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Shrine of the Eidolon: Hotfix 22.15.1


[DE]Megan

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On 3/12/2018 at 5:49 AM, sleepychewbacca said:

Are your Zaws gilded? If you master them without gilding, they dont count for mastery. 

Thats the thing, they were gilded, and in my profile stood that they were all ranked. But, it doesnt matter now, remade all of them and now they are all max'd

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On 3/9/2018 at 6:12 AM, White_Matter said:

Or maybe remodel the parts so zaws don't look like dogcrap.

Melee is the weakest aspect  of the game, both technically and visually. With a few exceptions. 

id rather the zaws be able to use some of the universal skins at least

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Hey how about making Eidolon missions being timed missions. Like 50 min per mission as is current night duration. Make it so night starts in the Cetus instance with THAT bounty as you enter the plains. Then add a cooldown to the bounties. You know... like raids.

 

It is very silly having to play them at certain times in a day and having to rush to get a team every time. Get delayed by LOADING times. Etc.

Then people can start playing this game casually again and avoid burn outs. Or like enjoy the plains in the night time instead of having to run after that giant dude...

The only ones who will get disadvantaged by this will be hardcore farmers that do 6+ Eidolons in those 40-50 min. But yeah... burn out <---

 

 

Not sure if you removed normal Eidolon from the plains (without the special bounty making it appear) but could Eidolon 1 stay at night plains without arcane rewards? It was cool doing a mission with this bugger hanging around.

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