Iamnotanoob 387 Posted March 16, 2018 Share Posted March 16, 2018 (edited) Thanks for the hotfix , any news on raids ? Edited March 16, 2018 by Iamnotanoob Link to post Share on other sites
Twilight_Researcher 70 Posted March 16, 2018 Share Posted March 16, 2018 Please revert the black fade in and out on login and the starchart that you implemented. I miss being able to see my Warframe inside the Orbiter when logging in. This new fade in was not necessary at all. Link to post Share on other sites
LuinCeltchar 498 Posted March 16, 2018 Share Posted March 16, 2018 Just now, PureIcarus said: Why? You can remove them for free any time you want and use them on multiple warframes.... Distillation is unnecessary and de ranking makes no sense. Distilling a full rank Arcane gave you all 10 Arcanes back, removing an Arcane doesn't give the individual Arcanes back, which limits trading options. Link to post Share on other sites
Motownisback23 28 Posted March 16, 2018 Share Posted March 16, 2018 Still are unable to use controller to move around the operator menus from head, Body and amps. Link to post Share on other sites
PapaShrooby 8 Posted March 16, 2018 Share Posted March 16, 2018 12 minutes ago, [DE]Megan said: *We are aware and investigating a known issue where Clients appear to be dealing 0 damage to Teralyst Synovias, but in reality you ARE dealing damage, the UI is a liar. Aw, that darn UI! Why I outa *Shakes fist* Link to post Share on other sites
howyummy 81 Posted March 16, 2018 Share Posted March 16, 2018 (edited) DISREGARD I SUCKS Edited March 17, 2018 by howyummy Link to post Share on other sites
God_of_Ham 0 Posted March 16, 2018 Share Posted March 16, 2018 Welp more fixes from bugs that the least patch broke : / Link to post Share on other sites
Wildcardgsx 64 Posted March 16, 2018 Share Posted March 16, 2018 (edited) NPC's in Defense missions (IE; Sorties) Doing 0 Damage regardless of secondary weapon given. Waypoint system in Large Corpus TileSets still showing going Elevator when traversing multiple levels. (this is a huge one) Edited March 16, 2018 by Wildcardgsx Link to post Share on other sites
KillorKitten 66 Posted March 16, 2018 Share Posted March 16, 2018 4 minutes ago, PureIcarus said: Why? You can remove them for free any time you want and use them on multiple warframes.... Distillation is unnecessary and de ranking makes no sense. Some people accidentally ranked up the wrong arcane and want to derank it so they can rank up their actual arcane. 2 Link to post Share on other sites
Sojar54 12 Posted March 16, 2018 Share Posted March 16, 2018 Clearly Wendy has created havoc with her "coffee ideas." This fix doesn't include the fix for Eidolons. CLEARLY, Wendy wants to hoard all the Eidolon hunts for herself. Selfish witch! Link to post Share on other sites
kyori 5,153 Posted March 16, 2018 Share Posted March 16, 2018 16 minutes ago, [DE]Megan said: *We are aware and investigating a known issue where Clients appear to be dealing 0 damage to Teralyst Synovias, but in reality you ARE dealing damage, the UI is a liar. Not only the Teralyst, it is all 3 Eidolons. Link to post Share on other sites
PureIcarus 622 Posted March 16, 2018 Share Posted March 16, 2018 1 minute ago, KillorKitten said: Some people accidentally ranked up the wrong arcane and want to derank it so they can rank up their actual arcane. In that case, it would make more sense to make a Rank 1 arcane worth 3 Unranked Arcanes. Just add the ability to combine them. that way nothing is lost. Link to post Share on other sites
Yrkul 1,645 Posted March 16, 2018 Share Posted March 16, 2018 16 minutes ago, [DE]Megan said: Fixed grammatically text error..... Link to post Share on other sites
JHlNlGAMI 0 Posted March 16, 2018 Share Posted March 16, 2018 im waiting for the fix of IVARA'S PROWL which consumes all her energy while moving in 15 secs, its like x12 times the normal speed... ;( Link to post Share on other sites
