Rare-X Posted March 7, 2018 Share Posted March 7, 2018 "Hey, the community is having problems with the Eidolons disappearing while the hunts, what shall we do about this?" "Give them a Captura Feature and an Armorset. They'll definitly forget about these problems." "But----" "CAPTURA. FEATURE!" "Y-Yes.." So, lets take a guess when fixes with the Eidolonproblems are coming... 2019? Archwings are still falling through the Plains, not being able to get in Operatormode, not being able to cast abilities, Eidolons disappearing through the ground multiple times in a row? YES, WE CAN. Is this taking the same amount of time to fix that crap as the Solar Rails/Regiments etc? Or can I expierience this fix while I'm still alive? Set higher Kuva rewards? Naaah, 100/300 Kuva in a Bounty in enough! 600Kuva from a Siphon, SURE! But yeah, simmer us with an armorset and a captura feature to get us to still play this piece of.... work... Link to comment Share on other sites More sharing options...
Jackel7 Posted March 7, 2018 Share Posted March 7, 2018 ETA for being able to unfuse arcances in cases of making duplicates via human error? Link to comment Share on other sites More sharing options...
Gendalph Posted March 7, 2018 Share Posted March 7, 2018 9 minutes ago, LSG501 said: Well they hadn't even got the cad model sorted on the huge sword, the zaw parts had cad models sorted (might have needed texture mapping) and were being used so clearly they were nearly done (at least the two that were shown). Also pretty much every weapon of the same type is a 'reskin' when you think about it with a link to a database with it's stats because they all use the same set of animations for their respective stances. Zaws work in a slightly different way, as for Nodachi - they had stance and model mostly ready, but it needed texturing done, plus that particle effect. Link to comment Share on other sites More sharing options...
ZettabyteX Posted March 7, 2018 Share Posted March 7, 2018 And I still cannot play due to an error that says "Update failed! Athe content servers are temporarily unavailable. The update will be started shortly." Tried all solutions I could find, still didn't work Link to comment Share on other sites More sharing options...
-AncientWarrior- Posted March 7, 2018 Share Posted March 7, 2018 1 hour ago, MartinVole said: No fixes yet for Eidolons teleporting even with filled lures and broken Eidolon Shrines (non-interactive)? yep this is the main issue on the Plains to be fixed guys and gals .. anyway thanks for the update DE .. but its been a great deal of cosmetics of late.. when i saw 22.15.0 I though .. woohoo at last more weapons or frame.. but nooo.. oh well .. Link to comment Share on other sites More sharing options...
ModernGreg Posted March 7, 2018 Share Posted March 7, 2018 Thanks for the update guys! It's appreciated Link to comment Share on other sites More sharing options...
ShimmerDoll Posted March 7, 2018 Share Posted March 7, 2018 1 hour ago, -TSA-Swaggi said: Still no Downgrade Option :( yeah that sucks i just came back to the game after a year and a half of not playing and got arcanes and can't downgrade them. Time to leave again, It's disappointing really how several things still remain somewhat broken. I'm sure the downgrade feature when it's added will make me pay for the problem I didn't cause. Link to comment Share on other sites More sharing options...
DJ_Vauban Posted March 7, 2018 Share Posted March 7, 2018 Another week, another update with no content. We better get like a bazilion weapons next time we actually GET content -w- Link to comment Share on other sites More sharing options...
LSG501 Posted March 7, 2018 Share Posted March 7, 2018 3 minutes ago, Gendalph said: Zaws work in a slightly different way, as for Nodachi - they had stance and model mostly ready, but it needed texturing done, plus that particle effect. Not that different... the only difference between zaws and 'normal' weapons is you can 'customise' the combination/stats. Once you've made your zaw it then functions off of the usual animations for that weapon class. As to the texturing, I work in 3D and it shouldn't take that long in all honesty. Link to comment Share on other sites More sharing options...
IEpicWolfI Posted March 7, 2018 Share Posted March 7, 2018 These new skins are lame in the fact that they're not new weapons, to be fair. Link to comment Share on other sites More sharing options...
Larry_Foulke Posted March 7, 2018 Share Posted March 7, 2018 ANOTHER skin that should have been universal but it was just put on a random weapon? Guess we can expect no other universal skins any time soon after the disappointment that is the boltor skin with the octavia deluxe bundle. Link to comment Share on other sites More sharing options...
Issxi Posted March 7, 2018 Share Posted March 7, 2018 Still no fixes for: Link to comment Share on other sites More sharing options...
TopMaverick Posted March 7, 2018 Share Posted March 7, 2018 1 hour ago, [DE]Megan said: Fixed Beam weapons not correctly damaging the Nullifier drones (they correctly damaged the Corpus inside and the bubble, but not drones). Some Beam weapons still cannot damage Nullifier bubbles when they are increasing in size:\ they must reach maximum size before the synapse, amprex, ignis can damage them, pls fix. thank Link to comment Share on other sites More sharing options...
