Abenoki Posted March 15, 2018 Share Posted March 15, 2018 I'm so stupid hyped to get home! My clan already gets complements on how huge and decorated our dojo is, But now... Oh boy.. Link to comment Share on other sites More sharing options...
yungtaxreturn Posted March 15, 2018 Share Posted March 15, 2018 700 MB patch that basically added noting. While you guys enjoy better textures in the Dojo, I'll wait for the 10 hotfix to fix all this huge patch broke before playing. C ya. Link to comment Share on other sites More sharing options...
-ZeroStar- Posted March 15, 2018 Share Posted March 15, 2018 19 minutes ago, meant2live218 said: Neat update! Love the QoL and fixes. Weren't we supposed to get the Dex Syandana alert on PC with this update, though? It's there now, promise! Getting mine right now! Link to comment Share on other sites More sharing options...
naturalcandy Posted March 15, 2018 Share Posted March 15, 2018 Reduced the requirements for "Kill X Dargyns with a Bow" Riven challenge to bring the intended difficulty and time commitment in line with other Riven challenges. Existing Rivens with this challenge are unaffected Link to comment Share on other sites More sharing options...
Ham_Grenabe Posted March 15, 2018 Share Posted March 15, 2018 1 minute ago, Schn1tt3r said: 700 MB patch that basically added noting. While you guys enjoy better textures in the Dojo, I'll wait for the 10 hotfix to fix all this huge patch broke before playing. C ya. K. Link to comment Share on other sites More sharing options...
Cat-On-orbit Posted March 15, 2018 Share Posted March 15, 2018 Visual Effects improvements. Based on feedback we are making some changes to the intensity of Visual Effects in Warframe, especially in the context of Eidolon fights! Reduced some visual noise/lens flares on numerous Warframe abilities. Reduced some visual noise/lens flares on the Operator Amp explosions/melee burst. Greatly toned down lens flare brightness and durations of Teralyst abilities (and variants)to help with visual clutter. General Changes: Improved handling of rare cases of cache-corruption that would lead to crashes on startup. Improved hitbox sizes on the Eidolon Synovias (weak points) to make them easier to hit/target when moving. Fixed an extra "0" damage number popping up for every instance of damage dealt to a Teralyst Synovia. Shotguns will therefore no longer shower the Teralyst with a confetti of zeroes when hitting a weak-point. THANK YOU! Link to comment Share on other sites More sharing options...
ChickenLegs5000 Posted March 15, 2018 Share Posted March 15, 2018 Please give us the option to remove rooms in Dojo once the 'target' room has been built. Example, cannot destroy prequisite clan halls once i got to finally build the Grand Clan Hall, so I now have a bunch of empty rooms that are absolutely pointless. Not to mention the waste of forma these things took to build. Yours truly, A P****ed off Architect Link to comment Share on other sites More sharing options...
Sid6dot7 Posted March 15, 2018 Share Posted March 15, 2018 Are bounties insta-failing for everyone else, after going through the door into the plains? (soloing) Edit: After changing game mode from solo to invite and back, everything works fine again. Link to comment Share on other sites More sharing options...
yungtaxreturn Posted March 15, 2018 Share Posted March 15, 2018 Just now, Sid6dot7 said: Are bounties insta-failing for everyone else? No, but this patch sure has (insta-failed). Link to comment Share on other sites More sharing options...
Mattsuii Posted March 15, 2018 Share Posted March 15, 2018 Dangit DE. I've been up for over 30 hours on willpower and caffeine. Just when I thought I was gonna get sleep tonight, saw this update and brain instinctively went "NOPE." Seriously though, thank you for finally implementing these new dojo changes. Hell, the freecam would have been enough for me to be excited, but navigation in observatories? Ship decorations in dojo? New place-able walkways? New decoration themes other than Tenno stuff? Sign me up, I don't ever want to leave my dojo now. Link to comment Share on other sites More sharing options...
Krymms Posted March 15, 2018 Share Posted March 15, 2018 And here I am still waiting for nikana zaw strike... Link to comment Share on other sites More sharing options...
