pittax 136 Posted March 1, 2018 Share Posted March 1, 2018 Whole UI except chat crashes, if I try to open the foundry, forcing alt+f4: Spoiler Tried 3 times already, same result. Link to post Share on other sites
Underdrill 272 Posted March 1, 2018 Share Posted March 1, 2018 (edited) 2 minutes ago, DarkFlameZealot said: It's a bit sad that I have to correct a FOUNDER of how DE works. You emphasize temporary like it will be a month or two. Guess what? Temporary = 3 years or longer. You had dark sectors to look at before making your post, but I guess you don't want to accept it either. I'm very aware of how DE works actually (And I took a break for 3 years so I haven't been around for all of the game's time). Yep, temporary could mean years, but as long as they bring them back in a better state, with better rewards and a greater challenge, I don't mind how long they take. The game already has thousands of hours of things to do, so I don't see how removing one mode will break the game. Edited March 1, 2018 by Underdrill 1 Link to post Share on other sites
EnemyST4ND 142 Posted March 1, 2018 Share Posted March 1, 2018 Thank goodness I read the fine print before buying that collection. Not only is a skin that only works on one weapon a terrible investment, but the excuse they for it is laughable. Who the hell cares if the reload animations look terrible? They already do with the pistol skins anyway. 1 Link to post Share on other sites
CaligulaYzark 24 Posted March 1, 2018 Share Posted March 1, 2018 We need an distill arcane button !!! i just fu**ed up and waste a lvl 3 virtuos strike !!! cant go back and i did a mistake cuz this systems is really messy ! DE pls ;_; Link to post Share on other sites
MaraWuti 254 Posted March 1, 2018 Share Posted March 1, 2018 Quote While previous Skins have typically worked on multiple Weapons, we think it is better to optimize this Skin specifically for the Boltor. You are objectively wrong and that excuse is bullS#&$. Both deluxe pistol skins were universal despite firing/reloading animations being different. 3 Link to post Share on other sites
Abdelghane 8 Posted March 1, 2018 Share Posted March 1, 2018 (edited) The forge is in error. stop the game Edited March 1, 2018 by Abdelghane Link to post Share on other sites
--LENGEY-- 174 Posted March 1, 2018 Share Posted March 1, 2018 Vacuum now sucks up Atlas’ Rubble! ...MY BODY IS READY!!! 1 Link to post Share on other sites
Cayde23 1 Posted March 1, 2018 Share Posted March 1, 2018 Any chance one day we might be able to load captura screen caps into picture frames and display them on orbiter ? Link to post Share on other sites
puciate 402 Posted March 1, 2018 Share Posted March 1, 2018 OK I love new changes, but why on earth when I merge arcanes, I cannot later on break them apart?? What if I make a mistake and merge something accidentally??? Link to post Share on other sites
Abbaxoth 1 Posted March 1, 2018 Share Posted March 1, 2018 Can't use my foundry now. Also, a way to break down Arcanes would be appreciated. Screwed one up before I worked out WTF it was doing. Link to post Share on other sites
ModernGreg 186 Posted March 1, 2018 Share Posted March 1, 2018 Darn that is one nice update. Thanks DE! Link to post Share on other sites
Exsys101 0 Posted March 1, 2018 Share Posted March 1, 2018 Can we get a downgrade arcane option? I now have an uncompleted set of Arcane Guardian thanks to this patch and me clicking somewhere else while upgrading. Link to post Share on other sites
---ShadowFoxHound--- 19 Posted March 1, 2018 Share Posted March 1, 2018 Goodbye Raids, you have been lost, now just gonna wait till Eidolons get deleted cause not part of the gameplay in a years time. 1 Link to post Share on other sites
angetrox 168 Posted March 1, 2018 Share Posted March 1, 2018 @[DE]Megan @[DE]Danielle new emblem??? new Sekhara ... no? Link to post Share on other sites
Demoonic 1,190 Posted March 1, 2018 Share Posted March 1, 2018 OOF that indirect amprex and atomos nerf! Sinister reach no longer affects the split range, that hurts those weapons a bit but I don't think it makes them unusable. Link to post Share on other sites
WolfTitan 2,976 Posted March 1, 2018 Share Posted March 1, 2018 26 minutes ago, [DE]Megan said: Changes: Removed The Law of Retribution/Nightmare, and The Jordas Verdict Trials. Upon logging into Warframe, you will receive an Inbox message thanking you for your dedication to the Trials over the years and a new Invati Sekhara (if you have completed at least 1 Trial). All your items used to craft Trial keys over the years have also been refunded back to you. Thanks for killing 80% of my friends list built over the last 3 years, and many of whom raided with me. 2 Link to post Share on other sites
