Killomatic Posted February 7, 2018 Share Posted February 7, 2018 Why are you removing the raids? What was so bad about them that you have to tear apart a giant community? Link to comment Share on other sites More sharing options...
Term1nal_Ailm3nt Posted February 7, 2018 Share Posted February 7, 2018 Thank you for putting out an amazing game and being a caring dev team. You guys are awesome! 1.) Who named the Nosam cutter? Sneaky lol. I love it! 2.) Love? Oh yeah. Is the heart behind the arsenal intentional? If so, whoever did it should know what I mean. Also if it is could I get, like, a massive shout out for that one. Sneaky sneaky...maybe Keep up the great work and again, thanks! Happy hunting, Tenno. Link to comment Share on other sites More sharing options...
Neightrix Posted February 7, 2018 Share Posted February 7, 2018 I see transmutation for rivens. How about the much requested stat locking in addition to it? Link to comment Share on other sites More sharing options...
Keisu_Prime Posted February 7, 2018 Share Posted February 7, 2018 Are there no plans to change Zephyr's Passive When will we see melee weapon reworks, Fang Prime really needs it Link to comment Share on other sites More sharing options...
Zharun Posted February 7, 2018 Share Posted February 7, 2018 Are there any plans to give Ember some survivability tools like adding the damagereduction of overheat back in when her World on Fire is at 100%. Because as it stands you can still just slot max range and obliterate low level missions because of the +100% damage in a big area. But players using her for high level play get punished hard by the loss of consistent cc combined with a weaker damagebuff on her 2 since you have to go more into range. And no standing still in a small circle to buff your weapon damage is complete suicide. When i play her in sorties+ I got to roll/jump ALL the time or I will be annihilated instantly. Link to comment Share on other sites More sharing options...
dystopiate Posted February 7, 2018 Share Posted February 7, 2018 It's a pipe dream, but after all of my time with this game I only really have one genuine request. Can we get an option to equip the Ki'Teer facemask and Ki'Teer holo-tiara-thing to our operators simulteneously? Maybe move the mask to a different slot or give it a new one altogether in anticipation of future awesome operator masks? I just really dig both masks and operator fashion, so asking me to choose between those two particular pieces is heartbreaking when I can see how easily they'd fit on the face together! Link to comment Share on other sites More sharing options...
Eldnacpeek Posted February 7, 2018 Share Posted February 7, 2018 3 hours ago, paul5473 said: first is what happened to greater lens being a drop in the game You can still get them through building though. Link to comment Share on other sites More sharing options...
reddawn82 Posted February 7, 2018 Share Posted February 7, 2018 1 hour ago, [DE]Rebecca said: Who: Rebecca is joined by the usual suspects Geoff, Steve, Sheldon, and Scott! What: Hot off the heels of a (hopeful) PC deployment of Warframe and Weapon reviews, we'll be reviewing the shipped content. We also have a lot of surprises to showcase of Work in Progress projects for Waframe’s future! Prizes? Why yes, we will be giving away 3 x 1000 Platinum Prizes and during the Livestream as well as a Mirage Prime Access and Warframe Prime Vaults!Where: Find us at: twitch.tv/WarframeWhen: Join us this February 9th at 2 p.m ET! Please ask your questions here! Thread closes at 10 a.m ET! please link how to obtain prizes Link to comment Share on other sites More sharing options...
Hellnar_Doombringer Posted February 7, 2018 Share Posted February 7, 2018 R.I.P Banshee... Resonating Quake now is a one time damage only ability is a huge "NERF" right there... It's not balancing it's just killing the ability... There are tons of way more effective abilities than that already... killing the uniqueness is a bad idea. I liked the first rework but now... now it is just a plain simple , unscaling and worthless augment.. Link to comment Share on other sites More sharing options...
spacerocks Posted February 7, 2018 Share Posted February 7, 2018 Thanks for all the changes. Looking forward to trying all the weapons again! My question relates to riven dispositions and how they are calculated. I understand that its by the popularity of the weapon, but what are the metrics that are used to determine it? Is it determined by the number of accounts that have it crafted but do not use it? Number of accounts that have mastered the weapon vs playtime? Is there a period of time that is looked at or is it the entire lifetime of the weapon? I've noticed some weapons come in with dispositions other than 3, like the Astilla. Is there a reason for this as well? Will or can Cephalon Samodeus get a quest or a comic to explain the lore behind the mods? (On a side note, more lore about Cephalons would be great, as we only interact with Simaris, Ordis, and Suda, but Jordas and the conclave cephalons are out there too). This is simply something I have been thinking about and was hoping to get answered. If not, have a nice day anyway. PS thanks for choosing my Mag to show off, but you didnt get to see my Orokin chess set Link to comment Share on other sites More sharing options...
Shaderox Posted February 7, 2018 Share Posted February 7, 2018 1) with Warframe revisits is it possible Equinox can gain the ability to use melee and not just guns during Metamorphosis changing phase, and is there a possibility to look at her Rage ability too, since it seams like really, really niche and the most recent warframe revists mentioned checking whatever or not abilitys being "fun". 2)Will the somachord get a favorites function in the future instead of playing all unlocked songs? and mandachord support? 3)with all these revists in the works, what happened to the login milestone changes mentioned at the end of last year? 4)Will there be a poll in the future where players can vote for what is the best things in warframe and where we'd like to see some small/big changes (like the current rework theme) dividing into topics like best/worst tileset/warframe/overly chatty boss calling us tenno maggots? Link to comment Share on other sites More sharing options...
Lored Posted February 7, 2018 Share Posted February 7, 2018 How about: new Clan management system; fields for "Clan description"(Clan Rules), except for the already available "motd" more flexible and variable "Hierarchy and Roles" system; stricter access to the Dojo and Labs (to avoid players who join the clan, buy BP's and leave). Link to comment Share on other sites More sharing options...
