(PSN)Boomstickman98 658 Posted February 5, 2018 Share Posted February 5, 2018 1 minute ago, Morgawse said: Increased? I reject your reality and substitute it with my own. XD Link to post Share on other sites
(PSN)Agent_CHAR 1,035 Posted February 5, 2018 Share Posted February 5, 2018 Please, please, please DE consider adding adjustments to ammo pools in all of this. First and foremost undo the horrible nerf to the Braton Prime that you tried to pass off on us as a "buff" so many years ago. Link to post Share on other sites
LemonKing 13 Posted February 5, 2018 Share Posted February 5, 2018 Sweet! :O Link to post Share on other sites
Gendalph 484 Posted February 5, 2018 Share Posted February 5, 2018 Can we please buff Plasmor's damage instead of magazine? Disabling headshot crit multiplier on Plasmor decreased its effective DPS by about 30%, making it much less viable for later Sorties. Can we please just counteract that change instead of increasing mag size? Link to post Share on other sites
Asdryu 1,159 Posted February 5, 2018 Share Posted February 5, 2018 I have no idea if you got the gravity of some changes you're doing. Some weapons are basically gonna become the new Gods and some are just gonna be left there (like, some are bound to surclass greater mr weapons). I'm not gonna look into this very much since it is in fact subject to change. Still, I can't wait for all those rebalances. Warframe definitely needs those Link to post Share on other sites
Sushi 10 Posted February 5, 2018 Share Posted February 5, 2018 That Supra Vandal buff!!! :o <3 Link to post Share on other sites
SilentEnigma 2 Posted February 5, 2018 Share Posted February 5, 2018 It's really nice seeing some of my favourite weapons get buffed a bit especially after Chroma (deservingly) gets nerfed hard. Link to post Share on other sites
SnuggleBuckets 1,403 Posted February 5, 2018 Share Posted February 5, 2018 (edited) I might have had an orgasm reading all of that. Can't wait to see these in game, thanks for all the hard work! Also now really excited for melee and beam weapons if you're going in with the same goals to tweak those as you've done here \o/ Edited February 5, 2018 by SnuggleBuckets Link to post Share on other sites
NightmareT12 10,611 Posted February 5, 2018 Share Posted February 5, 2018 (edited) What the Hek Lotus is giving me all those golden Orokin buffs to my P R I M E S. Finally Boltor scales better to later areas, and dat Cernos Prime buff. Holy smokes Rebecca you just made me more excited for this next update. Tell me it's on Wednesday please. Edited February 5, 2018 by NightmareT12 Link to post Share on other sites
Ryujin 934 Posted February 5, 2018 Share Posted February 5, 2018 Could you guys throw in a sentinel balance too? Link to post Share on other sites
Zahnny 6,510 Posted February 5, 2018 Share Posted February 5, 2018 That is an amazing Tiberon buff...Could it be...The next priming? Link to post Share on other sites
bluepheonix13 1,862 Posted February 5, 2018 Share Posted February 5, 2018 Tiberon buff, finally!! I'm so happy right now. Link to post Share on other sites
Neightrix 831 Posted February 5, 2018 Share Posted February 5, 2018 Literally carpet bombed the weapon meta 1 Link to post Share on other sites
KingDerf420 0 Posted February 5, 2018 Share Posted February 5, 2018 So what happens to a weapon that ive been using, the dual tox, not that I don't the MR req for it? Link to post Share on other sites
Totterson 429 Posted February 5, 2018 Share Posted February 5, 2018 Are you guys going to be making sure that all of these changes will fulfill the requirement of that one obnoxious junction? And speaking of that, because so much is getting increases in requirements to MR, is there gonna be a suggested linear trail for new players to actually follow when they need new MR? I worry for the new player experience. Link to post Share on other sites
(PSN)Boomstickman98 658 Posted February 5, 2018 Share Posted February 5, 2018 Just now, Neightrix said: Literally carpet bombed the weapon meta I would more like to think a nuke went off than a carpet bomb. A carpet bomb just sounds...too humane. Link to post Share on other sites
LordXanos 0 Posted February 5, 2018 Share Posted February 5, 2018 So does this mean any weapon that got its MR increase can no longer be used if you're not that MR but have the weapon cuz that's gonna be a little annoying because I've forma'd my vectis prime and now I won't be the MR for it Link to post Share on other sites
brothyBro 0 Posted February 5, 2018 Share Posted February 5, 2018 So, what happens in cases of players already having a weapon but not meeting the new MR req? I'm a fan of a lot of the changes overall (esp seeing Drakgoon get some love!!) but pretty much all of the MR changes feel a bit harsh. Link to post Share on other sites
(XBOX)Okumara Rin 900 4 Posted February 5, 2018 Share Posted February 5, 2018 (edited) Quote Hikou Status chance increased from 2.5% to 12% Critical chance increased from 2.5% to 4% Critical damage increased from 1.5% to 1.6% Wow apparently Critical Damage is by % now and it's supposedly only increased by 0.1% critical damage Edited February 5, 2018 by (XB1)Okumara Rin 900 Link to post Share on other sites
Larry_Foulke 156 Posted February 5, 2018 Share Posted February 5, 2018 Why do you have to change the ammo size of explosive secondaries, they don't deserve this, please reconsider these changes. Link to post Share on other sites
Tau. 908 Posted February 5, 2018 Share Posted February 5, 2018 It looks like you guys are pretty much doing away with the "mr fodder" status of tons of weapons, and that's awesome. However I gotta ask. With virtually EVERYTHING going up to MR 9-14, what will even be left for new players to level up to get there? Lol Link to post Share on other sites
AndrewRL 8 Posted February 5, 2018 Share Posted February 5, 2018 So many changes! So many new and old weapons to play with! A few major changes I noticed are high status rifles, braton prime is probably going to be a god weapon now. Dread is back as the master bow with that charge rate. sobek and mara detron are godly now. Lanka projectile speed is nice. akjagara is unknown. The weapon is really fun to use as is, only thing it needs is accuracy. Not sure about the rework to burst. Anyways, looks exciting! Link to post Share on other sites
RadiantOnyx 23 Posted February 5, 2018 Share Posted February 5, 2018 My concern is that this doesn't leave a lot of weapons for newer players. Otherwise I love these changes. Link to post Share on other sites
DarkDullahan 404 Posted February 5, 2018 Share Posted February 5, 2018 20 minutes ago, [DE]Rebecca said: There is no timeline of when or what to expect, but when that eventually comes we'll make a post. At the very least the core expectation we want to get across is that Riven Dispositions are (and always have been) subject to change. Are melee and secondaries (as well as Sentinel Weapons) going to receive similar treatment? Primarily the Skana series being reworked like the Lato series and similar? Link to post Share on other sites
Michelozzo 41 Posted February 5, 2018 Share Posted February 5, 2018 Yay for weapon rebalancing, even if I don't agree with every change, the fact that change is going to happen is a good thing. SImply because a lot of weapons are showing their age compared to newer ones. However, I have to ask - do enemies who use weapons get modified by weapon changes, or do they have their own 'enemy only' variants in the programming? Might want to make sure you don't accidentally overpower some enemies if they share the stat changes we do. Mostly looking at that shorter charge time ogris, which is going to be awesome for us, but also potentially super harrowing if the Bombards get it too. Link to post Share on other sites
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