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Vaulted Relics in PoE Bounties and Syndicate Packs.


Kiss.Shot.
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4 hours ago, Kiss.Shot. said:

I had more fun making this than playing Plains of Eidolon.

"I know there's a lot of people concerned we're trying to force everyone to Plains of Eidolon"

I was watching the stream live on Twitch, and when Rebecca said this, I put in the chat 'Well, that's because you ARE trying to force everyone into the Plains of Eidolon'. 

 

Also, I had more fun watching your video, than I had in the entirety of the time I spent farming vaulted relics put together.  And I spent a considerable amount of time farming them.  I'm probably going to have your video running on loop as I do some bounties later, to make the experience less miserable.  Thanks for that! :D

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@[DE]Drew

Yep so now with the recent hotfix we got today on console land. It seems that is is now harder for everyone on all platforms to get the relics. 

Its kind of infuriating that we now have deal with normal relics within the drop tables and uncommon vaulted relics as well.

Im pretty sure this is not what we as the community in this thread are asking of.

Edited by (PS4)kingdomkey599879
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I am dont playing POE or warframe until they add something worth.... already have all prime stuff and want to farm some prime pieces from this unvault but they only add it in the shiftty (delete the F ) POE I can run it pretty good with my pc but that bounties is just a waste of time..... RNG for relics + RNG to open them .... no thanks they are forcing us to play POE just because POE dont have that succes in the game I mean ...... you only need to get astronite points to the max and get the shiftty stuff about amps and thats it.... adn really dont like to travel like 9km betwen missions just to "try" to get 1 relic ........ I think they fail this unvault ........ I will just log in for my dialy reward

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On 2/6/2018 at 11:37 AM, [DE]Drew said:

 

  • Bounties allow us to centralize the location of vaulted Relics for explicit vault hunting (easier for both players and us to track). 
  • Bounty rewards are fairly transparent, so they work especially well for something that is only around for a relatively limited time. 
  • Bounty rewards let us keep the broader Solar Map for what players are used to hunting the rest of the year: Relics with new Primes. 


I'd love to hear more thoughts on this from players. 

Bounties are extremely limited. I have a choice of syndicate packs (which I take) or the same one or two bounties over and over and over and over, getting kuva (i’ll take that) or 10000000000 gara neuroptics or 100000000000000000 iradite or whatever usless items choking my inventory for the two highest category bounties. Or endo.. I have 150k currently.

 

The rotation for the relics (neo e1 and axi l1) I want seems to only be up 20% of the time during the day.

After this mornings hotfix, mirage relics are listed in the tables, so bounties are now not an option.

 

At least the other way I can go and do several kinds of missions. A nice quiet solo syndicate spy for instance, where pugs can’t end a mission before the sigils are found.

Hell random goul spawns with a chance to drop relics would be a nice addition. Or how about the teralyst? At least waiting for a random goul spawn  I could do something mildly useful like mine, fish or cap birds and grineer with a sniper,

 

Also it sucks to have to go to cetus just to find out what’s in the drops. You have an rss feed for the bounties? I’d rather just read the json spew that grind down to cetus, fast travel to konsu just to d out if i care.

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39 minutes ago, Shy_tenno said:

my problem with the relics being from bounties is noticeably im seeing alot of them bug out every time now without fail the escort drone will never move this is starting to get frustrating and just feels like wasted time

It doesn't just feel like wasted time.  It IS wasted time. 

I've also had a few runs where the Assassination bounty won't start when I get to the bounty zone, and the only way to fix it is by requeueing at Cetus. 

But, of course, each trip to Cetus from the Plains, then back to the Plains, takes time, and since there are memory leaks associated with the Plains and Cetus, every time I go back and forth, Warframe uses 100-200 more megabytes of RAM, and I eventually have to restart, which takes a sizeable amount of time.  When Warframe is taking up 3 gigabytes of RAM on its own, from the around 1700 MB it normally takes upon launch, there's an obvious problem. 

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They wont be Serius with the Hotfix now is it so Hard to Grind Relicts , Yesterdsy play 10 Bounty's and didnt get an Relic Thanks DE , that is it for what i asked gain more kuva and Endo in Poe. Better way to did the syndicate Missions and buy the packs and hope the stuff buy from Prime Junk. A bigger chance to get the Relics after Mission 1 thats a Liar.

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12 hours ago, (PS4)Mr_ClapClap said:

They wont be Serius with the Hotfix now is it so Hard to Grind Relicts , Yesterdsy play 10 Bounty's and didnt get an Relic Thanks DE , that is it for what i asked gain more kuva and Endo in Poe. Better way to did the syndicate Missions and buy the packs and hope the stuff buy from Prime Junk. A bigger chance to get the Relics after Mission 1 thats a Liar.

This is the reason why i wont do bounties now because of how much more atrocious they became and too much burning out too quickly as well.

