased from 50 to 30 Quartakk Mastery Rank increased from 9 to 10 Zenith Mastery Rank increased from 5 to 10 Status chance increased from 30 to 34% Supra Mastery Rank increased from 7 to 12 Status Chance increased from 5% to 22% Critical chance increased from 2.5% to 20% Critical damage increased from 1.5x to 1.8x Increased Projectile Speed Increased accuracy while aiming Damage decreased from 45 to 36 Zhuge Mastery Rank increased from 0 to 10 MR 13-15 Boltor Prime Mastery Rank increased from 2 to 14 Status chance increased from 10% to 24% Critical chance increased from 5% to 20% Damage decreased from 55 to 44 Supra Vandal Mastery Rank increased from 10 to 14 Status Chance increased from 5% to 22% Critical chance increased from 2.5% to 20% Critical Damage increased from 1.5x to 1.8x Increased projectile speed Increased accuracy while aiming Damage reduced from 45 to 36 Opticor Mastery Rank increased from 6 to 14 Ferrox Mastery Rank increased from 7 to 14 Critical chance increased from 30% to 32% Critical damage increased from 2.5x to 2.8x Shotguns Reveal hidden contents General Note: Reduced aimed zoom for all shotguns apart from the Astilla Mastery Rank 4-6 Drakgoon Mastery Rank increased from 3 to 5 Quick shot damage increased from 35 to 40 (per pellet) Status chance increased from 10% to 23% (charged) Increased Projectile Speed Reduced charge time from 1 to .5 secs Projectile lifetime reduced from 4 secs to 2 Damage of charged shot decreased from 90 to 70 (per pellet) Kohm Mastery Rank increased from 2 to 5 Critical chance increased from 10% to 11% Critical damage increased from 2 to 2.3x Mastery Rank 7-9 Tigris Mastery Rank increased from 4 to 9 Status chance increased from 25% to 28% Critical chance increased from 5% to 10% Sobek Mastery Rank increased from 4 to 7 Status chance increased from 15% to 27% Critical chance increased from 10% to 11% Reload speed increased from 4 secs to 2.7 secs Mastery Rank 10-12 Astilla Mastery Rank increased from 7 to 10 Strun Wraith Mastery Rank increased from 0 to 10 Damage increased from 30 to 40 (per pellet) Critical chance increased from 15 to 18% Critical Damage from 2 to 2.2x Sancti Tigris Status chance increased from 25 to 28% Boar Prime Mastery Rank increased from 2 to 12 Damage increased from 23 to 40 (per pellet) Arca Plasmor Mag size increased from 6 to 10 Launchers Reveal hidden contents Mastery Rank 4-6 Torid Increased fire rate Increased reload speed from 3 secs to 1.7 secs Increased Projectile Speed Improved Projectile Trail FX Tonkor Increased projectile speed Changed projectile life from 3 secs on launch to 1 sec after first bounce Improved trail FX Scourge Damage increased from 30 to 70 (Primary Fire) Mastery Rank 7-9 Ogris Increased Charge speed from 0.8 to 0.3 secs Increased Fire Rate Zarr Status chance increased from 20% to 29% Critical chance increased from 15% to 17% Lessened the effect of gravity on the projectile Improved projectile trail FX of the bomblets after the initial explosion Javlok Mastery Rank increased from 6 to 7 Damage increased from 185 to 230 (primary fire) Reload speed increased from 2.2 secs to 1.9 secs Mastery Rank 10-12 Secura Penta Status chance increased from 10% to 26% Critical chance increased from 10% to 26% Damage decreased from 375 to 300 Ammo capacity decreased from 30 to 28 Secondaries Reveal hidden contents Mastery Rank 0-3 Seer Status chance increased from 10% to 13% Critical chance increased from 0% to 5% Critical damage increased from 0 to 1.5x Reduced Aimed Zoom from 5x to 3.5x Kraken Status chance increased from 10% to 13% Damage increased from 45 to 47 Recoil decreased while aiming Kunai Status chance increased from 2.5% to 8% Critical chance increased from 2.5% to 8% Critical damage increased from 1.5x to 1.6x Damage increased from 45 to 46 Hikou Status chance increased from 2.5% to 12% Critical chance increased from 2.5% to 4% Critical damage increased from 1.5% to 1.6% Lato Status chance increased from 3% to 6% Critical damage increased from 1.75x to 1.8x AkLato Mastery Rank increased from 0 to 3 Status chance increased from 3% to 6% Critical damage from 1.75x to 1.8x Fire rate decreased Sicarus Status chance increased from 5% to 6% Critical chance increased from 15% to 16% Recoil decreased while aiming Damage decreased from 