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Coming Soon: Devstream #107!


[DE]Rebecca

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1º hidroid trailer?
2º superweapons 
3º sacrificequest
4º nemesis system(kingping system)
5º Dojo defence (players have to defend that ship thing)
6º more information in the new darksectors (and what will happen too the dojo room for relays)
7º sentient world/ship tileset
8º Venus is next and after that ..... whats the plans (infested planet  corrupted/orokin planet)

9º archwing new content  and improvements (or are u  guys going too abandone them like u did with raids ---- since new grinner bikes and tanks might show up) What ur thoghts???
10º DOJOS i saw something cool  when can we espect the new building rooms for dojos  

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DE very keenly nerf and change warframe and weapons. One of their recent victims was Ember.

Her nerf caused a tremendous stir in our clan and made us argue over whether it is really necessary for anyone.

Many players have spent a lot of time to make the warframes they play are really useful and make the most of their function,
 after all we strive to do the mission quickly and efficiently and not to waste time playing with opponents.
After the nerf many times it turned out that the effort they put into increasing their effectiveness was partially
or completely wasted, after all no one likes to devote time to something to lose their effects later.

One of the reasons for the nerf is probably the adaptation of the game for new players,
because some of them complained that playing with Ember or Banshe took away their pleasure from the game.

Recognizing that this reason is true, do not you think that there is a better solution for the satisfaction of both sides?

You could simply enter a new optional system for matching team members.
If everyone in the team were on the same or similar level,
it would eliminate some of our problems. In my opinion,
a great solution would be the optional introduction of the possibility of choosing companions at your level.
In this case, you can use a range of, for example, -2MR / + 2MR.
What would mean that at the moment when we would have eg 20MR our team would be able to join only people from 18MR to 22MR.
The new system would ensure a better fit in more difficult missions such as "hunting for the Teralist".
As we know well, the skill difference is often huge,
which means that the new player will get a free reward at the expense of zero effort or the mission would fail.
If the previously described system was applied, then the game would be more enjoyable for both parties,
and we would be better tuned due to the smaller difference in skills.
Who knows, but maybe then would it be possible to go to infiltration with randoms? For sure,
it would be less likely that someone would break down on our mission.

What's your opinion on this subject? There is another reason for the nerf or a better solution?
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any plans on making the sortie reward system the same way the rewards for bounties work cuz its really frustrating going through all of it just for one S#&$ty ayatan (which i cant even put up because i neither have stars nor decoration space left) make it atleast three S#&$ty ayatans (one per mission just like bounties)

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Im not sure if this question have been answered before but will we ever be able to put more arcanes on our frames and operators? as for currently you can put a set on warframe helmet, syandana, operator helmet, operator suit, and amp. I was wondering if we would be able to put a set on example operator sleevs and pants.

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36 minutes ago, GruchaMaster said:

DE very keenly nerf and change warframe and weapons. One of their recent victims was Ember.

Her nerf caused a tremendous stir in our clan and made us argue over whether it is really necessary for anyone.

Many players have spent a lot of time to make the warframes they play are really useful and make the most of their function,
 after all we strive to do the mission quickly and efficiently and not to waste time playing with opponents.
After the nerf many times it turned out that the effort they put into increasing their effectiveness was partially
or completely wasted, after all no one likes to devote time to something to lose their effects later.

One of the reasons for the nerf is probably the adaptation of the game for new players,
because some of them complained that playing with Ember or Banshe took away their pleasure from the game.

Recognizing that this reason is true, do not you think that there is a better solution for the satisfaction of both sides?

You could simply enter a new optional system for matching team members.
If everyone in the team were on the same or similar level,
it would eliminate some of our problems. In my opinion,
a great solution would be the optional introduction of the possibility of choosing companions at your level.
In this case, you can use a range of, for example, -2MR / + 2MR.
What would mean that at the moment when we would have eg 20MR our team would be able to join only people from 18MR to 22MR.
The new system would ensure a better fit in more difficult missions such as "hunting for the Teralist".
As we know well, the skill difference is often huge,
which means that the new player will get a free reward at the expense of zero effort or the mission would fail.
If the previously described system was applied, then the game would be more enjoyable for both parties,
and we would be better tuned due to the smaller difference in skills.
Who knows, but maybe then would it be possible to go to infiltration with randoms? For sure,
it would be less likely that someone would break down on our mission.

What's your opinion on this subject? There is another reason for the nerf or a better solution?

ember stills the same just more consume of energy no big problem
banshee have less dmg but still the same still op asf  
so i think DE is not gone think in nothing at all

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A few dev streams (or Prime times), someone mentioned making old Operations into small quests. so that newer players could play them and feel included.

Do you if any plan to follow up on this idea or make a new codex entry for operations? So that even if players haven't played a Operation they don't have to learn about it from a youtube video or a Wiki. I feel like that could go a long way in showing new players what lays ahead of them and could boost early game enjoyment!

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What is the progress on sacrifice quest?

I find it a bit weird you have the time to show the new landscape but not talk about this quest at all which was teased the same time as PoE. Perhaps you will already awnser this on the devstream but asking anyway.

