(PSN)LeonidasxGGG 862 Posted February 5, 2018 Share Posted February 5, 2018 (edited) 1 hour ago, [DE]Rebecca said: Zenith Mastery Rank increased from 5 to 10 Status chance increased from 30 to 34% What Zenith really needs is a FIX on her "x-ray" vision (please make it work like the codex/simaris scanner pleeeeeease). Honestly, after the Chroma "change" I was expecting similar thing to happen to the most used "eidolon killers". But I was suprised to see that most of my favourite weapons actually got a boost... With the notable exception of the one above, o course, AND Twin Vipers Wraith. I mean really, NO buff in damage? None...? Edited February 5, 2018 by (PS4)leonidasx666 feedback on more weapons Link to post Share on other sites
Rightygamer 14 Posted February 5, 2018 Share Posted February 5, 2018 2 minutes ago, Kinetos said: Braton Prime needs a max ammo capacity buff I second this. Link to post Share on other sites
Ejodai 41 Posted February 5, 2018 Share Posted February 5, 2018 Every bit of that soudns spicy. Can't wait!!! Link to post Share on other sites
Airwolfen 6,644 Posted February 5, 2018 Share Posted February 5, 2018 Quote Hema Damage increased from 45 to 47 Critical chance increased from 7.5% to 11% No longer requires or consumes Rifle ammo Improved projectile trail FX Spoiler Link to post Share on other sites
DarthBane1 745 Posted February 5, 2018 Share Posted February 5, 2018 I actually like these stat changes. Pretty good actually. Looks like most of them are buffs. Link to post Share on other sites
Voidq 2 Posted February 5, 2018 Share Posted February 5, 2018 We moving from "75% weapons being useless" to "all weapons being viable"? THUMBS UP I will also 100% willingly send you my nudes right now for the Tiberon buff <3 Link to post Share on other sites
Nitro747 2,133 Posted February 5, 2018 Share Posted February 5, 2018 Another thing: WHY NERF STUFF? Whats the point of nerfing it? Example: "Latron Wraith Mastery Rank increased from 0 to 7 Damage increased from 50 to 72 Critical chance decreased from 25% to 20%" The gun was already unused and not so good enough and now the crit chance is DECREASED? If it is not super bad, why even nerf it? 1 Link to post Share on other sites
IronWolfKnight 640 Posted February 5, 2018 Share Posted February 5, 2018 15 minutes ago, LornMind said: Aren't you a right proper ray of sunshine and flowers on this blustery afternoon. You know it's the truth, it happened when DE showcased the upcoming Warframe changes. Link to post Share on other sites
NullusvultLatine 175 Posted February 5, 2018 Share Posted February 5, 2018 1 hour ago, [DE]Rebecca said: Lato Vandal Mastery Rank increased from 4 to 7 Status chance increased from 5% to 10% Crit chance increased from 20 to 26% Critical damage increased from 2x to 2.4x Damage decreased from 50 to 46 Available when again? Link to post Share on other sites
(PSN)Cla7ur3 8 Posted February 5, 2018 Share Posted February 5, 2018 1 hour ago, [DE]Rebecca said: AkMagnus Mastery Rank increased 0 to 12 Damage increased from 45 to 84 Status chance increased from 20% to 22% Critical chance increased from 20% to 22% Reload speed decreased from 3 to 3.4 secs Fire Rate decreased Uh, boss, Akmagnus already has 25% crit and status. Is it getting nerfed or is that a typo? Link to post Share on other sites
SnuggleBuckets 1,418 Posted February 5, 2018 Share Posted February 5, 2018 (edited) 7 minutes ago, Katinka said: Akmagnus crit and status are currently 25% each, not 20%. Is it being decreased to 22% or is it going up by 2 to 27%? Will also quote for visibility, would like a clarification/correction on this info! Maybe they confused regular Magnus stats? Edited February 5, 2018 by SnuggleBuckets Link to post Share on other sites
Rakcoun 3 Posted February 5, 2018 Share Posted February 5, 2018 Omg, Tiberon! :sob: Finally it gets some lovin's. Built it because it's badass looking but then was so disappointed with its performance. Link to post Share on other sites
Cyber-Ghost 100 Posted February 5, 2018 Share Posted February 5, 2018 Justo ahora, Rightygamer dijo: I second this. I third this and max ammo for dexfuris too and my formas back in boltor prime, 7 formas for status build :'v Link to post Share on other sites
Prince90000 98 Posted February 5, 2018 Share Posted February 5, 2018 Boltor Prime come to papa! Link to post Share on other sites
Ragingwasabi 1,606 Posted February 5, 2018 Share Posted February 5, 2018 3 minutes ago, God_is_a_Cat_Girl said: Main issue with this weapon remains, it needs multiple crit mods to still have unreliable crits. You can have a crit mod, the syndicate mod and a Riven and still not be able to reach 100% (some rivens might, some can't), that's too many slots being used to increase a stat that ultimately only hurts the weapon instead. C'mon, +5% at least? Defnitely agree with that for the grinlok. its worse issue is the crit chance which hasnt been touched. Its still extremely unbreliable. i have the augment, the point strike AND a riven and it still only hits 87% or so. thats 3 mod slots im wasting. on top of that the augment is useless. grinlok is a long range weapon so an aoe proc around the gun doesnt do much to far away enemies. even worse the aoe proc shakes ur screen throwing ur aim off. way to completely ruin a sharp shooter weapon thats already unreliable in its damage output. Link to post Share on other sites
