Mizarul Posted February 10, 2018 Share Posted February 10, 2018 As said in the title smashing petrified enemies by this augment with landslide doesn't give me rubble. I feel like this isn't intentional so I felt like postin this thread here as it would make quite the difference for atlas. Link to comment Share on other sites More sharing options...
Farge Posted February 10, 2018 Share Posted February 10, 2018 (edited) Wanted to confirm this -- enemies petrified by Path of Statues don't drop rubble when killed with Landslide. Edit: Also, enemies petrified in this way also don't take extra damage from Landslide. Makes the augment pretty useless considering how easy Petrify is to use now. Edited February 10, 2018 by Farge extra info Link to comment Share on other sites More sharing options...
Koalachan Posted February 10, 2018 Share Posted February 10, 2018 There's an old (non) interaction where Path of Statues also doesn't count for Ore Gaze. I assume this is the same (lack of) interaction. For all intense and purpose it really should work but it appears that whatever Path does, it never really got the keyword PETRIFY tagged for mechanics. So it's sort of expected that this fails for the same reason. Although it really shouldn't; it used to be a niche thing but now that rubble is an actual mechanic it really ought to be made to work. Link to comment Share on other sites More sharing options...
Farge Posted February 10, 2018 Share Posted February 10, 2018 It's a little ambiguous in this case because Landslide says "petrified enemies take extra damage and drop rubble when killed". It doesn't specifically say the Petrify ability, just that they're petrified. Not to mention that Rumblers also petrifies enemies close to Atlas on cast now, and that still gives the bonuses to Landslide. Link to comment Share on other sites More sharing options...
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