Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

[Game Concept] Crisis System - End game experience


DeadNexus_
 Share

Recommended Posts

nt3UAmb.png

-=  Preface  =-

Many players who have reached the end of the game have a similar issue. The game is great, but just not fun anymore after you have seen everything and done everything. Doing missions over and over again don't feels satisying, you want it faster but also more difficult. Here is Crisis System, the ultimate hard mode for Warframe.

 

-=  Concept  =-

The concept is rather simple really. The whole origin system as you know it made even more difficult. Enemies deal so much more damage, they are tankier than ever before and they come in a wider variety. Enemies in this gamemode will start scaling from level 100 and up, all the enemies you know and love will also be named differently, Grineer Butchers for instance will be named Grineer Slaughteres or Ancient Infested will be called Elder Ancients. But oke, now all enemies are stronger than ever before, but why should I care more about farming for resources in this hard mode instead of the normal one. Double resources at all times, that is the reward for being able to compete in this gamemode, a mode were even the most veteran of players can wipe away a bit of sweat after facing a normal extermination missions. Also drop rates for rare loot is much higher compared to the standard game, making this even more rewarding. 

This is not everything tho, Crysis System also comes with additional bosses which can randomly spawn on each planet, these bosses aren't only more powerful than any you have seen before but they are also limited to this gamemode.

For the Grineer you have a Nightwatch elite named Lt. Grah Mul who fights with brute force and as close as possible, all his attack are made to come closer to you and make brutal strikes which easily melt away your health, staying as mobile as possible and hitting the exhaust pipes on his back after finishing 5 attacks will make you able to beat it, be careful tho, Grah Mul is able to switch his elements and do a lot of area damage.

For the Corpus we have Baltos, an extremelly skilled engineer who was one of the key members of all robotic engineering teams before he went rogue and made an extremelly powerful machine all by himself in secracy, Baltos has gained a deal with the higher ups that if he managed to bring a Warframe to the council he would get his freedom back and a new place on the Corpus board with his own devision, his machine is a giant spidertank which is able to walk over walls and ceilings, sometimes it fires drones which will try to attack you, shooting the drones causes them to malfunction and explode, destroying Baltos' shield and making the spidertank vulnerable.

For the Infested we have Aegis, a giant infested mix of a broodmother and an ancient. It walks slowly using its legs and one arm, the biggest problem of Aegis is its capability to non-stop spawn Infested and healing itself, if you can't deal enough damage it might outheal you see it is best taking raw damage. Its crit weakspot is on the back of its body were its core is visible. This boss is also able to shoot toxic fog and balls of corrosive goo.

For the Orokin we have the Roamer, a giant Orokin creation of machinery which walks through the halls of the Towers. It has a bright yellow point under a layer of armor which can be exposed by dealing enough damage, you can also break its arms but it will regenerate every piece of its body that it has lost. Its main attacks are swinging with its hammer like arms and shooting a giant radiation lazer which deals insane amounts of damage. It can also teleport short distances and charge towards you similar to Rhino's charge. Just hit it in its weakspot till it dies.

And finally the Sentient which have the Oracle and the Warrior, a twin boss fight of two extremelly powerful sentient beings, one who deals a lot of damage but moves rather slow compared to most Sentients and the other who heals and supports its partner which is faster than most Sentients. Killing the Oracle first means the Warrior gets a passive heal which will turn out to be rather annoying, killing the Warrior first means the Oracle will switch all support to elemental attacks and gets a small area of effect which does fire damage. Just hit them till they die, if you can.

Next to all this a world boss sometimes appears similar to the Razorback and the Fomorian Fleet. This boss has a shared health pool and when defeated grants all players a collection of items which is calculated by the amount of points you earned. This boss is a special one which is always fought on Lua. A giant sentient which looks quite similar to the big Eidolons you see in the Plains of Eidolon however this thing is much more bulky and has all its limbs still intact. This thing is enormous and you can switch between archwing and normal mode while fighting it in its huge open arena. There are multiple places to regroup and heal because trust me this thing takes a while to bring down. It has all the attacks of the Eidolons you know but with a few extra things. It is able to spawn Sentients when reaching a low enough amount of health, it can shoot a ball of energy similar to Mirage's fourth ability which shoots lazers in multiple directions and it can teleport to another piece of the arena. It drops many rewards and the big reward you get could be anything.

All this content is locked behind mastery rank 15, this way new players can make themselves ready for the big fight and veterans can play with players of their skill level.

 

-=  Scaling  =-

This way of making new end game content means most enemy skilling can be overhauled to make it more accesible for players and giving players who want a challenge the challenge they deserve.

 

Of course this is just one part of solving the problem of end game players losing their touch with Warframe, but it is a start, from here everything can become better.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...