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[DE]Megan

Shrine of the Eidolon: Update 22.16.0

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Still no fix for slapping enemies with bladed weapons (Cyath/mewan) witha polearm grip when gilded. The non gilded staff/poles are fine but god forbid you gild one...

Why get a bladed weapon only to use it as a blunt instrument?!?!?

Still no fix for broken textures on chroma for the last 2 months...

No really, get off reddit and fix issues from the forums that have been documented for months.

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I'm so stupid hyped to get home! My clan already gets complements on how huge and decorated our dojo is, But now... Oh boy..

 

And-this-Is-9pz92n.jpg

Edited by Echoa

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700 MB patch that basically added noting. While you guys enjoy better textures in the Dojo, I'll wait for the 10 hotfix to fix all this huge patch broke before playing. C ya.

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19 minutes ago, meant2live218 said:

Neat update! Love the QoL and fixes.

Weren't we supposed to get the Dex Syandana alert on PC with this update, though?

It's there now, promise!  Getting mine right now!

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Reduced the requirements for "Kill X Dargyns with a Bow" Riven challenge to bring the intended difficulty and time commitment in line with other Riven challenges.

  • Existing Rivens with this challenge are unaffected

    :thumbup:

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1 minute ago, Schn1tt3r said:

700 MB patch that basically added noting. While you guys enjoy better textures in the Dojo, I'll wait for the 10 hotfix to fix all this huge patch broke before playing. C ya.

K.

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Visual Effects improvements.

Based on feedback we are making some changes to the intensity of Visual Effects in Warframe, especially in the context of Eidolon fights! 

 

  • Reduced some visual noise/lens flares on numerous Warframe abilities.
  • Reduced some visual noise/lens flares on the Operator Amp explosions/melee burst.
  • Greatly toned down lens flare brightness and durations of Teralyst abilities (and variants)to help with visual clutter.


General Changes:

  • Improved handling of rare cases of cache-corruption that would lead to crashes on startup.
  • Improved hitbox sizes on the Eidolon Synovias (weak points) to make them easier to hit/target when moving.
  • Fixed an extra "0" damage number popping up for every instance of damage dealt to a Teralyst Synovia. Shotguns will therefore no longer shower the Teralyst with a confetti of zeroes when hitting a weak-point.

THANK YOU!

Edited by Cat-On-orbit
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Please give us the option to remove rooms in Dojo once the 'target' room has been built.

Example, cannot destroy prequisite clan halls once i got to finally build the Grand Clan Hall, so I now have  a bunch of empty rooms that are absolutely pointless. Not to mention the waste of forma these things took to build.

Yours truly,

A P****ed off Architect

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Are bounties insta-failing for everyone else, after going through the door into the plains? (soloing)

Edit: After changing game mode from solo to invite and back, everything works fine again.

Edited by Sid6dot7

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Dangit DE.

I've been up for over 30 hours on willpower and caffeine. Just when I thought I was gonna get sleep tonight, saw this update and brain instinctively went "NOPE."

Seriously though, thank you for finally implementing these new dojo changes. Hell, the freecam would have been enough for me to be excited, but navigation in observatories? Ship decorations in dojo? New place-able walkways? New decoration themes other than Tenno stuff? Sign me up, I don't ever want to leave my dojo now.

 

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I do appreciate Skywing getting some attention as it is by far my least favorite of the "Wing" Variants. 

However neither of the biggest issues that I have with it appear to have been addressed. While I have essentially given up on Infinite charges ever being a thing, the complete lack of air brakes still really kills it for me as dealing with the momentum makes it a nightmare to stop the blasted things. Effectively religateing them to Loading Screen Taxies. 

Also since I didn't see it mentioned I'm going to assume (since I really don't have any desire to take her out to the plains to see how slaughtered she gets) that the Anti Archwing weapons still target Titania in Razorwing. Which is effectively a hard counter to a single Warframes primary ability and literally kills her for ALL open world content, both Cetus and the eventual Venus. It seriously needs to get addressed because it really isn't cool especially if Digital Extremes is going to aggressively continue down the open world content path.

Edited by Oreades
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There is a bug with the PS4 controller scheme, the controller doesn't work well and the icons are all white.

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While I appreciate the options while decorating, it makes it a pain trying to make a planter to stand straight up.

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Quote

Placement: Surface Snapping or Free Placement

  • *If you experience issues when attempting to place Decorations, double tap that F to turn off Surface Snapping (working on a fix)

Seems as if the Polychromes are broken, even when double tapping F. They freeze up both the camera and themselves and then seem as if they're fake entities. I can walk inside them, and I have 2!
 

https://imgur.com/yV8FJ4D

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5 minutes ago, ChickenLegs5000 said:

Please give us the option to remove rooms in Dojo once the 'target' room has been built.

Example, cannot destroy prequisite clan halls once i got to finally build the Grand Clan Hall, so I now have  a bunch of empty rooms that are absolutely pointless. Not to mention the waste of forma these things took to build.

Yours truly,

A P****ed off Architect

No.  And with good reason.

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GUI... player names and icons static  on screen in one spot.. Also another time the  blurry effect when  switching  to operator remained ;(

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42 minutes ago, [DE]Megan said:

‘Do Not Disturb’

I like this new feature!

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I am the first one criticising DE for poor decisions or contents, but what's being provided this year is a true, long awaited year of quality, for real this time. 

You're doing an amazing job, even if I may not be happy with all the changes, the effort you're putting into addressing old content and releasing quality of life changes instead of mindlessly releasing new content is absolutely remarkable. 

And yet, after being asked to stop focusing on raids cause no one plays them anyway, now it seems like all you get is shame for removing what apparently was a core content for 90% of the community, how lovely. 

Keep up the good work, you're doing an incredible job this year. 

Edited by Sir_Alex_Traffo
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vor 3 Minuten schrieb Biohazard_Wraith:

I really hope your joking.

I do not. Even after relogging, the bounty fails for me after Lotus' introduction before the 1st stage.

Edited by Sid6dot7

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