VGPowerlord Posted March 7, 2018 Share Posted March 7, 2018 No fix yet for the Index ending early if Anyo Corp gets ahead in score? Link to comment Share on other sites More sharing options...
dudefaceguy Posted March 7, 2018 Share Posted March 7, 2018 1 hour ago, [DE]Megan said: Excavators will no longer take Power Cells if BOTH Shields and Power are full as to not waste valuable Power Cells. That's actually really good! Thanks! Also, I truly appreciate the focus on polishing existing content. Thank you for listening to all of us who asked for that for so long. I guess a lot of people just want a bunch of new weapons, but I am much happier with what you've actually done over the past few months. Thank you again for listening and making the game better! Link to comment Share on other sites More sharing options...
WolfTitan Posted March 7, 2018 Share Posted March 7, 2018 1 hour ago, [DE]Megan said: For maximum exposure! We've got a chunky list of items: Kuva in the Kuva Fortress, Khora, Arcane Distilling, Arcane Trade Tax, and more that we're addressing. What about raids? Any timeline on when we should expect them to return in some form? Link to comment Share on other sites More sharing options...
KillerMuppett Posted March 7, 2018 Share Posted March 7, 2018 1 hour ago, [DE]Megan said: Shrine of the Eidolon: Update 22.15.0 Excavation Changes: Excavators will no longer take Power Cells if BOTH Shields and Power are full as to not waste valuable Power Cells. Excavation UI displays 'Power: FULL' when the Excavator no longer needs more Power Cells to run to completion. So basically, you disabled the work around, for the still present bug of new power cores stopping spawning if there's too many on the ground. So now, instead of getting rid of excess power cores by overfilling the current excavator before going to a new excavator, we instead get to stand around for 5+ minutes at the new excavator waiting for the power cores sitting at the previous excavator to despawn, and for new power core carriers to then start spawning near the new excavator. Link to comment Share on other sites More sharing options...
felix Posted March 7, 2018 Share Posted March 7, 2018 The armor looks nice, but I think there's an issue with the metallic accents. It looks muted and almost plastic. The tonfa skin doesn't seem to suffer from that. Link to comment Share on other sites More sharing options...
paixdamien Posted March 7, 2018 Share Posted March 7, 2018 Daikyu crit fix? No? Okay.... Link to comment Share on other sites More sharing options...
Lythael Posted March 7, 2018 Share Posted March 7, 2018 New skin for Pandero eh? Too bad Pandero was nerfed (Its still good mind you but its inferior to Vasto Prime now) Would prefer it to be a skin for Revolvers in general.. Link to comment Share on other sites More sharing options...
Urlan Posted March 7, 2018 Share Posted March 7, 2018 1 hour ago, [DE]Megan said: For maximum exposure! We've got a chunky list of items: Kuva in the Kuva Fortress, Khora, Arcane Distilling, Arcane Trade Tax, and more that we're addressing. Thanks for pointing the thread out. Looking forward to having information on those subjects discussed in the thread when possible. Link to comment Share on other sites More sharing options...
AvPCelticPredator Posted March 7, 2018 Share Posted March 7, 2018 Broken and don't work: 1. Unairu Wisp's don't appear in Eidelon hunt when I summoned them (100% chances), but work very well in missions. 2. Energy Conversion don't work in Eidelon Hunt too, but work in Simulacrum. 3. Simulacrum Kill Enemies button don't work, also after starting simulation is impossible to switch enemies (I was try with Ambulas 105lvl Pause UI), when i remove them from screen and try to add other enemies and start testing by pressig Simulate button the simulation won't start, I can press forever but is useless, then I was forced to leave simulacrum and rejoin to start new test which is really annoying. 4. Smeeta Kavat mod Link Shield don't work, after I add mod full maxed, shield stats doesn't change, I still see same base stats on Smeeta. 5. Posters from decorations don't stick correctly on the orbiters wall, I see small space between poster and the wall looks sucks. Link to comment Share on other sites More sharing options...
Satchii Posted March 7, 2018 Share Posted March 7, 2018 could we get cosmetic versions of syndicate sigils, or an option to turn of syndicate standing gain cuz i want to have all my syndicates at lvl 4 fo time being but also like how some of the sigils look Link to comment Share on other sites More sharing options...
TheSlowBro Posted March 7, 2018 Share Posted March 7, 2018 Why couldn't the tonfa, and even the pistol skin, just be a new weapon? I know the start of this year is more focused on revamping the old but this tonfa is legit a whole new model they could've made into a new tonfa instead of a skin. I really just don't understand. Link to comment Share on other sites More sharing options...
KunoUshinawa Posted March 7, 2018 Share Posted March 7, 2018 2 hours ago, [DE]Megan said: Fixed cases where Helios began vibrating when equipped with the Investigator precept. I feel like this was Helios' way of showing her excitement. Link to comment Share on other sites More sharing options...
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