CaligulaYzark 24 Posted March 1, 2018 Share Posted March 1, 2018 à l’instant, puciate a dit : OK I love new changes, but why on earth when I merge arcanes, I cannot later on break them apart?? What if I make a mistake and merge something accidentally??? I Just did that and now i have a lvl 3 virtuos strike and another lvl 2 cant fuse them in any way. just wasted 3 arcanes on nothing. De fix pls ! Link to post Share on other sites
Ham_Grenabe 3,244 Posted March 1, 2018 Share Posted March 1, 2018 (edited) 3 minutes ago, CaligulaYzark said: We need an distill arcane button !!! i just fu**ed up and waste a lvl 3 virtuos strike !!! cant go back and i did a mistake cuz this systems is really messy ! DE pls ;_; Clarification (since I'm not able to log on): are arcanes permanently stuck on the frame, zaw, or whatever that you assign them to? I know you can't break apart upgraded arcanes now (a dumb idea and I hate it), but are they also a permanent addition, like a lens? Edited March 1, 2018 by Ham_Grenabe Link to post Share on other sites
Lion 2,658 Posted March 1, 2018 Share Posted March 1, 2018 26 minutes ago, Stoner said: Can't believe it. I've had my best moments in raids with friends throughout my whole warframe playtime and they are now being removed for very weird reasons. RIP And arcanes... I feel betrayed by you DE. Raiding wasn't always a walk in the park, there was times where runs could last up to 30-40 minutes and we were rewarded a less desirable arcane. It took a while to build up the collection. Putting these arcanes in an activity where coordination and teamwork isn't necessary, where people can just team up with a random squads and succeed, where you can get 6 to 12 in a single night cycle...This is a total disrespect for everyone who worked their butts off for these things. Oh and what do we get in return? A simple badge?? This is absurd. No way to differentiate the raiders that ran over hundreds/thousands of times to those who only did it once. Really hoping the next raids are high on the list of things to do. THIS, is what we get? Seriously?? ... Well, if it's any consolation, the badge does have some nice energy effects ;-; 1 Link to post Share on other sites
Chaseung 13 Posted March 1, 2018 Share Posted March 1, 2018 Still needs fixing my dudes. Link to post Share on other sites
Edzhang 184 Posted March 1, 2018 Share Posted March 1, 2018 Much appreciated for the update, especially for atlas.. Link to post Share on other sites
RankoRed 6 Posted March 1, 2018 Share Posted March 1, 2018 (edited) How to fix? I did that on purpose but it is a real issue, how to break them down again? Edited March 1, 2018 by RankoRed Link to post Share on other sites
Ellisaria 29 Posted March 1, 2018 Share Posted March 1, 2018 22 minutes ago, A7xConnor said: Can something be implemented to prevent rewards to leechers in PoE bounties? it's rather annoying seeing people 1000 metres from the mission objectives because they are fishing or mining while everyone else does the bounties and gets them rewards they didn't contribute for at all. Can we get something like this for all missions? AFK timer for people who just log in to suvivals/defense/interception/excavations/bounties (etc) and just afk for the rewards. The game's not hard, just grindy. If youre gonna play, play. If youre gonna just be there for free loot and easy carries, why play at all? Link to post Share on other sites
DarkFlameZealot 944 Posted March 1, 2018 Share Posted March 1, 2018 3 minutes ago, Underdrill said: I'm very aware of how DE works actually (And I took a break for 3 years so I haven't been around for all of the game's time). Yep, temporary could mean years, but as long as they bring them back in a better state, with better rewards and a greater challenge, I don't mind how long they take. The game already has thousands of hours of things to do, so I don't see how removing one mode will break the game. *cough* Dark Sector rework *cough* gg wp Mr. Ghoul (get it, drill ghoul enemy? :D). If only their 3 wasted years of a pathetic DS rework wasn't terrible I'd have faith. Running from point A to B to C....to Z is a weak way to reintroduce content that actually was somewhat considered endgame. You see the progress and ideas behind this 3 year project and the same bug-infested PoE setup that took a year or so as well and tell me: do you truly think trials will come back better or worse? I can already tell you they won't be touched ever again by DE. The correct answer is worse. Link to post Share on other sites
Batila_BG 19 Posted March 1, 2018 Share Posted March 1, 2018 Should have made the arcanes to be able to fuse them no matter which rank they are , ccuz I had 7 Magus Vigor (3 left for rank 4) now im left with 2 Magus Vigor that are Rank 2 , and one that is rank 1 . Fix this please. Players need to be able to fuse and de-fuse their arcanes . Link to post Share on other sites
Recommended Posts