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[DE]Steve

Drop Tables 2.0

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TehMario    438

Ok, thanks for the info.

 

Guess I should post something funny here because I am on the first page...

 

`Hi`

Edited by TehMario
  • Upvote 14

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Kalenath    8,899

No! No farming Xini all day long no more? Say it ain't so, mighty Steve!

 

Lol, good to see this. Thanks for the updates!

  • Upvote 45

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Katakuna    16,813

No, farming Xini will not yield every Mod in the game anymore... you gotta mix it up.

 

I can feel the incoming flames.

  • Upvote 9

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Valiant    9,636

Interesting. Will you be considering adding Fusion Cores as separate rewards/drop as someone suggested? They're becoming just as rare as rare mods themselves.

Edited by Naith
  • Upvote 24

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cyrus106    2,392

Not to mention the 100% chance that a blueprint seems to appear. Please fix that

Edited by cyrus106
  • Upvote 1

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SAYO    132

okay so it is per enemy. But when we farm something it still ends up by faction, no?

Like we can't really pick to farm one enemy specfically right?

We still have to kill the whole faction in the mission.

I'm not sure how this gives more direction if someone can enlighten me.

  • Upvote 12

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WildJuice    972

No mention of fixing boss material drops? Worrisome.

 Thought the same... Orokin cells and neurodes are almost as rare as retribution off a mob.

  • Upvote 9

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gell    832

Thanks for the update!

 

People are going to be angry no matter what happens, so do what you feel is best!

  • Upvote 5

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Hybridon    5,143

Will we have a list posted by you guys, confirming what mods drop from which enemies, and the chances, or will we have to wait on dataminers? :c

 

Thanks for the changes on the all mighty rng gods!

  • Upvote 26

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Mateodon    245

New: Per-enemy table, meaning higher level enemies drop better mods?  

 

OR

 

Chargers drop mods A, B & C, Leapers drop mods X, Y & Z, etc?

  • Upvote 8

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Ariarch    391

Would be nice if we could get a post of all of the drops per enemy. Otherwise it will be hundreds of hours spent with people on the wiki figuring this out.

  • Upvote 8

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ShardsSuperior    898

So... Each type of enemy will drop different mods?

I guess that's nice.

Will all the Corrupted drop the same thing? Or is different for each enemy type?

Can bosses guarantee at least a uncommon, if not rare?

It's frustrating to kill Lech Kril and get a Slash Dash or something.

  • Upvote 16

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