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Split Chamber On Flux Rifle


Altissimus
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Yeah, and it's full of misinformation too.

 

People on the forum can spew misinformations, too.

 

The wiki is maintained by people who know what they're writing down, and are usually backed up by proper and thorough testing.

Check the wiki. If you don't trust the info there, ask here about it. Refusing because it might be misinformation is just too much paranoia.

 

Multishot for Flux and Spectra shoots another beam 'section' for every shot. With (for example) 50% multishot shooting 10 ammo, it shoots out ten 'sections', with an additional five. What you'll see is 15 damage ticks per 10 ammo, instead of 10 ticks for 10 ammo.

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People on the forum can spew misinformations, too.

 

The wiki is maintained by people who know what they're writing down, and are usually backed up by proper and thorough testing.

Check the wiki. If you don't trust the info there, ask here about it. Refusing because it might be misinformation is just too much paranoia.

 

Multishot for Flux and Spectra shoots another beam 'section' for every shot. With (for example) 50% multishot shooting 10 ammo, it shoots out ten 'sections', with an additional five. What you'll see is 15 damage ticks per 10 ammo, instead of 10 ticks for 10 ammo.

 

I trust the forums more than the Wiki, but that isn't saying too much. Honestly, any and all "reliable" information comes from Pwnatron's datamining. The Wiki is a quick reference to those values, though.

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I trust the forums more than the Wiki, but that isn't saying too much. Honestly, any and all "reliable" information comes from Pwnatron's datamining. The Wiki is a quick reference to those values, though.

Of course the wiki is not to be taken wholly without doubt as it's a community driven, people-sourced thing. And (other) people are known to mess up sometime. But not checking at all?

 

The datamined stats is a good reference, and it contains a whole lot of info about a lot of things. But it's hard numbers, useless if you don't know what Multishot does to them, whether if fire-rate mods actually affect them, or if it synergises well with anything.

 

Let's see: master table > weapons_ranged > Flux Rifle.

Weapon Type: Continuous.

Mastery, polarity, damage, PvP damage, crit chance, crit damage, clipsize, ammo cap, reload, range, beam speed. That's a whole lot useful!

 

And some stuff from the wiki page:

-Speed Trigger has little (if any) impact on the rate at which the Flux Rifle deals damage and consumes ammo; Split Chamber works, and can significantly increase damage output.

-Using Metal Auger you can hit several infested and other enemies if you aim for thin parts such as arms or legs, making the weapon much better for dealing with crowds.      

-Split Chamber (Multishot) works very well for the Flux Rifle, although you can not see multiple shots as they are stacked on top of each other.

Edited by Shion963
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