Edited by (PS4)kingdomkey599879
Left out some detail
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I wanted to chime in on this topic. The other day I found myself asking why I didn't have the freedom to choose some other ways to get the vaulted relics. This game has been pretty open about choice and this decision to only put relics in POE is problematic at best.

I don't mind POE, it has some interesting things to do, but the relic farming causes fatigue, and it is showing more and more.

First, I have noticed in the last 5 runs at least one person goes afk for the last 3 parts of the highest tiered bounty. This is the problem with this concept, you have created a bunch squatters that already know they can get free relics by doing nothing. I can get over it because its a game, but that doesn't mean DE isn't doing some damage to the player community by not offering choice.

Second, is GD loading times on PS4, omg it's unbearable at times. I was doing some testing on how long it takes to load into plains and it takes anywhere from 45 to 1:20 seconds. On the back end since there is always an afk'er , you can usually coax at least one person to return to cetus rather timely, but still that with 2 people is a minimum of a 1 minute wait, then give or take another 25 seconds to end missions and have cetus load finally. This doesn't take into account how many times it doesn't load and you get an error and are sent back to your ship, and then you have go back to cetus, etc... all over again thus doubling the loading time....

So, the last mission I did all 5 stages took over 20 minutes, then add on in the most extreme case, 1:20 to load to plains and 2 person return to cetus after the mission at 1:25, that is 2:45 seconds of nothing but waiting. So if I do 3 runs in a row, which I have, then 3 of the highest tiered bounties will take at least 60 minutes, but more importantly 2:45 x 3. which means at most you will sit and stare at a loading screen for 8:15 seconds on top of the hour you put in playing on the plains.

So for every hour you play in the plains, you sit and stare at a loading screen for 8 minutes and 15 seconds. This why we need other options, I like to solo excavation for 4 runs to get a chance at a relic when I am not down to play with people, its relaxing. 

Just think about it, if you farm for 10 hours based on the load times then, we will stare at a loading screen at least 80 minutes out of that time frame. And then look at that over 2 months.....it's daunting to think about how much time we spend waiting to get into the plains than actually playing it. This is why people are upset, I personally would love POE more if for every 10 hours of game play, I didn't have to literally sit and stare at the loading screen for 80 minutes straight to accomplish it.

Please rethink your decision DE, this is how Destiny went to S#&$, when the player base is forced into something they do not prefer; rather giving us the choice to determine how we obtain those highly sought after relics. Thank you for your time.

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Since i managed to farm some Axi and Lith relics before they changed the rarity of unvaulted relics in cetus missions, i began farming Meso and Neo after these changes.

I've been monitoring the drop rate of these relics during the days after the change, i got a relic each ~5  full runs for a meso relic, and ~4.33 runs for a neo relic.

If we talk about meso, it takes about 10-15 minutes to load, go through all missions, and then exit the mission. Which is about 50 minutes of farming for a relic to drop.

Neo - can go up to 20 minutes considering tougher enemies and 5 missions. Which can amount to MORE THAN AN HOUR FOR ONE RELIC DROP.

 

Other rewards that i get from missions, except for endo, are virtually useless. Farming for one relic drop for an hour is ridiculous. If there would be useful rewards besides the relics, i guess i could cope with that, but otherwise it's like a slap to the face. Unvault some awesome stuff, then make it available only by grinding your &#! off the most boring way possible.

Add on top of that people who afk at the entrance, or catch fish and don't do missions, and constant stuttering and freezes in cetus and during missions, missions bugging out because the drone just stopped moving for an unknown reason, or because the assasination target dissapeared, the mission won't start at all, HUD bugging out etc., this whole thing makes the experience extremely unenjoyable.

 

Making the relics available through normal missions as well would be the ideal way to fix this problem, since even if the unvaulted relics don't drop, getting the usual relics would still feel somewhat rewarding.

And people who like cetus missions can keep doing them no problem.

 

I don't know why the developer of this game does not want to adopt this obvious solution.

Edited by AlexLucas007
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As I said in another thread (yes same answer)

The first change was not really a worse change.. The average relics yield per bounties were similar.. (with a relic in common and uncommon)

But now..This change is just painful.. Really 400 Endo compared to a normal elic.. Let do it with the market price

On average a relic yields and average of 39 ducats. With 15 ducats (a bronze part) which is going betwen 1-2 plat (more 2 plat), that's like 5.2 plat by relic in average (sometimes more) .. A Filled Anasa 3.5k endo goes for like 10-12 plat on the market. That's mean a relic goes for around 1,2k endo.  And we are talking about p normal "crap" relics..

How is it good to have Endo at the place of relics?

