Akihoshi 14 Posted March 1, 2018 Share Posted March 1, 2018 1 hour ago, --Q--Voltage said: P.S. Why in God's name would you nerf Cycron... IKR!? like come on, its actually good now! Link to post Share on other sites
Larry_Foulke 156 Posted March 1, 2018 Share Posted March 1, 2018 Any reason why the Cycron's ammo was nerfed? The Synoid Gammacor was already superior and you nerfed its competition for no reason. Link to post Share on other sites
Oreades 8,335 Posted March 1, 2018 Share Posted March 1, 2018 Just now, Larry_Foulke said: Any reason why the Cycron's ammo was nerfed? The Synoid Gammacor was already superior and you nerfed its competition for no reason. Doesn't the Cycron just regen Ammo tho? That probably has something to do with it. Link to post Share on other sites
SasoDuck 1,527 Posted March 1, 2018 Share Posted March 1, 2018 1 hour ago, [DE]Megan said: Updated Trinity's Blessing ability description to read: "Restore the health and shields of allies within Trinity's Affinity aura while giving them some damage immunity." That's incorrect though. It's damage RESISTANCE, not damage immunity. Immunity means you are immune, you receive NO damage. That's not what Bless does. Bless gives 75% RESISTANCE, meaning you take LESS damage, not none. 1 Link to post Share on other sites
crispu 213 Posted March 1, 2018 Share Posted March 1, 2018 (edited) RIP Good Bye Warframe Edited March 1, 2018 by crispu Link to post Share on other sites
Yuuyatails 12 Posted March 1, 2018 Share Posted March 1, 2018 Oh man... Since this update, I was getting the "Download Data was Corrupted" error on the game's launcher. Link to post Share on other sites
shadow0727 514 Posted March 1, 2018 Share Posted March 1, 2018 Would it be possible to make it so when you are selecting multiples of the same item (whether for ducats, selling for credits, or selecting fish in cetus), once you hit "Select All" it automatically hits ok like it used to? Currently, you have to hit "select All" which changes the quantity to the maximum number you own, then you have to hit "Ok" to actually confirm the quantity. Link to post Share on other sites
Object_MSTK 136 Posted March 1, 2018 Share Posted March 1, 2018 Again no Kuva in Kuva Fortress? pls dont forget again we want to farm in the fortress Link to post Share on other sites
Kasary 8 Posted March 1, 2018 Share Posted March 1, 2018 A new arcane system is good but return the "Arcane Distiller" 1 Link to post Share on other sites
SchadowfighterX 13 Posted March 1, 2018 Share Posted March 1, 2018 (edited) is it intended that once i upgraded my arcanes im not able to "unupgrade" them? because i have accidently upgraded one of my arcanes and now im missing 3 arcanes to max out my arcane? can we get an "unupgrade" button? because now im forced to build 3 more arcanes Edited March 1, 2018 by SchadowfighterX Link to post Share on other sites
IeroFyre 70 Posted March 1, 2018 Share Posted March 1, 2018 Goodnight, sweet prince. Spoiler Thank you for being such a warm and fun community, WFRSB. 1 Link to post Share on other sites
Abekrie 40 Posted March 1, 2018 Share Posted March 1, 2018 1 minute ago, Oreades said: Doesn't the Cycron just regen Ammo tho? That probably has something to do with it. I don't think the gimmick of that weapon is to the level of power to where it would warrant a nerf to mag size. Link to post Share on other sites
jundah1 20 Posted March 1, 2018 Share Posted March 1, 2018 can we please have a report system for AFK player or trolls? and instead of get them suspended maybe just kick them out from squad ( give them the reward i dont care that much) but having them is the problem, i ran many farming group where there is a player just being invis and does nothing, or hide in some corner and shoot/move once a while 2 Link to post Share on other sites
Budumpshh 294 Posted March 1, 2018 Share Posted March 1, 2018 Damn was looking forward to using this gun skin. I hate boltor. Link to post Share on other sites
Prof_Blocks_007 1,171 Posted March 1, 2018 Share Posted March 1, 2018 1 hour ago, [DE]Megan said: Arcane System Overhaul Absolutely brilliant! (Upgraded Arcanes can't be split down into singulars if a mistake is made when upgrading them, or if the player wishes to sell a previously used Arcane as singular Arcanes, but this can no doubt be fixed/changed). 1 hour ago, [DE]Megan said: Fixed Beam weapons not being able to damage enemies (alive but in a ragdolled state) when being affected by certain ‘crowd control’ Abilities. Damage now ramps up over 0.6 seconds and after moving off target there is a delay of 0.8 seconds before it starts to decay over 2 seconds. All Beam weapons now start their Damage ramp up at 20% (instead of 10%) with the following exceptions: Convectrix Primary fire starts at 60%. Alt fire starts at 80%. Phage Starts at 70%. Embolist Starts at 30%. The Multishot chance should now apply more consistently with Beam weapons. Weapon Range Mods (like Sinister Reach) no longer affect the distance of chains for chainable Beam weapons (like the Amprex). Main Beam distance is still affected by them. Fixed Beam weapons continuously firing when quick Meleeing. The ramp-up changes sound really good - will have to see how these perform in-game. Link to post Share on other sites
