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Inverted representation of health/shields bars.


tprx
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Is there a reason why the representation of health and shields bar is reversed from the HUD to the instanced world? It's (Shields/Health) on the HUD, and (Health/Shields) over the baddies and teammates. I get confused during rescue missions or when I equip a Kubrow companion trying to figure out how hurt they are.

I'm not sure it's a bug, but...

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