PETI258 344 Posted March 16, 2018 Share Posted March 16, 2018 (edited) Since 22.16 rolled out "Dojo" update I am having like 5% unfinished Eidolon hunts (one was on load out the other crashed after capping Hydrolyst) before that I can only remember 1 in the last month. So DE please fix PoE if you have put the Arcanes there. Edited March 16, 2018 by PETI258 Link to post Share on other sites
Neo_Ganryu 48 Posted March 16, 2018 Share Posted March 16, 2018 This still needs to be looked into. The problem is still persisting, even after this update. 3 hours ago, Neo_Ganryu said: We could really use a fix for placed Display items that are somehow locked into their position and can't even be selected. I've still got a display that's trapped behind the window in my Tenno quarters. You can see the problem here directly. If anything, implementing an optional "List View" to let players see and manage what decorations they've placed in their Orbiter would be handy, as it would allow us to still have a way of removing decorations that managed to bug out (like the display in the linked video above). Link to post Share on other sites
I_am_Mr_E 76 Posted March 16, 2018 Share Posted March 16, 2018 We are aware and investigating a known issue where Clients appear to be dealing 0 damage to Teralyst Synovias, but in reality you ARE dealing damage, the UI is a liar. LIAR! LIAR!! Link to post Share on other sites
AlphaPHENIX 4,459 Posted March 16, 2018 Share Posted March 16, 2018 14 minutes ago, [DE]Megan said: You can now dodge/roll out of Zephyr’s Tail Wind hover! This change also fixes getting locked out of all other actions for the duration of Tail Wind if a dodge/roll was initiated while charging. Decoration Placement Push/Pull option now uses a free in/out motion instead of using a 1m grid. Good Now to remove or rework the ability of directing your tornadoes. Maybe add a better skill then Air Burst, few more tweaks and Zephyr will finaly get an actual rework. Link to post Share on other sites
ArchPhaeton 1,378 Posted March 16, 2018 Share Posted March 16, 2018 5 minutes ago, Wildcardgsx said: NPC's in Defense missions (IE; Sorties) Doing 0 Damage regardless of secondary weapon given. - Actually if you keep them unarmed, they will stop ramboing, making them easier to defend Link to post Share on other sites
-Arlekin- 3 Posted March 16, 2018 Share Posted March 16, 2018 hace 19 minutos, [DE]Megan dijo: the UI is a liar. 1 Link to post Share on other sites
Kaneki_555 0 Posted March 16, 2018 Share Posted March 16, 2018 there's this bug where i cant select a skin for my landing craft, i can change its colors, but i cant change their skin anymore, am i the only one who has this? Link to post Share on other sites
AlphaPHENIX 4,459 Posted March 16, 2018 Share Posted March 16, 2018 Just now, I_am_Mr_E said: We are aware and investigating a known issue where Clients appear to be dealing 0 damage to Teralyst Synovias, but in reality you ARE dealing damage, the UI is a liar. LIAR! LIAR!! Spoiler Link to post Share on other sites
Skeivy 9 Posted March 16, 2018 Share Posted March 16, 2018 16 minutes ago, MechaTails said: I think you mean tweaking Link to post Share on other sites
JaycemeSwain 538 Posted March 16, 2018 Share Posted March 16, 2018 12 minutes ago, PureIcarus said: de ranking makes no sense. People accidently up rank arcanes, so de ranking makes logical sense for those many people who have done this by accident. Bring back de-ranking arcanes and call it distilling. Link to post Share on other sites
Vorpal_Ocelot 318 Posted March 16, 2018 Share Posted March 16, 2018 Hey I really really enjoy playing without a HUD, but I hate not being able to know where objectives are... It used to be you could still open up and display the Overlay Map while running No HUD and you could see your objectives/teamates and downed teamates on it. Now it won't display when toggled without a HUD. Please if you could: Allow the Overlay Map to Toggle On/Off even without HUD Enabled. And: If You could allow Sniper Scopes to still be Enabled while HUD is off, thank you!! Trust me, it makes for an extremely immersive warframe Link to post Share on other sites
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