Bushinji Posted August 10, 2013 Share Posted August 10, 2013 "Fixed heavy impact mod from activating after being teleported." That was one of the VERY FEW ways to enjoy the mod...jumping down a cliff => heavy impact upon teleportationand now even that is gone .... :( Link to comment Share on other sites More sharing options...
RenTsune Posted August 10, 2013 Share Posted August 10, 2013 No Gremlin Blueprint in the market? Or the Miter? Link to comment Share on other sites More sharing options...
SilentStriker74 Posted August 10, 2013 Share Posted August 10, 2013 What happens if we tear down the storm barracks and we have an 100 members clan? We have time to rebuild all till the separation of members in an alliance of clans? Link to comment Share on other sites More sharing options...
gpturismo Posted August 10, 2013 Share Posted August 10, 2013 oh really? thanks I didn't know that. that's definitely a relief. Huge Relief. Link to comment Share on other sites More sharing options...
MikaelM Posted August 10, 2013 Share Posted August 10, 2013 (edited) Transmute is broken as hell. 4 Rare abilitys=+36000=Sentinal Steel fiber 4x Continuity + 36,000 = Shock ... I mean ... seriously? That doesn't even bother me, however, the dojo rebuilding plan is a joke. I built a base with five decks and you tell me to remove everything so I can update the looks of my dojo? If so, then at least give us the option to tear down the entire dojo at once. I already rebuilt the dojo twice completely to fit every member's taste. Don't have the patience to sit down and watch every room taking two hours to be removed before I'm able ti recreate everything the exact way and waiting for days to pass. Edited August 10, 2013 by MikaelM Link to comment Share on other sites More sharing options...
Fourdee Posted August 10, 2013 Share Posted August 10, 2013 (edited) 4x Continuity + 36,000 = Shock ... I mean ... seriously? Aye, wasnt that impressed either. Needs less "chance" and more "control" from what the input mods are. Seems they rushed this, trying to reduce the number of players with 1million+ credits and nothing to spend it on. Edited August 10, 2013 by Fourdee Link to comment Share on other sites More sharing options...
JesseBui Posted August 10, 2013 Share Posted August 10, 2013 Love everything about this new update, from the idle positions to the font changes everything is amazing Link to comment Share on other sites More sharing options...
tabson Posted August 10, 2013 Share Posted August 10, 2013 oh please give us the old ironskin back or an option to change skin, I liked the spikes D: me too. i liked spikes more than this is now :D Link to comment Share on other sites More sharing options...
AntLion Posted August 10, 2013 Share Posted August 10, 2013 (edited) New idle animations are very bad. I want to change them back. Almost all frames look and shake like idiots now. Why my Ether Sword and Dual Ether are not translucent any more? Why they are so bright now? They were so beautiful before this upadate.. DE, what the hell are you doing? Edited August 10, 2013 by AntLion Link to comment Share on other sites More sharing options...
ulrich282 Posted August 10, 2013 Share Posted August 10, 2013 New idles could look a bit smoother and be delayed a bit after standing still. It might have been a good idea to add a Delete all rooms option since that is what is required to change to the new rooms. Link to comment Share on other sites More sharing options...
bItSlIcE Posted August 10, 2013 Share Posted August 10, 2013 (edited) nice recode, but the golden and blue potatoes are still a *@##$ to find and the host migration has been a little squirley lately Edited August 10, 2013 by bItSlIcE Link to comment Share on other sites More sharing options...
Liminal Posted August 10, 2013 Share Posted August 10, 2013 (edited) If anything they're adding a weapon from one of their old games again. This is a lot like the Ripper from the original Unreal Tournament that DE helped make - also it game out a long time before Tribes. Actually Starsiege: Tribes came out in 1998 and UT in 1999. Edited August 10, 2013 by The_Doc Link to comment Share on other sites More sharing options...
Sirabot Posted August 10, 2013 Share Posted August 10, 2013 (edited) it's not the idles I hate, it's the stances they have. Mag = Bold, believable, attractive: Great Rhino = Saddle sore cowboy: Terrible. Loki = A weak cripple/bad back: Terrible. Nyx = Not bad but no. Her arm clips into her chest. Often: Bad Volt = Alert, fluid: Good Vauban = Stiff, awkward. Bad. Excal = N/A (nothing changed) Ember = Same issue as rhino. Terrible. Frost = Depressed Tenno? Bad. Nova = stiff, awkward, broken wrist: Bad. Ash = Previously stiff, strange, but interesting: Decent (Now stiff, awkward, bowlegged: Terrible) *broken wrist with bows* Saryn = Simple, casual, sexy, relaxed: Great. Edited August 10, 2013 by Sirabot Link to comment Share on other sites More sharing options...