---Greed--- Posted February 7, 2018 Share Posted February 7, 2018 When are we going have " Platinum / Ducats / Credits " Decorations for our liset Link to comment Share on other sites More sharing options...
(PSN)OmegaSlayer Posted February 7, 2018 Share Posted February 7, 2018 This PIC!!! https://n8k6e2y6.ssl.hwcdn.net/uploads/devstream106.png Ember should have been tiny tiny tiny in the very very very back, or you should have added a tombstone with Ember written on it :( Link to comment Share on other sites More sharing options...
Sebith Posted February 7, 2018 Share Posted February 7, 2018 More and more cool augments are presented. Builds are very tight already. Any plans on adding special mod slot for augments? Similar to exilus slot? If not, maybe making augment mods fit exilus slot like Nova's Escape Velocity augment? Also big THANK YOU to developers and community team for all the hard work you guys doing for us. Link to comment Share on other sites More sharing options...
Neyo Posted February 7, 2018 Share Posted February 7, 2018 Please give us a logical reason for why removing raids will fix any problems, rather than actually working on a fix, and replacing it rather than removing. Explain why people shouldn't be mad about raids being removed, that's not just "Oh bigger Teralyst, y'all should go play PoE." Link to comment Share on other sites More sharing options...
LightningsVengance Posted February 7, 2018 Share Posted February 7, 2018 Any chance of you guys fixing this? Link to comment Share on other sites More sharing options...
Zaebin Posted February 7, 2018 Share Posted February 7, 2018 Will we be seeing pink shorts making a come back at Tennocon? Link to comment Share on other sites More sharing options...
(PSN)WeaverDuck Posted February 7, 2018 Share Posted February 7, 2018 Will you make any changes to chroma's effigy? It could use lower energy cost and maybe some "press x to change modes" thing (like following player/guarding spot). Its so weak and barely useful, and this is his 4th ability... Link to comment Share on other sites More sharing options...
Sabreracer Posted February 7, 2018 Share Posted February 7, 2018 While I realise Scott has been busy with all these changes what is happening to finish the changes to Focus gain that we were promised? Link to comment Share on other sites More sharing options...
Othergrunty Posted February 7, 2018 Share Posted February 7, 2018 Hope these question aren't invalidated by the update this week: - Are there any plans to allow player to select and start bounties from the Orbiter before going into the plains and not having to go through Cetus first everytime? (Or would that be too hard on Konzu's phone bill?) - Would it be technicaly possible to allow players to restart the same bounty they just did (or failed), while still on the plains? If yes, is there any chance players might get this option in the near future? Different subjects: - Can we get a hammock for our Operators in the new Orbiter room? - Are the Proto-skins (which are now seperated from Deluxe skins) meant to showcase the in story chain of progress that created the Warframes in their current form or do the artists now just make the designs randomly with the theme of "crude early Warframes"? Just asking before one might overanalyze them for lore. - Will resource gathering on the next plains (Venus?) require all new tools or will some Plains of Eidolon tools still work there too? Link to comment Share on other sites More sharing options...
Goarza Posted February 7, 2018 Share Posted February 7, 2018 1. This is mostly about character animations. Will there be an option to toggle dual wielding off in the arsenal? In a way characters look more competent when they quickly draw their weapons when alternating between quick melee and shooting plus our idle animation and quick melee for secondary weapon are affected by the animation set and stance mod we choose when not dual wielding. Also there is currently no benefit to holding melee and secondary in each hand and a similar charged throw was usable when the glaive was first released(there was just no power throw when button was released at the right time). 2. Could you add a syandana visibility toggle for people who want to use arcanes but don't like the look of syandanas? Or alternatively could you make more minimalistic syandanas without flowing parts and which wouldnt clip through weapons much, maybe something similar to a magnetic plate that holds weapons on a person's back in some other sci fi media? 3. Will you make it possible to use weapon skins like Arit Longsword with our Zaws? Currently It's not. Link to comment Share on other sites More sharing options...
Othergrunty Posted February 7, 2018 Share Posted February 7, 2018 vor 5 Minuten schrieb Goarza: 3. Will you make it possible to use weapon skins like Arit Longsword with our Zaws? Currently It's not. I think this has been adressed in the last devstream. Link to comment Share on other sites More sharing options...
jazz Posted February 7, 2018 Share Posted February 7, 2018 Please don't "retire" raids, if this goes through I can guarantee you that many players will quit the game completely. Another slap in the face to dedicated veterans. Link to comment Share on other sites More sharing options...
Omega-Shadowblade Posted February 7, 2018 Share Posted February 7, 2018 Just now, Othergrunty said: Hope these question aren't invalidated by the update this week: - Are there any plans to allow player to select and start bounties from the Orbiter before going into the plains and not having to go through Cetus first everytime? (Or would that be too hard on Konzu's phone bill?) - Would it be technicaly possible to allow players to restart the same bounty they just did (or failed), while still on the plains? If yes, is there any chance players might get this option in the near future? Different subjects: - Can we get a hammock for our Operators in the new Orbiter room? - Are the Proto-skins (which are now seperated from Deluxe skins) meant to showcase the in story chain of progress that created the Warframes in their current form or do the artists now just make the designs randomly with the theme of "crude early Warframes"? Just asking before one might overanalyze them for lore. - Will resource gathering on the next plains (Venus?) require all new tools or will some Plains of Eidolon tools still work there too? I can answer the proto skin ones. The proto series of skins is based off an old game the devs worked on called Dark sector. The skins either represent something from that game or are based on the style of that game. (Fun fact: Frost is based off an unused design from that game) Link to comment Share on other sites More sharing options...
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