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Shrine of the Eidolon: Hotfix 22.16.2

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Shrine of the Eidolon: Hotfix 22.16.2

Changes

  • Enabled custom binding of "Sprint/Roll" and "Toggle Crouch" on Controllers (but neither bound by default).

Hit Notification Sound Changes

  • Invisibility muffle sound effects will now properly apply the Hit Notifications.
  • Pox will no longer play Hit Notification sounds on Damage over Time ticks.
  • Made the difference between head shot Hit Notifications and head shot kill sound more clear.
  • Operator Void Beam and Mote Amps will no longer play Hit Notification sounds to be in-line with other Beam weapons.

Fixes

  • Fixed not being able to pick up the Nav Segment in Vor’s Prize, thus not being able to complete the tutorial.
  • Fixed crashing when attempting to provide Fish over the Standing cap.
  • Fixed loading into the Plains without an open session, meaning you were left alone in that big big world with just your thoughts.
  • Fixed Nekros’ Shadows of the Dead clones not attacking enemies. 
  • Fixed the game having insane blur like you just dived into a bucket of Vaseline with your glasses on and then ran through a wind tunnel. At least that's, uh... what a friend told me it's like.
  • Fixed not being able to rotate the camera when decorating.
  • Fixed erroneous lighting patches in Vor’s Prize.
  • Fixed Mandachord song previews and soundpacks being muted.
  • Fixed erroneous FX on Limbo’s Stasis ability.
  • Fixed the Aksomati firing sound playing when selecting/mousing over the Aksomati in the Arsenal.
  • Fixed the Aranya Planter pot being left behind when attempting to remove it in the Orbiter or Dojo. 
  • Fixed a clipping crate seen in the Grineer Galleon Spy tileset. 
     
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And the devstream just started. Jeez, you guys don't take any breaks (not like you would need them)

Anyways, flying eidolons. Was that supost to be a thing or I missed something in the previous patch notes?

 

Edited by WhiteSpike
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Thanks for the update. Any news can we expect about raids? 

Edited by itworks830
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Thanks!

 

STILL no fixes for:

 

Edited by Xylyssa
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Hello do we have any news on trials? Many communities are waiting on any information, many clans involved aswell. What about the holes in the lore like "how are we gonna take revenge on hek now once we don't have lor" and where are these ''So many more'' like jordas and his golem which we were fighting in his verdict?

Edited by dimo145
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Thx :)

Nezha deluxe on devstream?:blush:

Stop asking about trials each time, a little more than two weeks have passed since it closed :laugh:

Edited by _N_I_N_T_E_N_D_O_
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Kingpin? Parkour room 2.0? Raids? 

Edited by Stoner
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vor 1 Minute schrieb blackblacer:

are there fix for gantulyst crash?

This.

And what about trading/not being able to see people in the dojo for trading?

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3 minutes ago, WolfTitan said:

Thanks. Any news on trials? 

When will this stop? :)

They are gone for now and will come back if they will think it's ok.

Edited by JohnCarraway
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2 minutes ago, WolfTitan said:

Any news on trials? 

They are dead, Jim. They are dead. 

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Were the other visual errors just another part of the blur issue, and thus fixed with this patch, or is that still to come?

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3 minutes ago, WolfTitan said:

Thanks. Any news on trials? 

Are you a bot?

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  • Fixed the game having insane blur like you just dived into a bucket of Vaseline with your glasses on and then ran through a wind tunnel. At least that's, uh... what a friend told me it's like.

    Thank you so so much! I loved the challenge, but my headaches got larger by the mission :)
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Man you people have to stop complaining about when raids are coming back.

Annoying AF reading comments on EVERY single hotfix patch notes about this

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Want to hear a joke? DE adding Raids again

Edited by -mhC.Rekken-
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1 minute ago, JohnCarraway said:

When will this stop? :)

When they give us actual end game.

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