Jump to content
The Lotus Eaters: Share Bug Reports and Feedback Here! ×
  • 0

Multishot, Crit, and + Damage mods


(PSN)Nurolkel
 Share

Question

Hey guys,

I need some help with a build focus question and just need a generally "one is better then the other unless..." type of answer.

For most of my primary weapons, I am torn between picking up just two of these mods: Argon Scope, bladed rounds, heavy caliber, Vigilante Armaments, or hunter munitions. Shotguns included, what is usually the best choice generally speaking? Even though I am a MR21 and been playing for sometime I am not a WF math wizard :)

 

Assuming max rank on all mods

Edited by (PS4)Nurolkel
Link to comment
Share on other sites

3 answers to this question

Recommended Posts

  • 0

In terms of Damage usually

Primed Bane > Heavy Cal > Bladed Rounds > Argon Scope

Hunter's Munitions and Armaments can vary too heavily based on the weapon's Crit and Status to generalize.

Armaments can place between being better than Bladed or worse than all of them. Remember shotguns also don't have as many or strong of Crit mods bringing Armaments up in value. Hunter's can vary from being the best choice to worse. Completely depends on your Crit chance. Generally it's worth finding a spot for Hunter's on a weapon with ~40% or higher crit but not exactly worth ditching something like Primed Bane. Not to mention it's value heavily skews based on shooting armored or unarmored enemies.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...