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Shrine of the Eidolon: Hotfix 22.13.2


[DE]Megan

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Eidolon Teralyst Mod Drop Chance: 100.00%
  Arcane Resistance Rare (6.78%)
  Arcane Ice Uncommon (14.92%)
  Arcane Warmth Uncommon (14.92%)
  Arcane Nullifier Uncommon (14.92%)
  Arcane Tempo Uncommon (18.64%)
  Arcane Momentum Uncommon (14.92%)
  Arcane Consequence Uncommon (14.92%)
 
Eidolon Teralyst (Special) Mod Drop Chance: 100.00%
  Arcane Victory Rare (6.02%)
  Arcane Resistance Rare (6.02%)
  Arcane Ice Uncommon (12.05%)
  Arcane Warmth Uncommon (12.05%)
  Arcane Nullifier Uncommon (12.05%)
  Arcane Healing Rare (6.02%)
  Arcane Deflection Rare (6.02%)
  Arcane Tempo Uncommon (15.66%)
  Arcane Momentum Uncommon (12.05%)
  Arcane Consequence Uncommon (12.05%)
 
Eidolon Gantulyst Mod Drop Chance: 100.00%
  Arcane Strike Uncommon (18.17%)
  Arcane Awakening Uncommon (18.17%)
  Arcane Guardian Uncommon (15.83%)
  Arcane Phantasm Uncommon (10.20%)
  Arcane Eruption Uncommon (10.20%)
  Arcane Agility Uncommon (10.20%)
  Arcane Acceleration Uncommon (10.20%)
  Arcane Precision Rare (7.03%)
 
Eidolon Gantulyst (Special) Mod Drop Chance: 100.00%
  Arcane Strike Uncommon (14.36%)
  Arcane Awakening Uncommon (14.36%)
  Arcane Guardian Uncommon (11.75%)
  Arcane Phantasm Rare (9.40%)
  Arcane Eruption Rare (9.40%)
  Arcane Agility Rare (9.40%)
  Arcane Acceleration Rare (9.40%)
  Arcane Precision Rare (6.27%)
  Arcane Pulse Rare (5.22%)
  Arcane Ultimatum Rare (5.22%)
  Arcane Aegis Rare (5.22%)
 
Eidolon Hydrolyst Mod Drop Chance: 100.00%
  Arcane Trickery Uncommon (24.42%)
  Arcane Velocity Uncommon (22.09%)
  Arcane Arachne Uncommon (13.95%)
  Arcane Rage Uncommon (13.95%)
  Arcane Fury Uncommon (13.95%)
  Arcane Avenger Uncommon (11.63%)
 
Eidolon Hydrolyst (Special) Mod Drop Chance: 100.00%
  Arcane Trickery Uncommon (20.37%)
  Arcane Velocity Uncommon (16.67%)
  Arcane Arachne Uncommon (12.96%)
  Arcane Rage Uncommon (12.96%)
  Arcane Fury Uncommon (11.11%)
  Arcane Avenger Uncommon (11.11%)
  Arcane Barrier Rare (4.94%)
  Arcane Grace Rare (4.94%)
  Arcane Energize Rare (4.94%)
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20 minutes ago, Giantconch said:

Shrine of the Eidolon: Hotfix 22.13.2

 

    • How you choose to defeat the Teralyst variants also attributes to the Arcane type/chance

 

Can we get some more info on this? Being completely in the dark about what causes what kinda sucks.

 

Also, you guys are still not adding vaulted relics into regular missions? What is with this plan to cram everything possible into the Plains? You guys are crowbarring so much in there that massive burnout is inevitable. PLEASE spread the vaulted relics somewhere else.

still not going to playe the Plains. They are forcing players to play there

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25 minutes ago, [DE]Megan said:

Shrine of the Eidolon: Hotfix 22.13.2

Changes:

  • Teralyst, Gantulyst and Hydrolyst now all drop Arcanes! 
    • All 3 Teralysts have a 100% chance of dropping an Arcane.
    • The variety of Arcanes have been spread out across all 3 variants and weighted according to the rarity of the Arcane and difficulty of the Teralyst variant. 
    • How you choose to defeat the Teralyst variants also attributes to the Arcane type/chance.

thank you for the update. 

will you consider limiting the arcane droppings to one per day from each of the teralysts? that could potentially avoid totally crashing the arcane market. which is what the declared intent was afaik.

eagerly awaiting the arcane fashionframe buff by way of loadout binding that was teased. 

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16 minutes ago, AvPCelticPredator said:

Well, from now prices of arcanes will be like a price for peanut, cuz everyone can easely farmed all arcanes.

That's a bad job.

I don't really mind, since the way Arcanes worked and still work (implementing them in syandanas and helmets?), made and still make them obsolet and a waste to me. I don't want to change my Outfit everytime just to get that Arcane bonus. Until i can implement them into the warframes directly, i will not use any of 'em anyways.

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Цитата

Well, from now prices of arcanes will be like a price for peanut, cuz everyone can easely farmed all arcanes.

That's a bad job.

That's a good *** job for once.

That WAS a bad job when after a year of daily raiding you didn't have a set of arcanes you want. Made people give up on them and just throw plat or abandon the idea.

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1 minute ago, phoenix1992 said:

Hey recruit chat is totally not toxic and/or elitist right now.

10/10 - stronger meta than Raids, Sorties, Index, Events and Void, combined.

Teralyst fighting is still more engaging/rewarding to me than Trials ever were. (You can farm Focus unlimitedly, Quills Standing for Amps/Operator Arcanes, and now Arcanes for everything else. And at more than triple the rate of Trials).
I'm happy about that.

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Just now, AEP8FlyBoy said:

Teralyst fighting is still more engaging/rewarding to me than Trials ever were. (You can farm Focus unlimitedly, Quills Standing for Amps/Operator Arcanes, and now Arcanes for everything else).
I'm happy about that.


Good on you for kicking down the dead horse - did you miss the full context and forms of content in the post you quoted with happiness as well?

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Just now, phoenix1992 said:

Good on you for kicking down the dead horse - did you miss the full context and forms of content in the post you quoted with happiness as well?

Choosing to ignore that and focus on the positives that these changes bring.

Of course there will be people unhappy about it.
There always are.

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Can we PLEASE get your acknowledgement of the issue with Chroma's coloration

And with Warframe helmets, attachments, syandanas and warframe specific items (such as Chroma's pelt, Hydroids cloth, etc) disappearing randomly in relation to going invisible? These have been an issue for quite some time and knowing you guys are looking into it would ease the massive annoyance it currently is.

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