[DE]Rebecca

Shrine of the Eidolon: Hotfix 22.12.5

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Shrine of the Eidolon: Hotfix 22.12.5

 

Changes:

  • Removed non-Vaulted Relics from Bounty Rewards as to remove confusion of both Relic types being in current Bounties and replaced with Endo relative to difficulty per Bounty tier (50,100,200,300,400).
  • Improved the way Plains of Eidolon Water hazards treat drops that fall and teleport with in to be more player friendly.

 

Fixes:

  • Potential fix for the big issue of Teralysts and Lures not navigating or behaving properly at all. When this issue occurs, it completely prevents Teralyst hunts from occuring for that session so we are working on resolving it as quickly as we can!
  • Fixed an issue with Operator customization where changing the color of "Markings" changes the color of all "Facial Accessories".
  • Fixed Vex Armor HUD Buffs not being removed upon deactivation for Chromas playing as Clients.
  • Fixed the Harrow Graxx Skin having a giftable option in the Market. Upon selecting this it will fail and not charge you the respective Platinum.
  • Fixed various incorrect looking Articula: https://forums.warframe.com/topic/919049-equinox-articula-glitchy-textures/
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ehuehuehueh yaya
**Potential fix for the big issue of Teralysts and Lures not navigating or behaving properly at all. When this issue occurs, it completely prevents Teralyst hunts from occuring for that session so we are working on resolving it as quickly as we can!--- THANKS  A LOT!

**please! please! please! remove that annoying range reduction from ember, it did not fix the issue where ppl goes afk in missions with lvl 30-40 enemies especially in hydron... Putting that range reduction stops most ppl from uses her at higher lvl like 150-200, because the range reduces the world on fire to almost the same range as the knockback of 3rd or stun of 2nd or even less. Trying to get back the old range, ppl would have to sacrifice str or effi and then getting the double damage at 100% would be meaningless since either the damage was very low to begin with cuz of overextended or  energy drain is too high because duration or effi isnt high enough..

Also leaving suggestions below for Zephyr cause I would really really love to see her change into something awesome like what happened to hydroid and oberon. Before her prime comes out.

Suggestion(s):

*Try changing Tornado where instead of getting only element buff it also gets weapon damage into it or builds a certain amount of damage which is carried on for total duration and just so it doesn't get broken you can give a cap to how much damage it can reach. *You can changing airburst where it will be affected by weapon mods like melee or primary or secondary, just like how atlas and gara works.

*You could turn tornado into a huge barrier where it would work like gara's shield as in no enemies would be able to shoot from outside nor come inside and enemies inside would float like bastille, ofc it looks op but you could make it like limbo's cata that the tornado starts shrinking, 

*you can change tailwind into something that makes her fly like archwings in the plains. That would be awesome to see :D..

Edited by Taintknight
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Are we ever gonna see vault relics outside of PoE?

Or is that a no no?

Also, I can say that it was indeed fixed. Escort drones are moving normally, NPCs are moving too. It's not even night but I can say, for certain, that the lures will be okay too, plus no more Teralyst's constant teleporting. :)

10 minutes ago, [DE]Rebecca said:

Potential fix for the big issue of Teralysts and Lures not navigating or behaving properly at all. When this issue occurs, it completely prevents Teralyst hunts from occuring for that session so we are working on resolving it as quickly as we can!

Edited by WhiteSpike
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--Q--Voltage: When will we get Endless Kuva missions and meaningful progression for Rivens? Riven Transmutation is a complete trap.

About trials/raids going away for now > let them, let them go away as they are right now because i never felt the need to do them and so did the majority of my clan. time consuming, RNG based, needs 10 arcanes to get max level arcane and can only be done once per 24 hours.
MANY of the said arcane "rewards" were and still are horrible and dont make sense to farm for or to use. Also dont make it 2 forced whatever the mechanic may be, dont make it where we HAVE TO use archwing/operator mode or it just cant be done.

Edited by Inkogni
#ClemNotGrindingTHAT
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Projectile weapons with innate multishot (shotguns, Cernos Prime and Ballistica Prime, Fusilai) do not scale with status mods in the same way that their hitscan counterparts do. The buff to the Twin Rogga made it 100% status capable, but the same buff to the Mara Detron only raised per-pellet status to ~18% WITH all four-dual stat mods.

