Iludra Posted February 11, 2018 Share Posted February 11, 2018 First, let me say that I love the recent weapon sounds overhaul. There is more depth to the sound now, and it's great for the immersion. Great job guys! I do have a problem with how Guandao sounds now though. With some hits (possibly crits?), it makes this blunt "thump" kind of sound, that reminds me more of a staff or a club than a bladed polearm. It's possible it was there before, but got brought more to the front as a result of remastering. I would appreciate if it was changed to something more appropriate for this weapon type. Link to comment Share on other sites More sharing options...
Gunslinger Posted February 11, 2018 Share Posted February 11, 2018 Those sounds are indeed crits and they are on ALL weapons. My Amprex does them so my Sybaris, Akbolto and so on. Link to comment Share on other sites More sharing options...
LuinCeltchar Posted February 11, 2018 Share Posted February 11, 2018 To be honest all the new melee sounds are really underwhelming. I like the changes to gun sounds, but I preferred the old melee sounds. Link to comment Share on other sites More sharing options...
Iludra Posted February 11, 2018 Author Share Posted February 11, 2018 I admit, I didn't try all that many weapons since the update yet. It could be that the crit sound is the same regardless of weapon - in that case, it would be nice to have a different one, depending on the weapon type. That's what you get for doing a good job, DE - more work for you Link to comment Share on other sites More sharing options...
[DE]George Posted February 11, 2018 Share Posted February 11, 2018 Melee weapons were not affected by the gun sound remaster that just went out. Maybe there is a bug, we'll take a look. Link to comment Share on other sites More sharing options...
EliteStrike1 Posted February 12, 2018 Share Posted February 12, 2018 Not just the guandao, my zaw is making this as well. Link to comment Share on other sites More sharing options...
Iludra Posted February 13, 2018 Author Share Posted February 13, 2018 Seems to be fixed in the latest update - thanks! Link to comment Share on other sites More sharing options...
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