40 to 30 Furis Status chance increased from 8% to 12% Accuracy increased while aiming Castanas Damage increased from 100 to 160 Status chance increased from 10% to 22% Critical chance increased from 5% to 8% Increased speed of projectile Deployed damage radius increased from 2m to 3m Multishot now spreads additional projectiles horizontal only Ammo pool decreased from 30 to 12 Mastery Rank 4-6 Viper Mastery Rank increased from 0 to 4 Damage increased from 16 to 17 Status chance increased from 1% to 11% Reload speed increased from 1.1 to .7 secs Damage increased from 16 to 17 Ammo capacity increased to 420 Twin Gremlins Mastery Rank increased from 0 to 5 Damage increased from 30 to 37 Status chance increased from 10% to 15% Critical chance increased from 10% to 15% Increased reload speed from 2 secs to 1.1 secs Increased Projectile Speed Improved Projectile trail FX Vasto Mastery Rank increased from 0 to 4 Status chance increased from 5% to 8% Critical chance increased from 15% to 20% Critical damage increased from 1.5 to 1.8x Damage increased from 50 to 58 Despair Mastery Rank increased from 0 to 4 Status chance increased from 2.5% to 16% Critical chance increased from 2.5% to 16% Critical damage increased from 1.5 to 1.6x Damage increased from 55 to 58 Cestra Increased the speed fire rate ramps up Status chance increased from 5% to 20% Critical chance increased from 2.5% to 6% Critical damage increased from 1.5 to 1.6x Hikou Prime Damage increased from 32 to 36 Status chance increased from 15% to 28% Critical chance increased from 2.5% to 6% Critical damage increased from 1.5x to 1.8x Twin Vipers Mastery Rank increased from 0 to 5 Damage increased from 16 to 17 Status chance increased from 1% to 11% Ammo capacity increased to 420 Viper Wraith Mastery Rank increased from 4 to 6 Status chance increased from 5% to 9% Critical chance increased from 18% to 19% Ammo capacity increased to 420 AkZani Mastery Rank increased from 0 to 4 Status chance increased from 5% to 14% Critical chance increased from 5% to 14% Decreased recoil while aiming Increased accuracy while aiming Damage decreased from 13 to 12 Angstrum Direct Impact damage increased from 175 to 200 Status chance increased from 10 to 22% Critical chance increased from 5% to 16% Ammo capacity decreased from 30 to 18 Afuris Increased accuracy while aiming Decreased fire rate Azima Mastery Rank increased from 5 to 6 Status chance increased from 10% to 16% Critical chance increased from 10% to 16% Adjusted firing animation Kulstar Mastery Rank increased from 4 to 5 Changed contact damage from Explosion to Impact Added guaranteed Knockdown to contact damage Contact damage increased from 175 to 200 Radial damage increased from 200 to 300 Status chance increased from 10% to 19% Critical chance increased from 5% to 17% Critical damage increased from 2x to 2.3x Ammo capacity decreased from 30 to 12 Improved projectile trail FX of the bomblets after the initial explosion Added recoil Decreased accuracy Mastery Rank 7-9 Spira Mastery Rank increased from 1 to 8 Damage increased from 55 to 82 Status chance increased from 5% to 8% Critical chance increased from 25% to 30% AkStiletto Mastery Rank increased from 2 to 8 Status chance increased from 15% to 18% Crit chance increased from 15% to 18% Critical damage increased from 1.5x to 1.8x Damage increased from 18 to 28 Dual Cestra Mastery Rank increased from 4 to 7 Increased the speed fire rate ramps up Status chance increased from 5% to 20% Critical chance increased from 2.5% to 6% Critical damage increased from 1.5x to 1.6x Increased mag size from 100 to 120 Tysis Mastery Rank increased from 4 to 9 Damage increased from 35 to 79 Critical chance increased from 2.5% to 3% Improved Projectile trail FX Mag size decreased from 15 to 11 Aksomati Mastery Rank increased from 6 to 9 Status chance increased from 5% to 8% Critical chance increased from 20% to 24% Pox Mastery Rank increased from 6 to 9 Damage increased from 50 to 77 Improved projectile trail FX Pandero Damage increased from 76 to 86 Status chance decreased from 15% to 14% Crit chance decreased from 30% to 26% Crit Damage decreased from 2.5x to 2x AkVasto Mastery Rank increased from 0 to 8 Damage increased from 50 to 58 Status chance increased from 5% to 12% Critical chance