Beneath the Arsenal-listed status chance is a per-pellet status chance, 12% and below for most (well below). This per-pellet status chance scales linearly with mods, meaning (a) these weapons can't reach 100% status with the mods we currently have in game, (b) they can't even approach the useful 40%, 60% or 80% numbers that a player would expect for a status weapon.

Can we have a comment on whether this is intentional? Do you plan to change it? The weapons with this issue have rather poor status chance, but the recent buffs look like status is meant to be far more important for them.

 

Edited by TheDarkStarChimaera
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Thank God you fixed the bounties dropping other relics! It was quite awful and demoralizing to have the loot tables diluted further. An amazing idea I saw posted on Reddit is letting us use our Cetus standing to buy unvaulted relic packs from Nakak so we don't get burnt out on these bounties. 

Edited by letsgoiowa
Additional explanation
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Can vaulted relics please be removed from bounties? It was a bad decision when you guys added it into the game, and still is a bad decision. Other players experience this just like me where Plains of Eidolon and Cetus crashes the entire game, which results us not being able to farm the vaulted relics. I’m also well aware that we can get the vaulted relics from the syndicates. But I’m not going to waste my time doing that because that is way too much of a hassle to farm the syndicate reputation and to buy the relic pack, when I originally just want to farm the vaulted relics. So please, reconsider your decision, soon. Thank you.

Edited by xXDeadsinxX
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2 minutes ago, [DE]Rebecca said:
  • Removed non-Vaulted Relics from Bounty Rewards as to remove confusion of both Relic types being in current Bounties and replaced with Endo relative to difficulty per Bounty tier (50,100,200,300,400).

:sad:

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What the F*** keep the relics in there, I actually liked having some easy access to axis.

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4 minutes ago, [DE]Rebecca said:

Shrine of the Eidolon: Hotfix 22.12.5

 

Changes:

  • Removed non-Vaulted Relics from Bounty Rewards as to remove confusion of both Relic types being in current Bounties and replaced with Endo relative to difficulty per Bounty tier (50,100,200,300,400).
  • Improved the way Plains of Eidolon Water hazards treat drops that fall and teleport with in to be more player friendly.

 

Fixes:

  • Potential fix for the big issue of Teralysts and Lures not navigating or behaving properly at all. When this issue occurs, it completely prevents Teralyst hunts from occuring for that session so we are working on resolving it as quickly as we can!
  • Fixed an issue with Operator customization where changing the color of "Markings" changes the color of all "Facial Accessories".
  • Fixed Vex Armor HUD Buffs not being removed upon deactivation for Chromas playing as Clients.
  • Fixed the Harrow Graxx Skin having a giftable option in the Market. Upon selecting this it will fail and not charge you the respective Platinum.
  • Fixed various incorrect looking Articula: https://forums.warframe.com/topic/919049-equinox-articula-glitchy-textures/

Guess this time, red text busy on Valentine's Day. Have a good one, Enjoy!. :highfive:

giphy.gif

Edited by IIWingSaberII

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Why didnt daikyu get its crit chance buff? id rather it keep its 5 second hold time, but have its crit chance buffed. slow firing yet unreliable weapons are one of the worst things about this game.

Latron wraith lost 11% status chance, how is that a buff? the notes say it dropped from 15% to 14%. thats incorrect. it dropped from 25% to 14%

Also please give javlok its screen shake back! i absolutely loved how it felt when the javlok was thrown. the screen shake was what made it feel so awesome!

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Calling another hotfix within 6 hours, don't ask me why as I don't know. I just feel it.

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"We hate how RNG isn't giving out the right relics so instead of giving out the right relics or taking out the redundant non-vaulted relics, we're giving you something even more useless."

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Can we get a fix for Chroma's art issues too?

Oh, and we also need a fix for Helmets, Accessories and anything that's not considered the Warframe's base body disappearing at random. For Chroma in specific it makes it look like his Effigy is active but also removes his head and any attachments. And this happens for all Warframes.

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