 

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With introduction of Primed mods and Riven mods to the game we are facing a problem of fitting all the mods into primary and secondary weapons, some of the new players wont see this problem for a while, but players with maxed primed mods and rivens already do. And this is not a "add another forma or potato" problem, Im talking about "8 formas + potato and still cant fit every mod I want" problem.

Here is an example:

Serration

Heavy Caliber

Split Chamber

Piercing Caliber / Crash Course / Fanged Fusilade or any 11 point Elemental mod

Primed Cryo Rounds

Primed Shred

Primed Bane of Corpus / Greneer / Corrupted / Infested

Riven

With 8 formas and potato this is 61 / 60

And with more primed mods added to the game the problem will keep growing and only for primary and secondary weapons, because melee have stances and frames have auras wich increased their mod capacity.

We need something similar for primary and secondary weapons, call them "stances" or whatever else you want, they dont need to add damage, but they could change the game style of firearms. For example, one stance could increase accuracy while crouching, another could do the same during hipfire, you wont have to crouch or use hipfire all the time, but you would know you had an option to do so in situations where you would need more accuracy or any other bonus the stance could have.

There are many QOL features you could add to those mods, flightspeed, accuracy, recoil reduction ect..

An easier solution is to decrease point cost on primed mods.

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1. Riven specific chat tab? Getting pretty annoying trying to discuss rivens VIA trade chat and its illegal to do it in relay chat..  

2. Trades remaining counter preferably in profile?  This go to Dojo to check is annoying!

3. Vacuum for pets!

4. Kuva missions..   maybe a place to farm kuva? 1 mission w/ booster should get you more than just possibly 1 roll on a riven.. 

 

Side note, keep up the great work. Warframe is an amazing game and I would love to see it grow!

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On February 16, 2018 at 6:50 PM, [DE]Megan said:

ValentinesDayContest.jpg

Valentine’s Day is behind us and most of us are filling our stomachs with chocolates we bought on sale. Biting into heart-shaped chocolates can be emotional, especially if Valentine’s Day didn’t go as planned. No doubt the Grineer Queens know that better than anyone. It’s time to release that post-Valentine’s Day angst! Choose a Warframe character (or many) and show us the breakup song inside their heart by designing an album cover.

How to enter:
Make a Warframe breakup song album cover and share your creation here! Album cover can be in-game screenshots, artwork, physical cards, or what ever speaks to your heart - get creative! 

Need an example?
TDA1B3J.jpg 
 
Rules:

  • One submission per player
  • Album cover must be made by you! Do not copy other people’s ideas/images
  • Album cover can be digital or physical
  • Album cover can be drawn if you choose to do so
  • Album cover must be Warframe related and appropriate for the community forums
  • Photoshop is allowed
  • Do not reserve spots in this thread
  • Submissions that do not follow these rules will be disqualified

 
Prizes:
1st place – Mirage Prime Access and your Album cover shared on our social media!
2nd place – 1000 Platinum and your Album cover shared on our social media!
3rd place – 750 Platinum and your Album cover shared on our social media!
4th place – 500 Platinum and your Album Cover shared on our social media!
5th place – 250 Platinum!
 
Winners will be determined based on creativity used to not only create a breakup song Album cover but also how they personalize the cover to their favourite Warframe character(s)!
 
This contest starts now until March 1st at 1:00 p.m. ET!
 
ALL PLAYERS FROM EACH PLATFORM CAN PARTICIPATE!

Listen to your angsty inner heart - good luck! 
 

 

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14 minutes ago, Physcopants said:

1. Riven specific chat tab? Getting pretty annoying trying to discuss rivens VIA trade chat and its illegal to do it in relay chat..  

2. Trades remaining counter preferably in profile?  This go to Dojo to check is annoying!

3. Vacuum for pets!

4. Kuva missions..   maybe a place to farm kuva? 1 mission w/ booster should get you more than just possibly 1 roll on a riven.. 

 

Side note, keep up the great work. Warframe is an amazing game and I would love to see it grow!

You can have as much kuva as you want by way of bounties in POE

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21 hours ago, (PS4)KIngJS922 said:

We all know a new social space/open world area is coming. Will it also have zaw components and if so would they be mixable with the ones in cetus?

More on zaws will we ever get parts that can make a greatsword and/or axe? Also what about dual daggers or swords?

Any plans on buffing amps for general use instead of being purely for eidolons?
Thoughts on melee weapons for operators?

Since the chains of harrow update, we are now able to wield thrown weapons and one handed pistols at the same time. Will we ever be able to do this with daggers and one handed swords? I kind of see why you guys wouldn't, given that throwing weapons of the mechanic of being thrown, but i was thinking that like the throwing weapons, they get a unique "stance" when wielded with a pistol and get some unique mechanics.

Not a question, but just saying Monster hunter world has some pretty cool weapons, one is called the charge blade, where its a sword and shield that can switch to an axe mid combo, and the switch axe which is an axe and a greatsword put together, and it also can switch on the fly. Would be cool to see something like that in warframe(imo, what the dual dark swords could have been!)

(i hope daggers and dual daggers get a buff, the only reason the single daggers see any use is covert lethality, and dual daggers don't at all, would love to see them get some love.)

switch weapons? like in bloodborne, That would be awesome!!!!

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