increased from 15% to 16% Critical damage increased from 1.5x to 1.8x Reload speed decreased from 3 to 3.4 secs Fire rate decreased Twin Vipers Wraith Mastery Rank increased from 0 to 7 Status chance increased from 5% to 9% Critical chance increased from 18% to 19% Ammo capacity increased to 440 Lato Vandal Mastery Rank increased from 4 to 7 Status chance increased from 5% to 10% Crit chance increased from 20 to 26% Critical damage increased from 2x to 2.4x Damage decreased from 50 to 46 Stubba Mastery Rank increased from 5 to 7 Critical chance increased from 21 to 23% Marelok Mastery Rank increased from 5 to 7 Lex Prime Mastery Rank increased from 5 to 8 Fusilai Mastery Rank increased from 5 to 7 Ammo pool decreased to 72 AkJagara Mastery Rank increased from 3 to 8 Converted to burst fire that fires two rounds simultaneously Status chance increased from 20% to 28% Critical chance increased from 5% to 6% Mag size increased from 24 to 36 Twin Grakatas Mastery Rank increased from 0 to 9 Talons Mastery Rank increased from 5 to 8 Status chance increased from 10% to 26% Critical chance increased from 5% to 22% Critical damage increased from 1.5x to 2x Multishot now spreads additional projectiles horizontal only Ammo capacity decreased from 20 to 12 Prisma Angstrum Mastery Rank increased from 4 to 8 Direct Impact damage increased from 175 to 200 Status chance increased from 10 to 26% Critical chance increased from 5% to 18% Critical damage increased from 2x to 2.2x Ammo capacity decreased from 30 to 18 Mastery Rank 10-12 Magnus Mastery Rank increased from 4 to 10 Damage increased from 45 to 84 Status chance increased from 20% to 25% Critical chance increased from 20% to 25% Reload speed increased from 2 to 1.6 secs Secura Dual Cestra Mastery Rank increased from 6 to 10 Increased the speed fire rate ramps up Status chance increased from 7.5% to 20% Critical chance increased from 5% to 16% Critical damage increased from 1.5x to 1.6x Damage decreased from 30 to 28 AkMagnus Mastery Rank increased 0 to 12 Damage increased from 45 to 84 Reload speed decreased from 3 to 3.4 secs Fire Rate decreased Spira Prime Mastery Rank increased from 3 to 10 Damage increased from 47 to 60 Status chance increased from 10% to 14% Critical damage increased from 2.5x to 3x Dual Toxocyst Mastery Rank increased from 8 to 11 Damage increased from 70 to 75 Status chance increased from 35% to 37% Frenzy buff on headshot can now be refreshed while it’s active Frenzy buff duration decreased from 6 to 2 secs Vasto Prime Mastery Rank increased from 3 to 10 Status chance increased from 20% to 22% Critical chance increased from 20% to 22% Critical damage increased from 2 to 2.4x Reduced Aimed Recoil Damage decreased from 70 to 66 Telos AkBolto Mastery Rank increased from 6 to 11 Status chance increased from 12.5% to 29% Critical chance increased from 10 to 13% Damage decreased from 50 to 47 Vaykor Marelok Mastery Rank increased from 5 to 10 AkStiletto Prime Mastery Rank increased from 5 to 10 Knell Death Knell buff also adds +20% Status Chance Dex Furis Mastery Rank increased from 5 to 10 Status chance increased from 20% to 28% Critical chance increased from 10% to 14% Zakti Mastery Rank increased from 6 to 10 Sancti Castanas Mastery Rank increased from 6 to 10 Damage increased from 115 to 300 Status chance increased from 15% to 34% Critical chance increased from 10% to 23% Critical damage increased from 1.5x to 2x Increased speed of projectile Deployed damage radius increased from 2m to 3m Multishot now spreads additional projectiles horizontal only Ammo pool decreased from 30 to 12 Mastery Rank 13-15 Lato Prime Mastery Rank increased from 6 to 14 Damage increased from 37 to 48 Sicarus Prime Mastery Rank increased from 4 to 14 AkLex Prime Mastery Rank increased from 8 to 15 Ballistica Prime Mastery Rank increased from 7 to 14 Shotgun Secondaries Reveal hidden contents Mastery Rank 0-3 Bronco Damage increased from 38 to 40 (per pellet) Status chance increased from 20% to 22% Critical chance increased from 2.5% to 6% AkBronco Damage increased from 38 to 40 (per pellet) Status chance increased from 20% to 22% Critical chance increased from 2.5% to 6% Mastery Rank 4-6 Detron Status chance increased from 20% to 32% Critical chance increased from 2.5% to 4% Brakk Status