Sutto Posted August 10, 2013 Share Posted August 10, 2013 That Ash bug was bothering me. Thanks d00ds. Link to comment Share on other sites More sharing options...
Sirabot Posted August 10, 2013 Share Posted August 10, 2013 New idle animations are very bad. I want to change them back. Almost all frames look and shake like idiots now. Why my Dual Ether are not translucent any more? They was so beautiful. DE, what the hell are you doing? Exactly. Link to comment Share on other sites More sharing options...
GamingEntity Posted August 10, 2013 Share Posted August 10, 2013 Anyone else noticing that warframe and weapon mods don't save after coming back from either missions or logging out? For instance: I just polarized my Dera and reached rank 6ish (potatoed), added a few mods, ran a mission, went back to the Dera modding screen and found that the mods are cleared and have been removed. It's like I never put any on. Link to comment Share on other sites More sharing options...
Sirabot Posted August 10, 2013 Share Posted August 10, 2013 Anyone else noticing that warframe and weapon mods don't save after coming back from either missions or logging out? For instance: I just polarized my Dera and reached rank 6ish (potatoed), added a few mods, ran a mission, went back to the Dera modding screen and found that the mods are cleared and have been removed. It's like I never put any on. yup, I'd see it before but it's happening alot more often now. Link to comment Share on other sites More sharing options...
AntLion Posted August 10, 2013 Share Posted August 10, 2013 (edited) it's not the idles I hate, it's the stances they have. Mag = Bold, believable, attractive: Great Rhino = Saddle sore cowboy: Terrible. Loki = A weak cripple/bad back: Terrible. Nyx = Not bad but no. Her arm clips into her chest. Often: Bad Volt = Alert, fluid: Good Vauban = Stiff, awkward. Bad. Excal = N/A (nothing changed) Ember = Same issue as rhino. Terrible. Frost = Depressed Tenno? Bad. Nova = stiff, awkward, broken wrist: Bad. Ash = Previously stiff, strange, but interesting: Decent (Now stiff, awkward, bowlegged: Terrible) *broken wrist with bows* Saryn = Simple, casual, sexy, relaxed: Great. Sorry, but I don't like Mag's and Saryn's stances as well. And you forgot about Banshee. Her idle stance looks horrible too. Btw, can I choose previous idle animation and stance? My consumable items from inventory disappeared again... Edited August 10, 2013 by AntLion Link to comment Share on other sites More sharing options...
Sirabot Posted August 10, 2013 Share Posted August 10, 2013 Sorry, but I don't like Mag's and Saryn's stances as well. And you forgot about Banshee. Her idle stance looks horrible too. Btw, can I choose previous idle animation and stance? Seems like the best solution here is to make them optional and allow players to pick the animations packs they want. Or just revert them completely because I hate most of them. Passionately. Link to comment Share on other sites More sharing options...
sneakyleechy Posted August 10, 2013 Share Posted August 10, 2013 am i the only one who likes to see small things like custon weapon animations and sounds added Link to comment Share on other sites More sharing options...
Zowly Posted August 10, 2013 Share Posted August 10, 2013 That's a really nice update you have there, folks. The weapons custom animation is great. The improved mod system is great too. And the idles are really, unbelievably awesome. I don't know what the people are talking about, but the idea and the realization of it are truly deserves the praise Yes, they could've done them a little bit better - for example, they haven't done an idle for excalibur, and some of them are still looks incomplete, BUT. They'll soon fix it all, I'm pretty sure. Stop whining like a little girls and try to look at it from a positive side. Standing still is not always a good option, especially for a game. So, keep it up, DE, and please, do not remove the idles. Link to comment Share on other sites More sharing options...
SilkTerror Posted August 10, 2013 Share Posted August 10, 2013 Awesome sauce :3 we thank you warframe team Im glad that i got into this game when i saw the add on the internet ^_^ Link to comment Share on other sites More sharing options...
karnati Posted August 10, 2013 Share Posted August 10, 2013 awesome Link to comment Share on other sites More sharing options...
Zahny Posted August 10, 2013 Share Posted August 10, 2013 Thanks, nice update, good job guys :) Link to comment Share on other sites More sharing options...
Elestor Posted August 10, 2013 Share Posted August 10, 2013 awesome , thanks Link to comment Share on other sites More sharing options...
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