Sader Posted February 10, 2018 Share Posted February 10, 2018 (edited) Can be 1 shotted just like the teralyst and just takes 1 more lure. /slow_clap. *EDIT* Rainalyst also 1 shottable. Ok welp thats it for me. Edited February 10, 2018 by Sader Link to comment Share on other sites More sharing options...
Lion Posted February 10, 2018 Share Posted February 10, 2018 Just now, Sader said: Can be 1 shotted just like the teralyst and just takes 1 more lure. /slow_clap. Shhhhh Link to comment Share on other sites More sharing options...
Husla Posted February 10, 2018 Share Posted February 10, 2018 This thread is a joke. Link to comment Share on other sites More sharing options...
Kurokoz Posted February 10, 2018 Share Posted February 10, 2018 This is the first thing I see about it? This community is so bad sometimes. The fight was super cool. Link to comment Share on other sites More sharing options...
DangerDaddy Posted February 10, 2018 Share Posted February 10, 2018 first off, takes two more lures secondly, you're supposed to try to build a team to fight it, a support to keep the lures alive, maybe a volt to stop the shots, damage booster, etc. I just ran it, it's not impossible, it wasn't 1 shotting me (other than when i made a mistake) It's just high level content. Link to comment Share on other sites More sharing options...
Jim22 Posted February 10, 2018 Share Posted February 10, 2018 2 minutes ago, MagiTwister said: first off, takes two more lures secondly, you're supposed to try to build a team to fight it, a support to keep the lures alive, maybe a volt to stop the shots, damage booster, etc. I just ran it, it's not impossible, it wasn't 1 shotting me (other than when i made a mistake) It's just high level content. I think he means you can one shot the limbs Link to comment Share on other sites More sharing options...
Sader Posted February 10, 2018 Author Share Posted February 10, 2018 2 minutes ago, MagiTwister said: first off, takes two more lures secondly, you're supposed to try to build a team to fight it, a support to keep the lures alive, maybe a volt to stop the shots, damage booster, etc. I just ran it, it's not impossible, it wasn't 1 shotting me (other than when i made a mistake) It's just high level content. what? Link to comment Share on other sites More sharing options...
Brinie Posted February 10, 2018 Share Posted February 10, 2018 2 minutes ago, MagiTwister said: first off, takes two more lures secondly, you're supposed to try to build a team to fight it, a support to keep the lures alive, maybe a volt to stop the shots, damage booster, etc. I just ran it, it's not impossible, it wasn't 1 shotting me (other than when i made a mistake) It's just high level content. He's saying that it is too easy not too hard... Link to comment Share on other sites More sharing options...
DangerDaddy Posted February 10, 2018 Share Posted February 10, 2018 9 minutes ago, Brinie said: He's saying that it is too easy not too hard... ahh: yikes, i misread, thought HE was getting 1 shot. Link to comment Share on other sites More sharing options...
-skimmer- Posted February 10, 2018 Share Posted February 10, 2018 (edited) Well...I did manage to atleast take out its legs solo with Valkyr...which is something considering I found the shrine only after killing the teralyst. I mean, its not really hard fight. Was expecting it a bit harder. However it still looks cool. Edited February 10, 2018 by -skimmer- Link to comment Share on other sites More sharing options...
Sader Posted February 10, 2018 Author Share Posted February 10, 2018 The gantulyst needs to be able to damage operators in the void to make the fight more interesting. Link to comment Share on other sites More sharing options...
Jim22 Posted February 10, 2018 Share Posted February 10, 2018 Just now, Sader said: The gantulyst needs to be able to damage operators in the void to make the fight more interesting. What no lol that's to far. Link to comment Share on other sites More sharing options...
schilds Posted February 10, 2018 Share Posted February 10, 2018 Lorewise, sentients and void don't mix. Link to comment Share on other sites More sharing options...
-skimmer- Posted February 10, 2018 Share Posted February 10, 2018 (edited) 3 minutes ago, Sader said: The gantulyst needs to be able to damage operators in the void to make the fight more interesting. hmm...no. I mean, gantulyst definitelly needs to be more dangerous, but I like how operators can dodge attacks if you see them coming..,I think dying as operator should have more severe consequences instead. Edited February 10, 2018 by -skimmer- Link to comment Share on other sites More sharing options...
Sader Posted February 10, 2018 Author Share Posted February 10, 2018 2 minutes ago, Jim22 said: What no lol that's to far. My operator has 650 hp and 450+ armor. its tankier than most frames. So yes this thing needs too hurt / disable operators somehow. Link to comment Share on other sites More sharing options...