chance increased from 15% to 17% Critical chance increased from 15% to 17% Bronco Prime Mastery Rank increased from 3 to 4 Critical chance increased from 2.5% to 6% Mastery Rank 7-9 Twin Rogga Mastery Rank increased from 8 to 9 Damage increased from 40 to 47 Status chance increased from 15% to 33% Mara Detron Damage increased from 30 to 32 Status chance increased from 20% to 32% Critical chance increased from 5% to 8% Mastery Rank 10-12 AkBronco Prime Mastery Rank decreased from 11 to 10 Critical chance increased from 2.5% to 6% Snipers Reveal hidden contents Mastery Rank 0-3 Snipetron Damage increased from 175 to 180 Status chance increased from 10% to 12% Vectis Mastery Rank decreased from 3 to 2 Vulkar Mastery Rank increased from 0 to 3 Mastery Rank 4-6 Rubico Mastery Rank increased from 5 to 6 Status chance increased from 5% to 12% Critical chance increased from 25% to 30% Snipetron Vandal Mastery Rank increased from 0 to 5 Status chance increased 15% to 16% Critical chance increased from 25% to 28% Mastery Rank 7-9 Vulkar Wraith Mastery Rank increased from 0 to 7 Damage increased from 250 to 273 Mastery Rank 10-12 Lanka Mastery Rank increased from 7 to 10 Quick shot damage increased from 100 to 200 Projectile speed increased Mastery Rank 13-15 Vectis Prime Mastery Rank increased from 3 to 14 Damage increased from 325 to 350 Critical chance increased from 25% to 30% Bows Reveal hidden contents Mastery Rank 0-3 Paris Mastery Rank increased from 0 to 3 Charge speed increased from 1 to 0.5 secs Mastery Rank 4-6 Dread Mastery Rank increased from 0 to 5 Charge speed increased from 1 to 0.5 secs Cernos Mastery Rank increased from 0 to 6 Charge speed increased from 1 to 0.5 secs Damage increased from 200 to 220 Status chance increased from 10% to 18% Critical Chance increased from 30% to 36% Mastery Rank 7-9 Mutalist Cernos Mastery Rank increased from 5 to 7 Charge speed increased from 1 to 0.5 secs Status chance increased from 45 to 49% Paris Prime Mastery Rank increased from 4 to 8 Charge speed increased from 1 to 0.5 secs Charged shot damage increased from 200 to 260 Mastery Rank 10-12 Daikyu Mastery Rank increased from 0 to 10 Physical damage changed from 20% Impact, 60% Puncture and 20% Slash to 30% Impact, 40% Puncture and 30% Slash Charge speed increased from 1.75 to 1 secs Critical chance increased from 20% to 30% Damage decreased from 500 to 420 Cernos Prime Mastery Rank increased from 8 to 12 Charge speed increased from 1 to 0.5 secs Status chance increased from 10% to 30% Everything is subject to change, so stay tuned! Thank you for reading, Tenno! We do expect these to launch soon on PC! EDIT: If you're a player who doesn't meet the new MR requirements for their favourite piece of equipment, don't fret! If you already own the weapon, you will be able to use it regardless of the higher MR requirement. These MR tweaks will only affect Tenno who newly acquire the weapons listed after these changes make it in-game. Also, removed a duplicate Lex Prime entry. Its new MR is 8, not 14 as incorrectly listed. No synoid simulor buff? Its really just mr fodder at this point ;-; Link to comment Share on other sites More sharing options...
Arniox Posted February 6, 2018 Share Posted February 6, 2018 Spoiler 8 hours ago, [DE]Rebecca said: Seer Reduced Aimed Zoom from 5x to 3.5x Should I be happy or sad? 8 hours ago, [DE]Rebecca said: Furis Status chance increased from 8% to 12% Accuracy increased while aiming 1 YUS 8 hours ago, [DE]Rebecca said: Hikou prime Damage increased from 32 to 36 Status chance increased from 15% to 28% Critical chance increased from 2.5% to 6% Critical damage increased from 1.5x to 1.8x Yay. Finally, my exploding stars can see the light of day once more... 8 hours ago, [DE]Rebecca said: Pox Mastery Rank increased from 6 to 9 Damage increased from 50 to 77 Oh nice. 8 hours ago, [DE]Rebecca said: Pandero Damage increased from 76 to 86 Status chance decreased from 15% to 14% Crit chance decreased from 30% to 26% Crit Damage decreased from 2.5x to 2x 1 WHY DE?!?!? WHY? Can you just not touch the pandero? It didn't need the damage buff, and it didn't need the huge nerfs to the crit, status and crit damage. 8 hours ago, [DE]Rebecca said: Dual Tox Link to comment Share on other sites More sharing options...
