Jump to content
General Bug Report Guidelines - Please Read ×
Echoes of Duviri: Share Bug Reports and Feedback Here! ×

Product Of Transmutation Glitch


OvAeons
 Share

Recommended Posts

  I had transmuted 4 rare frame mods (2 continuity + 2 master thief) and received a streamline mod. Now when i go to equip it and fuse it with others to pump it up. First try, it basically told me the fusion feature was unavailable and would cancel the fusion without "charging my account". I exit the game and reload it, now i try to mod it again and that works all fine and dandy until i played one mission (i saw in mission that the mod affected my powers) and went back to my arsenal, checked my frame and saw that streamline was unequipped. I check it in mod list and it is back to rank zero.

 

  So i am pretty sure there is an issue with fusing the mods you receive from the transmutation and then ranking them up and putting them to use. Understandable because it is a whole new feature, and if other flip out, i checked and you do not loose mods from the fusion. But not sure if you loose the credits you spent on fusion, pretty sure you do not.

Link to comment
Share on other sites

this will definitely be happening to others as well so it is quite a must fix, leaves how many mods almost unusable. I figure, sure you receive the mod from transmutation but i have a feeling it is 'different' from what what you get off a normal drop. Since dropped mods are not affected.

Link to comment
Share on other sites

this will definitely be happening to others as well so it is quite a must fix, leaves how many mods almost unusable. I figure, sure you receive the mod from transmutation but i have a feeling it is 'different' from what what you get off a normal drop. Since dropped mods are not affected.

You sure? Cause my ancient Tactical Pump mod that i wanted to install in my freshly forma-ed Sobek got 'reset' after log-off too. Just wondered why I'm reloading so slow again, checked in the armory and it was back in the inventory and the slot was empty. And I got that mod since forever.

Edit:

Just tested it again, I can't install any mods at all anymore. They work for one mission or until log-off/on and than get uninstalled again.

The new Hard impact mod I got from transmuting will be removed from my frame in the same way any of my old weapon related mods will be removed from my weaponry.

Also changed frames and weapons to see if this only affects my current loadout, the one i used the transmuted mod with first. But all other frames and weapons also reset the mod loadout after one round so I'm practically stuck with my current setup, unless I want to re-equip all mods between every round.

Edited by Feindfeuer
Link to comment
Share on other sites

I am having this issue also, any changes made in arsenal are applied for 1 mission only and then reset back to pre patch values. I must have "remove all" from my lex about 15 times now lol.

 

Also, I just completed nova from the foundry and I didn't get any of her ability mods, but even if I did have them I guess I could only equip them for 1 mission at a time anyway........  (Tried applying maxed energy syphon mod from pre-patch alert which resets if I change frame, and come back to it, so for the moment, my nova is not useable)

 

Just wont be using nova for a while, even tho I was excited to try her out :( 

I also have rhino and mag that will be ready in the next few days but I think they can stay in the foundry until next patch...

Edited by PlayKitten
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...