Educated_Beast Posted February 21, 2018 Share Posted February 21, 2018 5 hours ago, UniversalPixle said: . The fact that the majority of archwing and sharkwing related posts are filled with people complaining about it and not really giving feedback so they can try and fix it means that DE will most likely do something to try and fix archwing randomly and no one will like it or just ignore it for a while and then take it out completely like dark sectors and trials. This is not me trying to defend DE, but if you look at it from the side of a developer who devoted a lot of time to a mechanic or game mode and it's getting nothing but complaint after complaint with no feedback to try and make it better, they won't know what to add or change to make it enjoyable and they obviously don't want to remove it because of how much time and money was invested in it. There is tons of feedback. The biggest problem I have is the pilot choice makes no difference whatsoever. If I could synergize Warframe abilities with my archwing, I'd like archwing. I'd rather the archwings just look like drones because they do not need a pilot. They are completely separate with own skills, stats, mods, etc. It's a different game entirely. Sure there happens to be a Warframe attached but suddenly Nova can't slow, frost forgets how to globe, banshee cannot sonar (underwater), etc. DE would need to create at least 2 skills per archwing & sharkwing per frame that can share animations but have either different or same effect and base stats for armor/health to balance I mean ember could use accelerant and still have fireball. This would go a long way to making the gamemode integrated and fun. But it takes work. DE clearly doesn't want to invest the work required to make it awesome so I'd prefer if it was just removed. As it is, I avoid everything archwing with exception of plains to get around fast but I never fight from sky, you lose focus, XP, and it's clunky. Link to comment Share on other sites More sharing options...
NeithanDiniem Posted February 21, 2018 Share Posted February 21, 2018 Submersible archwing makes up barely 10% of Uranus, and one earth mission, and it's always short incursions at that. Stating you will leave the game over not even a tenth of a percent of all it has to offer is just... wow. Link to comment Share on other sites More sharing options...
LuinCeltchar Posted February 21, 2018 Share Posted February 21, 2018 I don't mind Archwing but Submersible is absolutely terrible and should be totally removed from the game. Link to comment Share on other sites More sharing options...
TheLexiConArtist Posted February 21, 2018 Share Posted February 21, 2018 Sharkwing was much more tolerable before they fixed pondskipping. At least once you knew about that and roughly what floors to graze and how to get flung forwards, the glacial pace of moving around underwater wasn't oppressing you at every turn. Link to comment Share on other sites More sharing options...
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