Oreades Posted March 15, 2018 Share Posted March 15, 2018 I do appreciate Skywing getting some attention as it is by far my least favorite of the "Wing" Variants. However neither of the biggest issues that I have with it appear to have been addressed. While I have essentially given up on Infinite charges ever being a thing, the complete lack of air brakes still really kills it for me as dealing with the momentum makes it a nightmare to stop the blasted things. Effectively religateing them to Loading Screen Taxies. Also since I didn't see it mentioned I'm going to assume (since I really don't have any desire to take her out to the plains to see how slaughtered she gets) that the Anti Archwing weapons still target Titania in Razorwing. Which is effectively a hard counter to a single Warframes primary ability and literally kills her for ALL open world content, both Cetus and the eventual Venus. It seriously needs to get addressed because it really isn't cool especially if Digital Extremes is going to aggressively continue down the open world content path. Link to comment Share on other sites More sharing options...
Sirradez Posted March 15, 2018 Share Posted March 15, 2018 There is a bug with the PS4 controller scheme, the controller doesn't work well and the icons are all white. Link to comment Share on other sites More sharing options...
Vitoga Posted March 15, 2018 Share Posted March 15, 2018 While I appreciate the options while decorating, it makes it a pain trying to make a planter to stand straight up. Link to comment Share on other sites More sharing options...
Biohazard_Wraith Posted March 15, 2018 Share Posted March 15, 2018 2 minutes ago, Sid6dot7 said: Are bounties insta-failing for everyone else, after going through the door into the plains? I really hope your joking. Link to comment Share on other sites More sharing options...
Dorlix Posted March 15, 2018 Share Posted March 15, 2018 Where are our raids? Link to comment Share on other sites More sharing options...
demoswet Posted March 15, 2018 Share Posted March 15, 2018 Its so buggy, lost 30 minutes of progress. What fun Link to comment Share on other sites More sharing options...
sludgdge Posted March 15, 2018 Share Posted March 15, 2018 Quote Placement: Surface Snapping or Free Placement *If you experience issues when attempting to place Decorations, double tap that F to turn off Surface Snapping (working on a fix) Seems as if the Polychromes are broken, even when double tapping F. They freeze up both the camera and themselves and then seem as if they're fake entities. I can walk inside them, and I have 2! https://imgur.com/yV8FJ4D Link to comment Share on other sites More sharing options...
Biohazard_Wraith Posted March 15, 2018 Share Posted March 15, 2018 5 minutes ago, ChickenLegs5000 said: Please give us the option to remove rooms in Dojo once the 'target' room has been built. Example, cannot destroy prequisite clan halls once i got to finally build the Grand Clan Hall, so I now have a bunch of empty rooms that are absolutely pointless. Not to mention the waste of forma these things took to build. Yours truly, A P****ed off Architect No. And with good reason. Link to comment Share on other sites More sharing options...
DadboT Posted March 15, 2018 Share Posted March 15, 2018 GUI... player names and icons static on screen in one spot.. Also another time the blurry effect when switching to operator remained ;( Link to comment Share on other sites More sharing options...
fellow1 Posted March 15, 2018 Share Posted March 15, 2018 42 minutes ago, [DE]Megan said: ‘Do Not Disturb’ I like this new feature! Link to comment Share on other sites More sharing options...
Sir_Alex_Traffo Posted March 15, 2018 Share Posted March 15, 2018 I am the first one criticising DE for poor decisions or contents, but what's being provided this year is a true, long awaited year of quality, for real this time. You're doing an amazing job, even if I may not be happy with all the changes, the effort you're putting into addressing old content and releasing quality of life changes instead of mindlessly releasing new content is absolutely remarkable. And yet, after being asked to stop focusing on raids cause no one plays them anyway, now it seems like all you get is shame for removing what apparently was a core content for 90% of the community, how lovely. Keep up the good work, you're doing an incredible job this year. Link to comment Share on other sites More sharing options...
Sid6dot7 Posted March 15, 2018 Share Posted March 15, 2018 vor 3 Minuten schrieb Biohazard_Wraith: I really hope your joking. I do not. Even after relogging, the bounty fails for me after Lotus' introduction before the 1st stage. Link to comment Share on other sites More sharing options...
tinnonino Posted March 15, 2018 Share Posted March 15, 2018 much love such decoration Link to comment Share on other sites More sharing options...
Iceheart125 Posted March 15, 2018 Share Posted March 15, 2018 39 minutes ago, --Q--Voltage said: We haven't gotten any new Tenno Reinforcements and it is March . I hope we get something after Zephyr Prime next week. Thank you for the Dojo Remaster and Discord Presence. Hopefully we can see the clan Kingpin system added in the future to compliment these rich changes. They're doing what people have been asking for for a long time now: focusing on QoL instead of pushing out new content. Link to comment Share on other sites More sharing options...
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