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Shrine of the Eidolon: Hotfix 22.12.3


[DE]Megan

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17 minutes ago, jiminatorx said:

not to worry, people have been complaining about frost, mesa and equinox spam. your favorite frame will be coming soon.

I was going to say the same thing, I'm actually glad someone beat me to it. It's nice to see other people point out the hidden stupidity for a change, gives me faith that there is still common sense left in the world.

Anyone who thinks the Ember changes are "fine," just you wait. You'll be the "noob" "QQing" when its your turn for the circular nerfbat.

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15 minutes ago, yoshi245 said:

Working as intended. Seriously they need to rework current Vex armor again, it either does nothing despite having high values, or does barely anything (if it works) at same values.

Tactical potato is saying that it is indeed (SURPRISE) a bug.

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2 minutes ago, XaoGarrent said:

I was going to say the same thing, I'm actually glad someone beat me to it. It's nice to see other people point out the hidden stupidity for a change, gives me faith that there is still common sense left in the world.

Anyone who thinks the Ember changes are "fine," just you wait. You'll be the "noob" "QQing" when its your turn for the circular nerfbat.

Only reason why the warframe nerfs dont phase me is i own everything. Can't beat em? Join em.

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16 hours ago, [DE]Megan said:

*Please note that we’re aware of the following issue and have a fix for our next Hotfix: 
Index missions in the Glast Gambit quest rewarding the wrong amount of credits, resulting in players losing credits even when winning

What about the current state of Chroma? Is that not an issue you're aware of?
The fact that the Warframe whose main point was to be a juggernaut, taking damage to increase both his offensive and defensive capability(, and honestly, that was all he did,) actually has lost all his capabilities as an actual Warframe because that small damage buff won't be relevant if he's dead.
Chroma was a better fix to "breathe new life into subpar weapons" than your flawed Riven system.

But I'll leave alone the damage part for now, maybe he really WAS overkill when it came to damage (though I do not see why you chose to ignore that for so long until that >miscalculation< actually started getting good use by the community)

What about being a tank? His Vex Armor combined with a Cold Elemental Ward was a rather good increase in defensiveness, but let's be honest, he was still inconsistent, not being able to recast Vex to keep his buffs. And let's be honest, he's always been one of the highest investment frames when it came to having an actual decent build, both in the mods needed and the forma required.

Let's compare him to others, shall we?
Rhino has, for example, his Iron Skin. It scales off of his total armor, which, by the way, can be WIDELY increased by his Ironclad Charge augment, and it gives him complete invulnerability TO BOTH DAMAGE AND STATUS EFFECTS, and he's always been good enough to a point where a rookie player with very low investment could easily get past any kind of sortie with him.

Inaros. This one's fun. He has good armor, no shields, but a HUGE health pool to make up for it. A single Rank 10 Vitality gets a level 30 Inaros to 4620 health, which let's be honest, when put to practice, isn't much lower than Chroma's EHP post-"fix" On top of that, he has massive amounts of control, more than one way to self-heal when he's in trouble, and he can stack up his Scarab to sacrifice a bit of (easily restored) health for up to 100% bonus Armor. Not to mention his most recent Negation Swarm augment which allows him to become invulnerable to status effects. This is also a Warframe that can do pretty much anything with just the basic mods (Vitality, Steel Fiber, Streamline, Stretch, yadda yadda you know the rest)

I could mention a few other examples, but I think you get my point.
Chroma needs changed, urgently. Zephyr was definitely in the gutter before the rework, Atlas was pretty irrelevant as well. Did you feel that to make them both good you'd have to remove one frame from the "good shelf"? How about the fact that you acknowledged these miscalculations so long ago, but only took action against them when they became useful?
Moreover, did you even TEST Chroma after fixing him? Because if you did, it must've been on something like E-Prime because I think he could possibly feel tanky there with 9 or 10 forma in.

If there's an outrage from the community, I think there's a reason. If it gets a lazy lurker like me to write an essay like this, I think there's a reason.

I'll take my leave now.

