JamesSergon Posted August 8, 2013 Share Posted August 8, 2013 I just did the Aura Trinity Helmet BP alert, and there was intense fog/brightness. Were they always there, is it a new indication of environment global effect we will have in future missions? Link to comment Share on other sites More sharing options...
HomeyCDawg Posted August 8, 2013 Share Posted August 8, 2013 I've been seeing thick fog in various places recently too. Link to comment Share on other sites More sharing options...
Trollin4ThePrimes Posted August 8, 2013 Share Posted August 8, 2013 This has been here for ages. Link to comment Share on other sites More sharing options...
slicshuter Posted August 8, 2013 Share Posted August 8, 2013 I just did the Aura Trinity Helmet BP alert, and there was intense fog/brightness. Were they always there, is it a new indication of environment global effect we will have in future missions? Your character is developing glaucoma, go see an optician. But seriously, I've seen it too. Link to comment Share on other sites More sharing options...
CatPhoenix Posted August 8, 2013 Share Posted August 8, 2013 It's a RNG effect, it comes in white, blue, and orange colors. It could be worse though, it could be ice. Link to comment Share on other sites More sharing options...
Frologic Posted August 8, 2013 Share Posted August 8, 2013 I like the fog effect. It's difficult to see enemies and It actually makes levels a bit harder Link to comment Share on other sites More sharing options...
JamesSergon Posted August 8, 2013 Author Share Posted August 8, 2013 Wow! I've been playing hundreds of games and it's literally the first time i have such a somewhat thick/bright fog. I wish there were more of these. A super thick fog could even be a nightmare mode I think. Link to comment Share on other sites More sharing options...
KingTaro Posted August 8, 2013 Share Posted August 8, 2013 The fog can be a bit too much sometimes. I believe it can be turned off by unchecking the DoF (Depth of Field). Depth of Field blurs everything that is not in focus and that's most likely the reason why the small particles get blurred into a "fog". PS: Unchecking the Bloom and Color correction is another alternative solution. As I noticed this keeps the "fog", but reduces the brightness. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now