Jim22 Posted February 10, 2018 Share Posted February 10, 2018 (edited) 3 minutes ago, Sader said: My operator has 650 hp and 450+ armor. its tankier than most frames. So yes this thing needs too hurt / disable operators somehow. Not everyone has 650 hp and 450+ armor. Edited February 10, 2018 by Jim22 Link to comment Share on other sites More sharing options...
Sader Posted February 10, 2018 Author Share Posted February 10, 2018 1 minute ago, Jim22 said: Not everyone has 650 hp and 450+ armor. Why are we tailoring this fight to everyone? Link to comment Share on other sites More sharing options...
(PSN)Spider_Enigma Posted February 10, 2018 Share Posted February 10, 2018 10 minutes ago, Jim22 said: Not everyone has 650 hp and 450+ armor. why r we letting new players get arcanes by killing an end game boss extremely fast? Link to comment Share on other sites More sharing options...
Yagamilight123 Posted February 10, 2018 Share Posted February 10, 2018 hace 11 minutos, Jim22 dijo: Not everyone has 650 hp and 450+ armor. No everyone should be do this fight without effort :S Link to comment Share on other sites More sharing options...
Kaotyke Posted February 10, 2018 Share Posted February 10, 2018 12 minutes ago, Sader said: My operator has 650 hp and 450+ armor. its tankier than most frames. So yes this thing needs too hurt / disable operators somehow. No, the Operators in Void Mode are in a different plane of existence, between the material world and the Void, and powered by the latter: something that the Sentients can not adapt to. Such thing sounds completly needless and for what reason do you want it to effect them? Because it provides a safety net and safe revivals? No, find an actual reason that makes sense. "Just to make it interessting" is not it. Link to comment Share on other sites More sharing options...
Sader Posted February 10, 2018 Author Share Posted February 10, 2018 1 minute ago, Kaotyke said: No, the Operators in Void Mode are in a different plane of existence, between the material world and the Void, and powered by the latter: something that the Sentients can not adapt to. Such thing sounds completly needless and for what reason do you want it to effect them? Because it provides a safety net and safe revivals? No, find an actual reason that makes sense. "Just to make it interessting" is not it. Because the fight is easy, and it needs not be easy. The first fight can be the training wheels fight. The second fight needs to step it up somehow. Making the Sentient able to pull you out of the void or disable it somehow for a couple seconds is the bare minimum to making this fight not the joke that it currently is. But I get it, making the game actually semi challenging is not popular in these parts. People like it easy because it helps with the "power fantasy". Link to comment Share on other sites More sharing options...
Kaotyke Posted February 10, 2018 Share Posted February 10, 2018 1 minute ago, Sader said: Because the fight is easy, and it needs not be easy. The first fight can be the training wheels fight. The second fight needs to step it up somehow. Making the Sentient able to pull you out of the void or disable it somehow for a couple seconds is the bare minimum to making this fight not the joke that it currently is. But I get it, making the game actually semi challenging is not popular in these parts. People like it easy because it helps with the "power fantasy". Find a reason that actually makes sense. Was all I asked. So get your horse out of the rain. Link to comment Share on other sites More sharing options...
OvisCaedo Posted February 10, 2018 Share Posted February 10, 2018 5 minutes ago, Kaotyke said: Find a reason that actually makes sense. Was all I asked. So get your horse out of the rain. A reason that makes sense? Everything is space magic. Effects regarding the mystical sentients and void beings can probably do whatever they want. Here's a particular thought, if you want one: All warframe powers are just channeling void energy reserves into various forms that the warframe is set up to convert things into. Energy pools ARE just void energy, and the presence of Eidolons clearly has an adverse effect on that since just by being around they flood every body of water with energy-draining effects, and have energy-draining roars (represented by magnetism, because that's the game effect they'd tied it to). Operators and the void powers are supposed to be the enemy of the sentients, but nothing really prevents them from being antithetical to each other instead of solely one-directional. Link to comment Share on other sites More sharing options...
SenorClipClop Posted February 10, 2018 Share Posted February 10, 2018 17 minutes ago, OvisCaedo said: A reason that makes sense? Everything is space magic. Effects regarding the mystical sentients and void beings can probably do whatever they want. I think the above Tenno means a gameplay reason, not a story justification. A fictional story can justify any addition (and it's fairly easily in Warframe), but gameplay elements should reason and justification behind their characteristics. Link to comment Share on other sites More sharing options...
Jim22 Posted February 10, 2018 Share Posted February 10, 2018 40 minutes ago, (PS4)Spider_Enigma said: why r we letting new players get arcanes by killing an end game boss extremely fast? ? Link to comment Share on other sites More sharing options...
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