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Fang Prime... Normal Or Charged Attacks?


Phoenix86
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Title pretty much says all...

 

Wiki states:

 

Normal attacks: 25 dmg (*3) at 1.2 attack speed

 

Charged attacks: 90 dmg at 0.7 charge speed

 

(i remember it was 90*2 few days ago, and in the comments it is listed being 90*2 but on the page is 90 only...)

 

So... which one would u go for?

 

Considering Killing Blow and other stuff still scale better than Pressure Point...

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aoe is very small.

 

when sliding attack deals... 75 yes? damage.

 

i don't see why you wanna use dagger for charge it's such a waste. for charge you grab Orthos.

 

however you will have one mod slot free if you go with PP and damage mods, so you can put there KB if you want. Mod points is not a problem.

 

p.s. just checked. i have reach. so you have two mod slots free. KB and RC

Edited by Althix
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Why do one when you can do both?

 

because there's no room to equip everything? :)

 

aoe is very small.

 

when sliding attack deals... 75 yes? damage.

 

i don't see why you wanna use dagger for charge it's such a waste. for charge you grab Orthos.

 

however you will have one mod slot free if you go with PP and damage mods, so you can put there KB if you want. Mod points is not a problem.

 

p.s. just checked. i have reach. so you have two mod slots free.

 

well having a 180 charge dmg (if true and not just 90, else i agree with you) charging at 0.7 isnt good?

 

Another problem is that Rending Strike and Focus Energy works better with Charged attacks

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as you can see aoe is my main argument why charge on daggers is bad.

 

on the other hand melee weapons are more cosmetic addition or fast travel system rather than... potent tool for killing.

Edited by Althix
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as you can see aoe is my main argument why charge on daggers is bad.

 

on the other hand melee weapons are more cosmetic addition or fast travel system rather than... potent tool for killing.

 

I see, that's why i use only Gram or Zorens (1 for CC/DPS other for mobility)

 

On a side note: since i'm asking about a specific weapon i'd like to know if ur comment comes from experience (you own Fang Prime?) or from theory/personal opinion

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you see i shoot more, melee less.

 

my fang is very standart: Fury, PP, Reach and elemental mods (focus energy is one of them). I was thinking about charge build for fang but again situations where i actually need a charge is very limited. AoE is very small even with maxed reflex coil charging one target is a kinda waste of a mod slot. But again imho. So standart melee attacks and sliding attack is enough for fang imho. i have 7 of 8 mods on it and it's fine.

 

I was thinking about heavy augmentation of Orthos with new dual mods... but... on regular missions you don't need that kind of damage(unless you farming bosses as melee invisible loki). On high level defense mission... useless again. Because you will either get yourself shot if it's corpus or grineer or time that you will waste by killing infested in melee on Palus or Xini isn't worth it.

 

So from my practical point of view it's not worth it. But if you wanna say to yourself "oh yes i made this fang soooooo badass" it's fine as well. Especially when you indeed can have both. You have space and mod points is not a problem.

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you see i shoot more, melee less.

 

my fang is very standart: Fury, PP, Reach and elemental mods (focus energy is one of them). I was thinking about charge build for fang but again situations where i actually need a charge is very limited. AoE is very small even with maxed reflex coil charging one target is a kinda waste of a mod slot. But again imho. So standart melee attacks and sliding attack is enough for fang imho. i have 7 of 8 mods on it and it's fine.

 

I was thinking about heavy augmentation of Orthos with new dual mods... but... on regular missions you don't need that kind of damage(unless you farming bosses as melee invisible loki). On high level defense mission... useless again. Because you will either get yourself shot if it's corpus or grineer or time that you will waste by killing infested in melee on Palus or Xini isn't worth it.

 

So from my practical point of view it's not worth it. But if you wanna say to yourself "oh yes i made this fang soooooo badass" it's fine as well. Especially when you indeed can have both. You have space and mod points is not a problem.

 

i see, thx for explaining further ur PoV :)

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I've modded my fang prime to normal attacks.

North wind (since it has the polarity slot) for better dealing with shields.

Molten impact, for better dealing with infested (AP is only 0.5x dmg against light infested)

Smite Infested, again to even out the crippled damage output against light infested.

Maxed Fury - because i can.

Focus Energy -  Because it's better than Shocking touch.

Maxed Pressure Point - nuff said, makes grineer/corpus/heavy infested cry.

Sundering strike - because i still had points left.

 

And i use it on Ash with maxed Steel Charge, this way fangs are quite good against pretty much anything.

AP and high base damage(with  Pressure point), totally piss over insane armor scaling of high level enemies.

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