Arniox Posted February 6, 2018 Share Posted February 6, 2018 Spoiler 8 hours ago, [DE]Rebecca said: Seer Reduced Aimed Zoom from 5x to 3.5x Should I be happy or sad? 8 hours ago, [DE]Rebecca said: Furis Status chance increased from 8% to 12% Accuracy increased while aiming 1 YUS 8 hours ago, [DE]Rebecca said: Hikou prime Damage increased from 32 to 36 Status chance increased from 15% to 28% Critical chance increased from 2.5% to 6% Critical damage increased from 1.5x to 1.8x Yay. Finally, my exploding stars can see the light of day once more... 8 hours ago, [DE]Rebecca said: Pox Mastery Rank increased from 6 to 9 Damage increased from 50 to 77 Oh nice. 8 hours ago, [DE]Rebecca said: Pandero Damage increased from 76 to 86 Status chance decreased from 15% to 14% Crit chance decreased from 30% to 26% Crit Damage decreased from 2.5x to 2x 1 WHY DE?!?!? WHY? Can you just not touch the pandero? It didn't need the damage buff, and it didn't need the huge nerfs to the crit, status and crit damage. 8 hours ago, [DE]Rebecca said: Dual Toxcysts Frenzy buff on headshot can now be refreshed while it’s active Frenzy buff duration decreased from 6 to 2 secs I guess this is good.... Although maybe make it 3 or 4 seconds? It's quite hard to hit headshots when the enemies randomly decide to sprint right whilst walking straight towards you... 8 hours ago, [DE]Rebecca said: Lato Prime Mastery Rank increased from 6 to 14 but why though..... It's a founder exclusive, which means everyone that can possibly own it already owns it... ALSO: DE, please touch on the embolist.... It brings the idea of sh!t tier to a whole new level... Spoiler 9 hours ago, [DE]Rebecca said: Mara Detron Damage increased from 30 to 32 Status chance increased from 20% to 32% Critical chance increased from 5% to 8% Oh nice. Thanks heaps 1 Spoiler 9 hours ago, [DE]Rebecca said: Rubico Mastery Rank increased from 5 to 6 Status chance increased from 5% to 12% Critical chance increased from 25% to 30% 1 Oh nice. Thanks 9 hours ago, [DE]Rebecca said: Vulkar Wraith Mastery Rank increased from 0 to 7 Damage increased from 250 to 273 Oh nice! 9 hours ago, [DE]Rebecca said: Lanka Mastery Rank increased from 7 to 10 Quick shot damage increased from 100 to 200 Projectile speed increased I assume the quick shot damage now starts at 200, but the charged shot is still the same? 9 hours ago, [DE]Rebecca said: Vectis Prime Mastery Rank increased from 3 to 14 Damage increased from 325 to 350 Critical chance increased from 25% to 30% OHHHH. This is a very nice buff 2 Spoiler 9 hours ago, [DE]Rebecca said: Paris Mastery Rank increased from 0 to 3 Charge speed increased from 1 to 0.5 secs YUSYUSYUSYUSYUSYUSYUSYUSYUSYYSUUYSYYSYAYDSUSUYYU!!!!!!!!!!!!!!!!!!!!! THANK YOU SO MUCH!! 9 hours ago, [DE]Rebecca said: Dread Mastery Rank increased from 0 to 5 Charge speed increased from 1 to 0.5 secs I'm positively dripping.... 9 hours ago, [DE]Rebecca said: Mutalist Cernos Status chance increased from 45 to 49% 1 All the love is to be had.... 2 Link to comment Share on other sites More sharing options...