 

PS: The UI is completely broken. If I use Vex, the numbers displayed on top of the screen are completely borked, and they'll stay there indefinitely. If a chroma with his Vex on passes by and I get his buff for a split second, those numbers will also stay on my screen indefinitely. Visual bug, but still a bug on the Chroma pile nonetheless.

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4 minutes ago, Skaleek said:

Only reason why the warframe nerfs dont phase me is i own everything. Can't beat em? Join em.

The problem with this is that some of us play frames because we like them.

Guess what? I don't even play Ember. I play Saryn for that specific role. When everyone jumps ship, my preferred frame is going to move up in line for the butcher's block.

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39 minutes ago, [DE]Megan said:

Reduced the decay rate of Atlas’ Rubble by half.

Huzzah - thanks!

39 minutes ago, [DE]Megan said:

Fixed Enemies petrified by Atlas’ Path of Statues Augment Mod not dropping Rubble.

Thanks again!

 

Now, could we get a fix for Sentinels and Companions attacking and destroying un-crewed Tusk Dargyns please? Would be much appreciated.

Also, elemental FX still show on some weapon blades...even when elemental fx are turned off.

And last but not least, Oberon's Renewal affecting Nekros Shadows needs to go. It's pointless and only creates a massive energy drain for Oberon healer / damage reduction builds.

 

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5 minutes ago, XaoGarrent said:

The problem with this is that some of us play frames because we like them.

Guess what? I don't even play Ember. I play Saryn for that specific role. When everyone jumps ship, my preferred frame is going to move up in line for the butcher's block.

Yup. Absolutely.

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17 minutes ago, Skaleek said:

Only reason why the warframe nerfs dont phase me is i own everything. Can't beat em? Join em.

"

First they came for the Socialists, and I did not speak out—
Because I was not a Socialist.

Then they came for the Trade Unionists, and I did not speak out—
Because I was not a Trade Unionist.

Then they came for the Jews, and I did not speak out—
Because I was not a J e w.

Then they came for me—and there was no one left to speak for me.

"

-Martin Niemöller

 

Are you going to wait until every Warframe you own gets nerfed to say something?  What will it take to get you to say something against these nerfs? 

If no one complains about the nerfs, then DE assumes that they did a good job with their nerfs, and moves onto the next nerf on the chopping block.  Because the assumption is that people are too busy playing and still enjoying the game to be complaining about the nerfs, if no one is complaining. 

10 minutes ago, XaoGarrent said:

The problem with this is that some of us play frames because we like them.

Guess what? I don't even play Ember. I play Saryn for that specific role. When everyone jumps ship, my preferred frame is going to move up in line for the butcher's block.

What you said reminded me of this ^^

 

Also, what is wrong with DE?  Since when is the word 'J e w' profanity that needs to be censored?  (It got turned into *&^&$$#%amp) above. 

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1 minute ago, shootaman777 said:

Are you going to wait until every Warframe you own gets nerfed to say something?  What will it take to get you to say something against these nerfs?

I've been around here for a while, they buff more than they nerf. Eventually it all comes full circle.

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3 minutes ago, Skaleek said:

I've been around here for a while, they buff more than they nerf. Eventually it all comes full circle.

I've also been around here for a while (since 2013), and I'm going to have to disagree on that count. 

I'm talking about the impact of buffs/nerfs.  Not small QoL changes, bug fixes, or power creep through augments.  Every Warframe will get augments, so it's not a buff/nerf to get them, it's just power creep since it's a function of time. 

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36 minutes ago, shootaman777 said:

In other words, this was a direct nerf to the drop rates for Axi vaulted relics from bounties.  

Is there any plan to revert this nerf to the drop rates?  

I complained about this when they were changed the day after the unvaulting - but since they added a second common relic the odds seem to have gone up. It's my impression the rates are okay now.

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Can you please revisit Chroma's Vex Armor Calculations?  I don't mind the nerf to his damage (though that needs to be looked at as well) but there was no reason to nerf his survivability as well. For the amount of work it takes to get Chroma tanky, with the current pay off; a player is better off playing Rhino or any other tanky frame who are much more efficient than the way Chroma is right now.

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