rksk16it Posted August 9, 2013 Share Posted August 9, 2013 .. and Well of Life too. From what I read on wiki and what I observed, power duration increases the duration which energy vampire lasts on the target. Also, there is a limit on how much energy a player can get from an energy vamp'd target, which is affected only by Focus. The thing is, power duration mods like continuity/constitution and aura trinity helmet increases the duration energy vampire lasts, and it cannot be cast until it dissipates from the target or the target dies. So essentially by getting more power duration, you are actually NERFING your energy vampire. Max energy you can get is fixed, but your next cast will get delayed (assuming target isnt dead). IMHO, power duration should NOT increase the duration of energy vampire.. OR power duration should increase the limit on how much energy a player can get from energy vamp'd target, in addition to the increased duration. OR Allow trinity to refresh energy vamp once it has stayed past its ORIGINAL duration. Same goes for Well of Life too, though I dont know if anyone uses it. (Even if you use it and think its an ok spell, its fine, thats not the point of this topic). Link to comment Share on other sites More sharing options...
Lyker Posted August 9, 2013 Share Posted August 9, 2013 Agreed. I kept my vamp on lvl 0 since i get that 100 energy return within a second anyway. Link to comment Share on other sites More sharing options...
Lactamid Posted August 9, 2013 Share Posted August 9, 2013 (edited) Just make it a max energy/s or energy per hit or % of damage. This way if you increase the length of it you will be able to get energy returned to you for a longer time. Focus increases the returns. Another way would be to rework it some: Trinity fires a device either on the ground or directly on an enemy. If on the ground the device deploys a "leech field". Each enemy inside the field can be targeted individually and restore X% of each hit they take. Firing directly on the device will cause it to explode. This will do light to moderate damage (more to shields) but also provide a larger "1 time" energy return. If the device is fired on an enemy it will contiously return a small amount of energy per second, it will also open a leech field but it will be smaller and less effective. Firing on the device will do moderare to high damage to the target, and possibly small AoE damage. After a while the device will selfdestruct (or a set amount of hp, hp only matter to enemies) Focus: Increases the % returned by firing on enemies on the field or directly on the device. (damage of explosion?) Continuity/Constitution: Increases the time device will function before selfdestructing (or more hp) = you can get more energy returned over time. Stretch: increases the size of the leech-field and AoE damage. Now this IS NOT a damage focused skill, and perhaps it shouldn't be. How ever having one skill causing some damage as a choice might not be all that bad. Also - if going with the "HP" variant of this skill, enemies breaking the device would suffer some damage (the device would still provide a 1-time energy return if destroyed by enemies). Selfdestruct: Blast with small AoE damage? Edited August 9, 2013 by Lactamid Link to comment Share on other sites More sharing options...
Althix Posted August 9, 2013 Share Posted August 9, 2013 (edited) you can't recast energy vampire if target is still alive so you have to wait until power ends, however in practice target dies and you can cast vampire on next target. so DE made some improvements in this power. Few months ago recast time was depending to power duraration, until now. So this issue of yours, ts, is basically your own problem. because you are making mistakes in picking up targets for energy vampire. p.s. and no we are not nerfing EV, because situations can change and with power duration you provide additional time for a group to attack a target under EV effect. Edited August 9, 2013 by Althix Link to comment Share on other sites More sharing options...
rksk16it Posted August 9, 2013 Author Share Posted August 9, 2013 you can't recast energy vampire if target is still alive so you have to wait until power ends, however in practice target dies and you can cast vampire on next target. so DE made some improvements in this power. Few months ago recast time was depending to power duraration, until now. So this issue of yours, ts, is basically your own problem. because you are making mistakes in picking up targets for energy vampire. p.s. and no we are not nerfing EV, because situations can change and with power duration you provide additional time for a group to attack a target under EV effect. IMHO, no mod under any circumstance "reduce" the effectiveness of the power unless explicitly stated otherwise in mod or power description. And no, target doesnt always dies instantly. Pls dont assume I am talking about an ult-spammer Nova or some player with triple forma'd Acrid clearing up a room. The target can be a boss, or a level 250 enemy in a defense wave. Though I am mainly concerned about boss because thats whay I do with trinity (solo'ing bosses), for defense we have energy siphon regardless. Yes, we ARE nerfing the "energy gained per unit of time" aspect of EV, not the duration. P.S. ROFL @ assuming I am making mistakes in picking target. Please dont assume others are stupid. Link to comment Share on other sites More sharing options...
Phoenix86 Posted August 9, 2013 Share Posted August 9, 2013 Trinity (and Ember) is on Scott's desk for their rework... hopefully we'll see something new soon Link to comment Share on other sites More sharing options...
Althix Posted August 9, 2013 Share Posted August 9, 2013 see the difference TS. i am soloing bosses with Loki. so yeah if you are soloing bosses with trinity you are... well incompetent. because only use trinity had is high level EDs, before introduction of aura system. Link to comment Share on other sites More sharing options...
rksk16it Posted August 9, 2013 Author Share Posted August 9, 2013 see the difference TS. i am soloing bosses with Loki. so yeah if you are soloing bosses with trinity you are... well incompetent. because only use trinity had is high level EDs, before introduction of aura system. If you wanna tell everyone how awesome you are or how awesome loki is in solo'ing bosses over trinity, I encourage you to make a thread for it. Link to comment Share on other sites More sharing options...
rksk16it Posted August 9, 2013 Author Share Posted August 9, 2013 Trinity (and Ember) is on Scott's desk for their rework... hopefully we'll see something new soon Yes, I know about it. I am actually not complaining Trinity is good or bad. I am just pointing out that in this specific case, a mod is actually giving a most-likely unintended side-effect. This just happens to be Energy Vampire of Trinity. Power Duration by boosting duration, does gives everyone greater window to attack the target and get energy, but by doing so, is reducing the max energy you can get within a given period of time. Link to comment Share on other sites More sharing options...
Althix Posted August 9, 2013 Share Posted August 9, 2013 yes i am awesome, i don't make mistakes when i am playing. also i do not judge frames or it's powers upon situations where you can't use it properly. because this judgement will be biased. should i explain why your judgement is biased? it's in your posts btw. Link to comment Share on other sites More sharing options...
Keltik0ne Posted August 9, 2013 Share Posted August 9, 2013 Knowing that DESott has Trinity in his sights does not really fill me with happy thoughts: I feel that link will be nerfed and Trin will be shuffled to the side as a job well done. She is an unique and usefull frame, I just wish her powers were more thought out. Link to comment Share on other sites More sharing options...
rksk16it Posted August 9, 2013 Author Share Posted August 9, 2013 yes i am awesome, i don't make mistakes when i am playing. also i do not judge frames or it's powers upon situations where you can't use it properly. because this judgement will be biased. should i explain why your judgement is biased? it's in your posts btw. Nope, you dont make mistakes while playing. You make mistakes in understanding simple maths. Link to comment Share on other sites More sharing options...
Lyker Posted August 9, 2013 Share Posted August 9, 2013 I don´t understand why you even argue with what me and OP is saying... Basically... It´s wrong that increasing the power of a mod by fusing makes the mod perform worse in real situations. That cannot be hard to grasp can it? Link to comment Share on other sites More sharing options...
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