Arniox Posted February 6, 2018 Share Posted February 6, 2018 Spoiler 8 hours ago, [DE]Rebecca said: Seer Reduced Aimed Zoom from 5x to 3.5x Should I be happy or sad? 8 hours ago, [DE]Rebecca said: Furis Status chance increased from 8% to 12% Accuracy increased while aiming 1 YUS 8 hours ago, [DE]Rebecca said: Hikou prime Damage increased from 32 to 36 Status chance increased from 15% to 28% Critical chance increased from 2.5% to 6% Critical damage increased from 1.5x to 1.8x Yay. Finally, my exploding stars can see the light of day once more... 8 hours ago, [DE]Rebecca said: Pox Mastery Rank increased from 6 to 9 Damage increased from 50 to 77 Oh nice. 8 hours ago, [DE]Rebecca said: Pandero Damage increased from 76 to 86 Status chance decreased from 15% to 14% Crit chance decreased from 30% to 26% Crit Damage decreased from 2.5x to 2x 1 WHY DE?!?!? WHY? Can you just not touch the pandero? It didn't need the damage buff, and it didn't need the huge nerfs to the crit, status and crit damage. 8 hours ago, [DE]Rebecca said: Dual Tox Link to comment Share on other sites More sharing options...
Xardis Posted February 6, 2018 Share Posted February 6, 2018 Can you add an alternate trigger for Ferrox? I mean the one from Javlok, teh option to change it would be in apperance for example. Also, Akvasto treatment is disgracefull, reload speed was not 3 but 1.8s. And 3.4s is insanely bad idea for a weapon that fast. Its a Pandero, but now with 3.4s reloads now... It also deserves the full crit chance buff to 20% and both Vasto and Akvasto should have 2.0x crit damage base. Also, not changes to gammacors? Why? Link to comment Share on other sites More sharing options...
Sebastianx Posted February 6, 2018 Share Posted February 6, 2018 9 hours ago, [DE]Rebecca said: Secondaries Reveal hidden contents Mastery Rank 0-3 Seer Status chance increased from 10% to 13% Critical chance increased from 0% to 5% Critical damage increased from 0 to 1.5x Reduced Aimed Zoom from 5x to 3.5x Kraken Status chance increased from 10% to 13% Damage increased from 45 to 47 Recoil decreased while aiming Kunai Status chance increased from 2.5% to 8% Critical chance increased from 2.5% to 8% Critical damage increased from 1.5x to 1.6x Damage increased from 45 to 46 Hikou Status chance increased from 2.5% to 12% Critical chance increased from 2.5% to 4% Critical damage increased from 1.5% to 1.6% Lato Status chance increased from 3% to 6% Critical damage increased from 1.75x to 1.8x AkLato Mastery Rank increased from 0 to 3 Status chance increased from 3% to 6% Critical damage from 1.75x to 1.8x Fire rate decreased Sicarus Status chance increased from 5% to 6% Critical chance increased from 15% to 16% Recoil decreased while aiming Damage decreased from 40 to 30 Furis Status chance increased from 8% to 12% Accuracy increased while aiming Castanas Damage increased from 100 to 160 Status chance increased from 10% to 22% Critical chance increased from 5% to 8% Increased speed of projectile Deployed damage radius increased from 2m to 3m Multishot now spreads additional projectiles horizontal only Ammo pool decreased from 30 to 12 Mastery Rank 4-6 Viper Mastery Rank increased from 0 to 4 Damage increased from 16 to 17 Status chance increased from 1% to 11% Reload speed increased from 1.1 to .7 secs Damage increased from 16 to 17 Ammo capacity increased to 420 Twin Gremlins Mastery Rank increased from 0 to 5 Damage increased from 30 to 37 Status chance increased from 10% to 15% Critical chance increased from 10% to 15% Increased reload speed from 2 secs to 1.1 secs Increased Projectile Speed Improved Projectile trail FX Vasto Mastery Rank increased from 0 to 4 Status chance increased from 5% to 8% Critical chance increased from 15% to 20% Critical damage increased from 1.5 to 1.8x Damage increased from 50 to 58 Despair Mastery Rank increased from 0 to 4 Status chance increased from 2.5% to 16% Critical chance increased from 2.5% to 16% Critical damage increased from 1.5 to 1.6x Damage increased from 55 to 58 Cestra Increased the speed fire rate ramps up Status chance increased from 5% to 20% Critical chance increased from 2.5% to 6% Critical damage increased from 1.5 to 1.6x Hikou Prime Damage increased from 32 to 36 Status chance increased from 15% to 28% Critical chance increased from 2.5% to 6% Critical damage increased from 1.5x to 1.8x Twin Vipers Mastery Rank increased from 0 to 5 Damage increased from 16 to 17 Status chance increased from 1% to 11% Ammo capacity increased to 420 Viper Wraith Mastery Rank increased from 4 to 6 Status chance increased from 5% to 9% Critical chance