Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Shrine of the Eidolon: Hotfix 22.16.5 + 22.16.5.1


[DE]Megan

Recommended Posts

7 minutes ago, Percy said:

Why are you still doing this?

Because being the first to reply in an official announcement thread is extremely important to some people's egos. It's that simple.

What's interesting to note is that in some forums (not these obviously) this would be considered spamming and would earn a warning point.

Link to comment
Share on other sites

15 minutes ago, [DE]Megan said:

Upon escaping your Orbiter via sneaky level holes, you will now be teleported back inside. For those that have already discovered these holes and have placed Decorations in space, please contact support.warframe.com to have your Decorations put back into your Inventory. The vacuum of space is an unforgiving beast!

Why is this being fixed? Why is it considered a problem, more important then other ones? Are you hiding Pandora's Box somewhere outside the Orbitor? Does it have cookies?

Link to comment
Share on other sites

18 minutes ago, -ARMOC-Serhokyan said:

Can we have fixes for eidolon? 
1-Sometimes shrine bugs like this; every teammate sees different amount of cores put in, resulting in eidolon not spawning with 4 cores in.
2-Eidolons still teleport randomly

Also thanks for not deploying hotfix when it's night in eidolon

1 They are not cores. They are shards.

2 That is not a bug that is a feature when they get stuck in terrain.

Link to comment
Share on other sites

hace 14 minutos, [DE]Megan dijo:

Upon escaping your Orbiter via sneaky level holes, you will now be teleported back inside. For those that have already discovered these holes and have placed Decorations in space, please contact support.warframe.com to have your Decorations put back into your Inventory. The vacuum of space is an unforgiving beast!

Fair enough to fix unintended bugs but can we PLEASE get an actual Orbiter outside area and a simple hatch to go there (perhaps fishtank access as well)? Having decorations floating outside your window makes them look so much better.

Link to comment
Share on other sites

29 minutes ago, [DE]Megan said:

Upon escaping your Orbiter via sneaky level holes, you will now be teleported back inside. For those that have already discovered these holes and have placed Decorations in space, please contact support.warframe.com to have your Decorations put back into your Inventory. The vacuum of space is an unforgiving beast!

Fun [DE]tected.

29 minutes ago, Sumsyo said:

 

Seems like Eidolons truly mirror raids now.

Link to comment
Share on other sites

if anyone hasnt noticed, sometimes eidolon animation are bugged now, since the latest update the hydrolyst (and maybe others) will be staring at the sky and constantly turning, and when he does the crouch to shoot his gun in the air you can see his arm waving around, making the parts so much harder to hit because if his flailing arms and constant turning

Link to comment
Share on other sites

How is there still no fix for the "molasses" bug in Decoration mode that makes your camera move ludicrously slow?

It can be worked-around by accessing the Dojo Arsenal (manually, not ESC menu access), but still... it's so damn frequent, that having to constantly have to go back to the arsenal is aggravating.

Link to comment
Share on other sites

2 minutes ago, KyrianJin said:

i think there is a glich with the madurai focus cuz i'm not getting the icon of my physical damage and elemental damage

They removed the default passive Buff Icons from the top right in the 2nd to last hotfix/patch or w/e.  but the buffs ARE STILL THERE, so worry not.

 

Link to comment
Share on other sites

36 minutes ago, [DE]Megan said:

Upon escaping your Orbiter via sneaky level holes, you will now be teleported back inside.

Why? Does it do any harm to anyone in any way? I honestly don't see the point of fixing these harmless but fun glitches while doing nothing about constant annoyances, such as the fact that the private message sound is extremely quiet, is tied to the sound effects volume slider, and sometimes outright does not play at all. Or the fact that the loadout menu takes up only about 10% of the screen, yet features a scroll bar. Or the fact that kuva missions to this day don't have their own navigation tab. Or the utter cluster#*!% that is the Market console. I could go on, for a long time. Like, seriously, guys. Priorities.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Guest
This topic is now closed to further replies.
×
×
  • Create New...