NullusvultLatine 175 Posted February 5, 2018 Share Posted February 5, 2018 1 hour ago, [DE]Rebecca said: Braton Vandal Mastery Rank increased from 0 to 4 Status chance increased from 10% to 16% Critical chance increased from 10% to 16% When can I get this? Link to post Share on other sites
PurpleNyxPrime 562 Posted February 5, 2018 Share Posted February 5, 2018 You buff all these things and make great things but you just have to ruin something while your at it. Why did you nerf the pandero, what did it do to you? Link to post Share on other sites
StickyBaseline 941 Posted February 5, 2018 Share Posted February 5, 2018 WHAT! In ALL my 4 years in warframe this is the most shocked I've ever been from a (future) update. This is beyond incredible, holy S#&$, oh my goodness! Something I didn't understand, tons and tons of weapons skyrocketed into obsurdety, but Pandero was nerfed quite hard? That's seems very out of place Link to post Share on other sites
steelblueskies 260 Posted February 5, 2018 Share Posted February 5, 2018 10 minutes ago, [DE]Rebecca said: There is no timeline of when or what to expect, but when that eventually comes we'll make a post. At the very least the core expectation we want to get across is that Riven Dispositions are (and always have been) subject to change. confirmation is good. still thanks guys and gals. -------------------- also sweet holy mother of: Seer Status chance increased from 10% to 13% Critical chance increased from 0% to 5% Critical damage increased from 0 to 1.5x Reduced Aimed Zoom from 5x to 3.5x you actually did it. finally. it doesn't have nonexistent crit chance of "-" and mult of "-" such that no riven in the universe can help it, and half the rolls wind up doing literal nothing. i waited so long before losing hope. is about a week too long gone to talk to support about reverting dissolving a seer riven?(don't you judge me and vor, don't you do it.) og arca sciso might have a chance at usability again. Link to post Share on other sites
DoctorPelusa 109 Posted February 5, 2018 Share Posted February 5, 2018 Seems like those changes will remove the choice we had about a good status weapon or a good crit weapon and just make all the weapons the same, and I don't think I'll like it. I'm in for a weapon rebalance considering MR, but not for removing that innate disposition on each weapon for a crit or a status build... Specifically about Boltor, I've always thought of it as a good status weapon because of his high fire rate, and I'd prefer that the buffs keep it in that line, increasing its status chance while still having a lower crit chance; aside from that Telos Boltor now seem to be much more stronger than its Prime counterpart; with much higher crit chance and crit multiplier. Link to post Share on other sites
bad4youLT 2,767 Posted February 5, 2018 Share Posted February 5, 2018 Holy Sh.... Alert , meta shift in progress , I repeat Alert meta shift in progress ! Link to post Share on other sites
Nosferagon 1,032 Posted February 5, 2018 Share Posted February 5, 2018 Holy Moly, i am so giddy with excitment!! I am also, however, afraid they will all be tested by us only to then have a massive wave of nerfs. Guess we'll see. Thank you, you beautiful people. Side Note> Them Bows charge times!!!!!! Drooooools......... 1 Link to post Share on other sites
Vincentius_vin 13 Posted February 5, 2018 Share Posted February 5, 2018 Just now, PurpleNyxPrime said: You buff all these things and make great things but you just have to ruin something while your at it. Why did you nerf the pandero, what did it do to you? Probably because its a lower, cheaper lex prime with faster reload, fire speed, and lower recoil. Rip my 4 forma Link to post Share on other sites
AlphaPHENIX 4,458 Posted February 5, 2018 Share Posted February 5, 2018 1 hour ago, [DE]Rebecca said: Daikyu Mastery Rank increased from 0 to 10 Physical damage changed from 20% Impact, 60% Puncture and 20% Slash to 30% Impact, 40% Puncture and 30% Slash Charge speed increased from 1.75 to 1 secs Critical chance increased from 20% to 30% Damage decreased from 500 to 420 This just isn't right. It's a longbow, it's supposed to have higher draw weight. Know what that means? It takes more power to draw the string (video game term: slower fire rate) and it's a lot more powerful which makes it penatrate deeper into targets (video game terms: high damage, moustly puncture.) The only stat change that's ok here is the Crit buff! Link to post Share on other sites
BeardBlade 151 Posted February 5, 2018 Share Posted February 5, 2018 All these Mastery Rank increases.... hopefully they've been paying attention to what will actually still be available to newer players. 1 Link to post Share on other sites
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