increased from 18% to 19% Ammo capacity increased to 420 AkZani Mastery Rank increased from 0 to 4 Status chance increased from 5% to 14% Critical chance increased from 5% to 14% Decreased recoil while aiming Increased accuracy while aiming Damage decreased from 13 to 12 Angstrum Direct Impact damage increased from 175 to 200 Status chance increased from 10 to 22% Critical chance increased from 5% to 16% Ammo capacity decreased from 30 to 18 Afuris Increased accuracy while aiming Decreased fire rate Azima Mastery Rank increased from 5 to 6 Status chance increased from 10% to 16% Critical chance increased from 10% to 16% Adjusted firing animation Kulstar Mastery Rank increased from 4 to 5 Changed contact damage from Explosion to Impact Added guaranteed Knockdown to contact damage Contact damage increased from 175 to 200 Radial damage increased from 200 to 300 Status chance increased from 10% to 19% Critical chance increased from 5% to 17% Critical damage increased from 2x to 2.3x Ammo capacity decreased from 30 to 12 Improved projectile trail FX of the bomblets after the initial explosion Added recoil Decreased accuracy Mastery Rank 7-9 Spira Mastery Rank increased from 1 to 8 Damage increased from 55 to 82 Status chance increased from 5% to 8% Critical chance increased from 25% to 30% AkStiletto Mastery Rank increased from 2 to 8 Status chance increased from 15% to 18% Crit chance increased from 15% to 18% Critical damage increased from 1.5x to 1.8x Damage increased from 18 to 28 Dual Cestra Mastery Rank increased from 4 to 7 Increased the speed fire rate ramps up Status chance increased from 5% to 20% Critical chance increased from 2.5% to 6% Critical damage increased from 1.5x to 1.6x Increased mag size from 100 to 120 Tysis Mastery Rank increased from 4 to 9 Damage increased from 35 to 79 Critical chance increased from 2.5% to 3% Improved Projectile trail FX Mag size decreased from 15 to 11 Aksomati Mastery Rank increased from 6 to 9 Status chance increased from 5% to 8% Critical chance increased from 20% to 24% Pox Mastery Rank increased from 6 to 9 Damage increased from 50 to 77 Improved projectile trail FX Pandero Damage increased from 76 to 86 Status chance decreased from 15% to 14% Crit chance decreased from 30% to 26% Crit Damage decreased from 2.5x to 2x AkVasto Mastery Rank increased from 0 to 8 Damage increased from 50 to 58 Status chance increased from 5% to 12% Critical chance increased from 15% to 16% Critical damage increased from 1.5x to 1.8x Reload speed decreased from 3 to 3.4 secs Fire rate decreased Twin Vipers Wraith Mastery Rank increased from 0 to 7 Status chance increased from 5% to 9% Critical chance increased from 18% to 19% Ammo capacity increased to 440 Lato Vandal Mastery Rank increased from 4 to 7 Status chance increased from 5% to 10% Crit chance increased from 20 to 26% Critical damage increased from 2x to 2.4x Damage decreased from 50 to 46 Stubba Mastery Rank increased from 5 to 7 Critical chance increased from 21 to 23% Marelok Mastery Rank increased from 5 to 7 Lex Prime Mastery Rank increased from 5 to 8 Fusilai Mastery Rank increased from 5 to 7 Ammo pool decreased to 72 AkJagara Mastery Rank increased from 3 to 8 Converted to burst fire that fires two rounds simultaneously Status chance increased from 20% to 28% Critical chance increased from 5% to 6% Mag size increased from 24 to 36 Twin Grakatas Mastery Rank increased from 0 to 9 Talons Mastery Rank increased from 5 to 8 Status chance increased from 10% to 26% Critical chance increased from 5% to 22% Critical damage increased from 1.5x to 2x Multishot now spreads additional projectiles horizontal only Ammo capacity decreased from 20 to 12 Prisma Angstrum Mastery Rank increased from 4 to 8 Direct Impact damage increased from 175 to 200 Status chance increased from 10 to 26% Critical chance increased from 5% to 18% Critical damage increased from 2x to 2.2x Ammo capacity decreased from 30 to 18 Mastery Rank 10-12 Magnus Mastery Rank increased from 4 to 10 Damage increased from 45 to 84 Status chance increased from 20% to 25% Critical chance increased from 20% to 25% Reload speed increased from 2 to 1.6 secs Secura Dual Cestra Mastery Rank increased from 6 to 10 Increased the speed fire rate ramps up Status chance increased from 7.5% to 20% Critical chance increased from 5% to 16% Critical damage increased from 1.5x to 1.6x Damage decreased from 30 to 28 AkMagnus Mastery Rank increased 0 to 12 Damage increased from 45 to 84 Reload speed decreased from 3 to 3.4 secs Fire Rate decreased Spira Prime Mastery Rank increased from 3 to 10 Damage increased from 47 to 