paul5473 Posted February 13, 2018 Share Posted February 13, 2018 Please fix the eidolons warping around the map please, i can't hunt any eidolons at the moment as soon as i get near the teralyst he warps somewhere else. Link to comment Share on other sites More sharing options...
--C--Notorious Posted February 13, 2018 Share Posted February 13, 2018 You need 2 eidolon lures, to prevent him from warping away. Also, make sure they are charged. Link to comment Share on other sites More sharing options...
Yagamilight123 Posted February 13, 2018 Share Posted February 13, 2018 hace 1 minuto, ShaiPaneer dijo: You need 2 eidolon lures, to prevent him from warping away. Also, make sure they are charged. .... you are a genius! ...... he is talking about a bug that eidolon just teleport without reason . Link to comment Share on other sites More sharing options...
NaoPerturbe Posted February 13, 2018 Share Posted February 13, 2018 10 minutes ago, Yagamilight123 said: .... you are a genius! ...... he is talking about a bug that eidolon just teleport without reason . I don't think it's a bug because it happened to me sometimes and it is since Plains of Eidolon's launch, so if you attack when he is close to any medium-large river he automatically teleports to another side of the Plains, so don't let him get too close to any river. Link to comment Share on other sites More sharing options...
Jadeonking Posted February 13, 2018 Share Posted February 13, 2018 This is most certainly a new bug captured 51 teralysts so far and this random warping didnt start until shrine of the eidilon update Link to comment Share on other sites More sharing options...
Yagamilight123 Posted February 13, 2018 Share Posted February 13, 2018 hace 13 minutos, NaoPerturbe dijo: I don't think it's a bug because it happened to me sometimes and it is since Plains of Eidolon's launch, so if you attack when he is close to any medium-large river he automatically teleports to another side of the Plains, so don't let him get too close to any river. I captured more than 160 teralyst .... never happen before this patch ... so yes , its a bug (and can happen when the eidolon its not near water) . Link to comment Share on other sites More sharing options...
Spectre-8 Posted February 13, 2018 Share Posted February 13, 2018 Link to comment Share on other sites More sharing options...
NaoPerturbe Posted February 13, 2018 Share Posted February 13, 2018 6 minutes ago, Yagamilight123 said: I captured more than 160 teralyst .... never happen before this patch ... so yes , its a bug (and can happen when the eidolon its not near water) . And i captured about 250 Eidolons ... it is not because it didn't happened to you that you will say that something does or does not happened ... And it of course can be a bug, by the other hand i may say that they never teleported for me when far from any river. ^^ Link to comment Share on other sites More sharing options...
Yagamilight123 Posted February 13, 2018 Share Posted February 13, 2018 hace 2 minutos, NaoPerturbe dijo: And i captured about 250 Eidolons ... it is not because it didn't happened to you that you will say that something does or does not happened ... And it of course can be a bug, by the other hand i may say that they never teleported for me when far from any river. ^^ Yep , but its you against a lot of people that are reporting this since the patch so .... ye . Link to comment Share on other sites More sharing options...
NaoPerturbe Posted February 13, 2018 Share Posted February 13, 2018 1 minute ago, Yagamilight123 said: Yep , but its you against a lot of people that are reporting this since the patch so .... ye . Hmmm..... At first i am not against anyone, i just gave a possible answer that for me could be the best, next time learn to understand people's answers and don't give secluded ones, Please. Link to comment Share on other sites More sharing options...
Ailyene Posted February 13, 2018 Share Posted February 13, 2018 (edited) To jokingly add another increment to this, I've captured over 500 Teralysts and like everyone else I have never seen this happen before the most recent update. At first it would only do it once every once in a while so I thought maybe it might've been intended with the update. But now its just spamming teleport and porting away the second it finishes coming out of the water in the more recent and severe version of the glitch, making it completely impossible to harm since it fully regenerates its shield each time and I have literal seconds to hurt it. If I'm around when it does the animation to drop back into the ground, it'll cancel the animation to take a shot or two at me, and then suddenly poof out of existence to teleport in somewhere else on the field. Nothing I do seems to interrupt its teleport spam. Edited February 13, 2018 by Ailyene Minor: Grammar Link to comment Share on other sites More sharing options...
Eldnacpeek Posted February 13, 2018 Share Posted February 13, 2018 (edited) Yeah, this was a first for me last night, prevented me and my squad from continuing the hunt. Not even heading back to Cetus and joining Plains a third time fixed it. Edited February 26, 2018 by LazerSkink Link to comment Share on other sites More sharing options...
Arniox Posted February 14, 2018 Share Posted February 14, 2018 (edited) 3 hours ago, paul5473 said: Please fix the eidolons warping around the map please, i can't hunt any eidolons at the moment as soon as i get near the teralyst he warps somewhere else. Already made a post on this in the bug forums. Don't worry. DE hopefully have seen it by now. Also, ive capped over 1000 eidolons now :P :D Edited February 14, 2018 by Arniox Link to comment Share on other sites More sharing options...
