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Shrine of the Eidolon: Update 22.12.0


[DE]Megan

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2 minutes ago, [DE]Megan said:

Ember is the original damage caster frame, offering low survivability in exchange for high offense. Her ultimate, World on Fire, is unmatched in terms of widespread lethality - while many Warframes specialize in certain mission types, Ember’s specialty is “anything under level 30”. By simply bullet jumping through levels with World on Fire active, enemies become a non-factor, making Ember a ubiquitous pick across most of the Star Chart. Like a mobile Resonating Quake, this monopoly on kills can leave squadmates struggling to keep up, in an attempt to see the enemy before they melt. These changes increase lethality at higher levels, while addressing the ability’s huge range.


Yeah, no. 

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Yasss.

Still though, Ember needs some defense in her kit. Damage reduction while standing in fire, or nullification of enemy projectiles passing through her fire sources, heat procs from her forcing a fear effect like Terrify, something. 

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Prime Vault Bounty Relics in Stage 1 have been moved to be rewarded in Stage 2 and weighted accordingly amongst the other Stages. It’s worth noting that Bounty Stage 5 now yields the highest chance of getting a Vaulted Relic. Our intentions here are to alleviate players abandoning the Bounty after the first Stage.

 

Wow. Just wow.

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