And for how hard normally Axi's are to get.. this was a nice change to see it in stage 1 -2 of tier 5.. I always lacked Axi relics.. Now I drown in them.. but with this change.. i'm gonna go back to a drought it seems

and seriously at the moment, the only reward I care about (beside vaulted relics) are wisp and even that I think they are too low.. Bounties in general don,t feel rewarding at all

 

Edited by MunsuLight
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On 2/6/2018 at 9:37 AM, [DE]Drew said:

Putting the vaulted Relics in Bounties is something new we're trying that changes up how vaulted items can be acquired. We'll be listening to feedback and making adjustments when appropriate just like we always do. However, from our perspective, Bounties have a few advantages:

  • Bounties allow us to centralize the location of vaulted Relics for explicit vault hunting (easier for both players and us to track). 
  • Bounty rewards are fairly transparent, so they work especially well for something that is only around for a relatively limited time. 
  • Bounty rewards let us keep the broader Solar Map for what players are used to hunting the rest of the year: Relics with new Primes. 

Players will have varying opinions on where and what they'd rather play to acquire vaulted Relics (or any items for that matter), and we know we can't please everyone. You're free to disagree with me, but this is something we feel is a fun and appropriately rewarding way to acquire vaulted items while they are available for the next couple months. I encourage all players to let us know if they agree or disagree with putting vaulted Relics in Bounty rewards. If you think DE doesn't listen to the community, I'm not sure what to tell you that will change your mind. We're here listening every day, just as we always have, and we'll make changes if this plan doesn't work well.  

I'd love to hear more thoughts on this from players. 

Well you take time to adjust the drop rate cause as of right now it's really sided in favor of not getting relics.  I made a post about it.

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The relic drought is getting worse with every hotfix. I'm sooo burnt out. I tried to get a Neo relic today and all I kept getting was atrocious stance mods.. I really believe that the person responsible for all these loot tables should be reassigned to another DE role.. like scrubbing the company toilets.

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At this point, I'd like to point out that I've only ever had 20 total minutes of time, where I was both in-game in Warframe, Axi L1 relics dropped from bounty 5, and I was able to do bounties without them glitching out.  I've also opened at least 30 relic packs from syndicates. 

I've never even seen an Axi L1 relic.  For all I know, the Axi L1 relic may just be a myth that people are making up in recruiting chat when recruiting for radshares for it. 

I'd just like to reiterate that, even though this concern was mentioned 11 days ago, it has been neither acknowledged nor addressed.  This concern, that since bounties cycle through 3 drop tables and there are only at most 2 vaulted relics from each tier of bounties and as such 1 relic occupies 2 sets of drop tables, while the other relic occupies only 1 drop table, the odds are 33.3% at best that the relic that only occupies only 1 drop table will appear at any given time, and this chance is rolled every 2.5 hours.  And there's no guarantee that the relic in only 1 drop table will appear, even after a large amount of occurrences of the relic on 2 drop tables appearing consecutively. 

Factor a busy schedule into that, and it's possible to never see certain relics, or to not be able to obtain them simply due to bad timing and poor implementation of loot cycles, and not for lack of effort. 

I know it's like beating a dead horse at this point, but if the players stop talking about this, then DE will have completely swept these issues under the rug and can pretend that they don't exist.  The only way to ensure that they are at the very least ultimately acknowledged, is to continue talking about them. 

Edited by shootaman777
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Am 6.2.2018 um 20:37 schrieb [DE]Drew:

You're free to disagree with me, but this is something we feel is a fun and appropriately rewarding way to acquire vaulted items while they are available for the next couple months.

@[DE]Drew

I came here after finishing 13 runs for the Lith G2 relic and not getting a single one. Its not "fun" and its not "appropriately rewarding". Now, the Axi bounty was quite alright. It felt good. But the Lith bounty is just horrible.

The Axi bounty has 5 stages which means 4 chances for a relic and less other rewards (2 commons and 3 uncommons) while the Lith bounty only has 3 stages which means 2 chances and more other rewards (4 commons and 4 uncommons).

Its not "fun" to run the same thing over and over again if its not "appropriately rewarding" because the one drop you want isnt dropping and the other drops might as well be no drops at all because you have so many of them you could build an Eidolon out of them.

You guys should just create a subset of bounties like with the Ghouls. Put the unvaulted relics in there, some normal relics, some void traces and maybe some lenses. We dont want mods we have 100 of. We dont want basic resources which we have 100k of. 2500 Credits? Might as well be another Gara part blueprint. That's atleast worth 3500.

EDIT: 20 runs. Still no relic.

Edited by Ahbahl
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At this point I've just stopped playing the game. They won't listen to this 9 page thread (you'd think they would look into that).  If they will not listen to any actual community feedback to the events going on then this just worries me for future unvaultings and events in general that I'd rather just not deal with. If our voices are just going to fall flat then what is even the point of these forum threads. This becomes something along the lines of  "We've made (x)! tell us how to make (x) better!" instead of feedback on "whats wrong with (x)" in general. They are already getting rid of Raids which a good majority still do and want it to stay as seen with the other forum posts, But heres DE closing their ears to any issues that doesn't have to do with their vision of the game or whats "fun":to them.

@[DE]Drew

Edited by Kiss.Shot.
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