Eldnacpeek Posted February 14, 2018 Share Posted February 14, 2018 (edited) Aaaaand tonight's Triplyst hunt introduced disaster when the shrine ceased to function (leaving Cetus>rejoining Plains once again does nothing), so my squad and I resorted to multiple Teralyst caps instead of doing what we actually wanted. I'm hoping they iron out these bugs, Eidolon hunts have been a major hit or miss since the update dropped. Edited February 14, 2018 by LazerSkink Link to comment Share on other sites More sharing options...
--C--Notorious Posted February 14, 2018 Share Posted February 14, 2018 5 hours ago, Yagamilight123 said: .... you are a genius! ...... he is talking about a bug that eidolon just teleport without reason . Thanks fam, also never experienced this glitch so =/ Link to comment Share on other sites More sharing options...
paul5473 Posted February 14, 2018 Author Share Posted February 14, 2018 Anyone still experiencing this after the latest hotfix they put out? I haven't been on warframe yet Link to comment Share on other sites More sharing options...
tekker2234 Posted March 2, 2018 Share Posted March 2, 2018 On 2/13/2018 at 5:05 PM, paul5473 said: Please fix the eidolons warping around the map please, i can't hunt any eidolons at the moment as soon as i get near the teralyst he warps somewhere else. I actually had that happen on my first hunt (i only started hunting after shrine of the eidolon) and I thought that someone had destroyed a limb (the shields were down but we had charged lures) but none of the lures were in range but when we found it he had full shields and a small army of vomvalysts with no missing limbs. On 2/13/2018 at 9:07 PM, LazerSkink said: Aaaaand tonight's Triplyst hunt introduced disaster when the shrine ceased to function (leaving Cetus>rejoining Plains once again does nothing), so my squad and I resorted to multiple Teralyst caps instead of doing what we actually wanted. I'm hoping they iron out these bugs, Eidolon hunts have been a major hit or miss since the update dropped. there is actually already a whole big post about this Link to comment Share on other sites More sharing options...
Eldnacpeek Posted March 2, 2018 Share Posted March 2, 2018 3 hours ago, tekker2234 said: there is actually already a whole big post about this Which was made 3 days after that reply of mine. Link to comment Share on other sites More sharing options...
tekker2234 Posted March 2, 2018 Share Posted March 2, 2018 10 minutes ago, LazerSkink said: Which was made 3 days after that reply of mine. I didn't actually look at the times they were posted srry Link to comment Share on other sites More sharing options...
ngrazer Posted April 18, 2018 Share Posted April 18, 2018 Bump. Link to comment Share on other sites More sharing options...
paul5473 Posted April 18, 2018 Author Share Posted April 18, 2018 2 hours ago, ngrazer said: Bump. It's still happening? i haven't hunted the eidolons in a while so shame if it still is Link to comment Share on other sites More sharing options...
ngrazer Posted April 18, 2018 Share Posted April 18, 2018 1 hour ago, paul5473 said: It's still happening? i haven't hunted the eidolons in a while so shame if it still is Sadly, it is. Like, at least once per two or three hunts. Link to comment Share on other sites More sharing options...
Toran Posted April 18, 2018 Share Posted April 18, 2018 (edited) Working as intended. Or how would you explain it hasn't been "fixed" yet nor been mentioned in patch notes? But buck up, we soon get some silly mods (aka streamer bait) to improve gameplay. Edited April 18, 2018 by Toran Link to comment Share on other sites More sharing options...
Kronxito Posted April 18, 2018 Share Posted April 18, 2018 (edited) On 2/13/2018 at 10:31 PM, NaoPerturbe said: I don't think it's a bug because it happened to me sometimes and it is since Plains of Eidolon's launch, so if you attack when he is close to any medium-large river he automatically teleports to another side of the Plains, so don't let him get too close to any river. Yes. It is a BUG. It also happens to me even having 5 or 6 lures hahaha. I captured lots of eidolons and sometimes it teleportseven having enough CHARGED lures to prevent it. Edited April 18, 2018 by DP_KRoM Link to comment Share on other sites More sharing options...
Kaotyke Posted April 18, 2018 Share Posted April 18, 2018 2 hours ago, ngrazer said: Sadly, it is. Like, at least once per two or three hunts. Maybe if it was made new threads on Bug/Feedback instead of bumping threads in GD would have more effect. 8 minutes ago, DP_KRoM said: Yes. It is a BUG. It also happens to me even having 5 or 6 lures hahaha. I captured lots of eidolons and sometimes it teleportseven having enough CHARGED lures to prevent it. Pretty sure he someone corrected him in back February. Link to comment Share on other sites More sharing options...
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