CaligulaYzark 24 Posted March 1, 2018 Share Posted March 1, 2018 à l’instant, Budumpshh a dit : Damn was looking forward to using this gun skin. I hate boltor. love paying a insane amount of plats for a syandana, i wish there is a way to get it alone xC Link to post Share on other sites
iFlipWiGs 185 Posted March 1, 2018 Share Posted March 1, 2018 (edited) I deleted those zaws because it said i maxed them on my profile! so now I have to go farm again just to rank them up????? How is that fair? Edited March 1, 2018 by Test_the_God Link to post Share on other sites
eruzet 279 Posted March 1, 2018 Share Posted March 1, 2018 (edited) are there any chance we can get distill arcane that already upgraded ? got double click due mouse so it happened like this ... - on the arcane avenger Spoiler - please fix this too, if on one of our A-B-C appereance have arcane helmet, 1 arcane slot locked altough we using the appereance that doesn't have arcane helmet equipped Edited March 1, 2018 by eruzet Link to post Share on other sites
Ogarra_Remaellus 492 Posted March 1, 2018 Share Posted March 1, 2018 Besides the rifle skin being boltor only, everything sounds great! Link to post Share on other sites
trndr 329 Posted March 1, 2018 Share Posted March 1, 2018 1 hour ago, [DE]Megan said: Fixed Beam weapons not being able to damage enemies (alive but in a ragdolled state) when being affected by certain ‘crowd control’ Abilities. Does this mean you are planing to fix beam weapons on enemies in vauban vortex, or you tried and failed? Link to post Share on other sites
Tizodd 2,944 Posted March 1, 2018 Share Posted March 1, 2018 1 hour ago, [DE]Megan said: Shrine of the Eidolon: Update 22.14.0 Weapon Range Mods (like Sinister Reach) no longer affect the distance of chains for chainable Beam weapons (like the Amprex). Main Beam distance is still affected by them. Just...why? Who even asked for this?? Link to post Share on other sites
Shape86 0 Posted March 1, 2018 Share Posted March 1, 2018 Hi only I have a problem with entering the workshop? every time when enter the workshop, I have to restart it https://imgur.com/a/cwDBK Link to post Share on other sites
Yaerion 5,221 Posted March 1, 2018 Share Posted March 1, 2018 (edited) DE, please... Please allow us to detach/distill Corrupted Arcanes from the Arcane Helmetstm, and finally get rid of this problem once and for all. I want to be able to choose my cosmetic items without this hindrance, and buy new TennoGen without being locked on these items because of their perks. I do not see any benefit of keeping the situation as is: the Arcane Helmets are unfair to the vast majority of the playerbase (why can't they have them?), they are an exception in the whole game, with lots of special rules for them, they prevent some players to buy extra cosmetic items. The Arcanes system is mature enough now to implement Corrupted Arcanes; with 1 stat very good, but with a negative effect to balance it. I think that the current Arcane Helmet could be distilled into 3 basic Arcanes of their category. Ex: Banshee's Arcane Chorus Helmet could give us 3 basic Arcanes "Chorus" (: the equivalent of a level 1 Chorus Arcane). Then you could implement those Corrupted Arcanes into some tough Infested enemies (soontm) and for the time being: in "Nightmare" Derelict runs (opening a Vault with a Dragon Key in these harder missions would reward with Corrupted Arcanes?). Thank you for your consideration. Edited March 1, 2018 by Yaerion Link to post Share on other sites
GA-Bulletproof 911 Posted March 1, 2018 Share Posted March 1, 2018 A couple of things: -The textures on the maestra skin looks awful. -The nerf to Cycron is unjustified compared to Synoid Gammacor AND: The little shoulder piece for doing 1 raid is like farting in our face. You could have made an armor set for vets with 100+ runs. Now every noob in the last days that jumped into LOR got the same reward. What a joke. Where is the distinction between someone who did it once and some that did 300+ times? There is none. The way Arcanes are being handled atm is also an absolute joke. Why do we get an Arcane for every Eidolon captured instead of getting one for reaching a certain stage with the chance for the Arcanes remaining the same as they were in the raids like JV which was 10.x%. Now everyone tries to farm for Energize because of 5% drop chance and accumulating so many Arcanes on the side they have become worthless. I expect DE to put more effort into the reward for people that have done 100+ raids. It's only fair! 1 Link to post Share on other sites
iFlipWiGs 185 Posted March 1, 2018 Share Posted March 1, 2018 When will the eidolon fights get fixed? we keep losing rewards and they keep teleporting while lures are attached. Link to post Share on other sites
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