grigorije Posted March 30, 2018 Share Posted March 30, 2018 Seriously. That sorry excuse for a headlight is pathetic. I've seen better ones in Steam Early Access survival horror games. Link to comment Share on other sites More sharing options...
(XBOX)Tanta Cinta Posted March 30, 2018 Share Posted March 30, 2018 I’ve been noticing that the flashlight creates a huge white spot over my warframe when panning the camera to the front to see my fashion frame. Link to comment Share on other sites More sharing options...
Airwolfen Posted March 30, 2018 Share Posted March 30, 2018 I'm happy as long as its not the old gun mounted one. The current one is simply based on your view which in some ways is more useful when looking around as a 3rd person camera. Also... this is not a horror game so the need for the flashlight to be immersive is less important then its function. Link to comment Share on other sites More sharing options...
grigorije Posted March 30, 2018 Author Share Posted March 30, 2018 (edited) It isn't even consistent. As for PoE, it does not even work. Edited March 30, 2018 by grigorije Link to comment Share on other sites More sharing options...
grigorije Posted March 30, 2018 Author Share Posted March 30, 2018 (edited) 2 minutes ago, Airwolfen said: I'm happy as long as its not the old gun mounted one. The current one is simply based on your view which in some ways is more useful when looking around as a 3rd person camera. Also... this is not a horror game so the need for the flashlight to be immersive is less important then its function. I never said it should be like a horror game one. It *is* like a horror game one - weak and limited to a small radius. Edited March 30, 2018 by grigorije Link to comment Share on other sites More sharing options...
(PSN)watt4hem Posted March 30, 2018 Share Posted March 30, 2018 30 minutes ago, Airwolfen said: Also... this is not a horror game Rap. Tap. Tap. Link to comment Share on other sites More sharing options...
SilvaDreams Posted March 30, 2018 Share Posted March 30, 2018 27 minutes ago, grigorije said: I never said it should be like a horror game one. It *is* like a horror game one - weak and limited to a small radius. Well when you are a space ninja trying to sneak around you don't exactly want a spotlight strapped to you. Link to comment Share on other sites More sharing options...
grigorije Posted March 30, 2018 Author Share Posted March 30, 2018 1 minute ago, SilvaDreams said: Well when you are a space ninja trying to sneak around you don't exactly want a spotlight strapped to you. That is barely an issue. Link to comment Share on other sites More sharing options...
SilvaDreams Posted March 30, 2018 Share Posted March 30, 2018 Just now, grigorije said: That is barely an issue. Seriously though. I notice most people never calibrate their monitors or it's just not a good one that can do blacks very well so there is a lack on contrast leading to everything being blacked out instead of shades of gray. Link to comment Share on other sites More sharing options...
Corvid Posted March 30, 2018 Share Posted March 30, 2018 Well, the comics show the light emitting from the shoulder of the frame, so maybe we could have it reworked slightly. Hell, I'd be down for a Dead Space-style diegetic hud, if they gave us the option for it. Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted March 30, 2018 Share Posted March 30, 2018 I'd like the option of a night-vision view on dark Tilesets. only as an option though. Link to comment Share on other sites More sharing options...
Othergrunty Posted March 30, 2018 Share Posted March 30, 2018 I'd like to see some small drone that hovers over our shoulder and projecting a light infront of us and having a manual option to switch it on and off. Though alternate vision modes for the Warframes ala the Predator would be nice too. Those are techno-organic war machines. Certainly there is some place in their Neuroptics to add sensors which can pick up more than human limited audio-visual informations. Link to comment Share on other sites More sharing options...
grigorije Posted March 30, 2018 Author Share Posted March 30, 2018 7 hours ago, Corvid said: Well, the comics show the light emitting from the shoulder of the frame, so maybe we could have it reworked slightly. Hell, I'd be down for a Dead Space-style diegetic hud, if they gave us the option for it. Gonna google "Dead Space-style diegetic hud" now. :3 Link to comment Share on other sites More sharing options...
Teljaxx Posted March 30, 2018 Share Posted March 30, 2018 Thanks to high contrast, many of the latest graphical updates to the game have actually made areas of the "bright" tilesets darker than the "dark" ones. Yet we only get the flashlight in those dark tilesets. Like how Earth during the day has super brightly lit areas and super dark shadowed areas, while the night time version is more uniformly dim. So I find myself wishing for a flashlight during the day, and barely noticing it at night. Because of this, I would be satisfied with simply having a toggle button for the flashlight. But if possible, an update to the flashlight graphics would be nice too. Like adding actual light scattering to it, so instead of simply projecting a bright circle in a sea of darkness, it would actually light up the whole area around you too, the way real flashlights do. Though, that is still fairly advanced rendering technology, so who knows if Warframe's engine could even do that. Link to comment Share on other sites More sharing options...
grigorije Posted March 30, 2018 Author Share Posted March 30, 2018 1 minute ago, Teljaxx said: Thanks to high contrast, many of the latest graphical updates to the game have actually made areas of the "bright" tilesets darker than the "dark" ones. Yet we only get the flashlight in those dark tilesets. Like how Earth during the day has super brightly lit areas and super dark shadowed areas, while the night time version is more uniformly dim. So I find myself wishing for a flashlight during the day, and barely noticing it at night. Because of this, I would be satisfied with simply having a toggle button for the flashlight. But if possible, an update to the flashlight graphics would be nice too. Like adding actual light scattering to it, so instead of simply projecting a bright circle in a sea of darkness, it would actually light up the whole area around you too, the way real flashlights do. Though, that is still fairly advanced rendering technology, so who knows if Warframe's engine could even do that. My thoughts exactly, and it really should be able to do that. If not, wee need a new engine. Link to comment Share on other sites More sharing options...
Kinetos Posted March 30, 2018 Share Posted March 30, 2018 27 minutes ago, Othergrunty said: manual option to switch it on and off. This, absolutely. Link to comment Share on other sites More sharing options...
(PSN)Callibur-X Posted March 30, 2018 Share Posted March 30, 2018 Ive never had any issues with the flashlights in this game. I wonder if it is a calibration issue? Link to comment Share on other sites More sharing options...
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