60 Status chance increased from 10% to 14% Critical damage increased from 2.5x to 3x Dual Toxocyst Mastery Rank increased from 8 to 11 Damage increased from 70 to 75 Status chance increased from 35% to 37% Frenzy buff on headshot can now be refreshed while it’s active Frenzy buff duration decreased from 6 to 2 secs Vasto Prime Mastery Rank increased from 3 to 10 Status chance increased from 20% to 22% Critical chance increased from 20% to 22% Critical damage increased from 2 to 2.4x Reduced Aimed Recoil Damage decreased from 70 to 66 Telos AkBolto Mastery Rank increased from 6 to 11 Status chance increased from 12.5% to 29% Critical chance increased from 10 to 13% Damage decreased from 50 to 47 Vaykor Marelok Mastery Rank increased from 5 to 10 AkStiletto Prime Mastery Rank increased from 5 to 10 Knell Death Knell buff also adds +20% Status Chance Dex Furis Mastery Rank increased from 5 to 10 Status chance increased from 20% to 28% Critical chance increased from 10% to 14% Zakti Mastery Rank increased from 6 to 10 Sancti Castanas Mastery Rank increased from 6 to 10 Damage increased from 115 to 300 Status chance increased from 15% to 34% Critical chance increased from 10% to 23% Critical damage increased from 1.5x to 2x Increased speed of projectile Deployed damage radius increased from 2m to 3m Multishot now spreads additional projectiles horizontal only Ammo pool decreased from 30 to 12 Mastery Rank 13-15 Lato Prime Mastery Rank increased from 6 to 14 Damage increased from 37 to 48 Sicarus Prime Mastery Rank increased from 4 to 14 AkLex Prime Mastery Rank increased from 8 to 15 Ballistica Prime Mastery Rank increased from 7 to 14 Why is the Lato Prime a higher mastery rank than Lato Vandal when currently they are at about the same power level? Please bring the Lato Vandal up to the same mastery rank as Lato Prime. Link to comment Share on other sites More sharing options...
Estan731 Posted February 6, 2018 Share Posted February 6, 2018 It's impossible to refresh dual toxocyst's frenzy buff with that fking high recoil. Dual Toxocyst dead. Link to comment Share on other sites More sharing options...
Linisti Posted February 6, 2018 Share Posted February 6, 2018 I don't want to sound like I'm complaining here, but why Pandero. Pandero is my baby. Everything got a buff except for Pandero. Pandero was the only weapon on the list that got it's CC reduced, it's CD reduced, and it's Status Chance reduced. Poor Pandero, this weapon was my baby. It was one of the rare cases of rivens making a weapon actually hold up to higher tier weapons and fun to use. Why not just raise the MR, and if necessary, the crafting requirements. This is such a good weapon but these nerfs ruin the gun. Please consider raising mr and not nerfing it Link to comment Share on other sites More sharing options...
bluepheonix13 Posted February 6, 2018 Share Posted February 6, 2018 I see many players calling out that it may actually now be very difficult for new players to get new weapons and I kind of agree with that. But just as a thought, couldn't it actually be better the way they are changing it? If MR requirements are now raised for a lot of weapons, this could provide a better guideline for new players on what to focus next. Like, if a new player went into the market nowadays, they see a lot of weapons available for them and it might overwhelm them. But if there are only 20 weapons available, they might be better guided into higher MR and consequently better weapons. For example, Spira and Spira Prime are pretty good sidearms, which are available very quickly to new players (currently MR1 and MR3). If a new player accustomed themselves to that and then went ahead and tried out the Stradavar later on (which sits at MR8), they might feel kind of betrayed by its weakness compared to lower MR weapons, if you know what I mean. I really like this new meaning of high MR requirement = good weapon, because IMO it gives a better feel and guideline for how strong weapons are. I would be interested to hear what you think. Link to comment Share on other sites More sharing options...
RBGJoe Posted February 6, 2018 Share Posted February 6, 2018 Forma refund? You know I'm going to require to re-forma 90% f whats listed there... buff or nerf Forma refunds should always happen! Thanks a lot tho' I do appreciate it. Link to comment Share on other sites More sharing options...
Obake_Vandal Posted February 6, 2018 Share Posted February 6, 2018 plz buff braton prime ammo PLZ MORE AMMO Link to comment Share on other sites More sharing options...
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