[DE]Rebecca

A most Peculiar workshop.

Recommended Posts

Will these peculiar mods have their own peculiar slots on weapons/frames? I don't think anyone in their right mind is going to sacrifice a mod slot for a way to make flowers grow on enemies.

  • Like 1

Share this post


Link to post
Share on other sites

once again, the hard learned lesson of "Make Your Cosmetics Cosmetic" is making the rounds again at DE, which is a good way to pass the time while we wait for "yes, univac is a game feature that would make sense" and "we nerfed this frame too hard to protect (older warframe) and we goofed"

  • Applause 1
  • Upvote 3

Share this post


Link to post
Share on other sites

I'd like very much for the Peculiar mods be regular mods (ammo drum, serration, etc) with those funny effects attached to them. Maybe make them take more endo to level up, to compensate.

Share this post


Link to post
Share on other sites
1 minute ago, gibibi said:

Because people are too [Narrow Minded].

You're projecting.

4 minutes ago, (PS4)obligatedfool19 said:

why?

For myself? Because it does not fit the mood and the ruins the immersion into the game.

I like the generally somber feel and atmosphere that permeats most of Warframe, it is this feel and mood that got me hooked throughout the years. More silly and meta things such as Octavia's Anthem, Clem or seasonal gear (bunny ears and pumpkins) don't really do the thing for me, but I can get along with it as long as it remains temporary/on the fringes of the main composition.

These mods, however, push it too far. It is a blatant meta thing that is not temporary - these mods will not go away after a month like Bunny Ears. They are here to stay, and they clash too much with the rest of the game. It would be fitting in a more light-hearted or comedic setting, but for WF, they stick out like a sore thumb. WF has a very specific aesthetic and design feel, and these things are easily spoiled by additions that clash with them.

You can do just as much harm by additng too much as by not adding enough. These things looks like they are too much. They do not fit with the rest of the game and should not be there.

  • Like 6
  • Applause 2
  • Upvote 3

Share this post


Link to post
Share on other sites

If the effects can be disabled, then I'm ok with this mods. Really don't want to see the dark world of Warframe full of memes, flowers and rainbows everywhere.

Or theses mods could add effects that are more in line with the game's theme:

-Infested weapons turning the enemy in a infested mass when they get killed

-Corpus weapons desintegrating enemies leaving only a skeleton or goo like Fallout's plasma and laser guns

- Grineer weapons exploding the enemy into pieces in a critical kill.

  • Applause 2
  • Upvote 3

Share this post


Link to post
Share on other sites
15 minutes ago, (PS4)obligatedfool19 said:

why?

Because these gimmicks will fade quickly, then only the trolls will use them, ultimately settling on the most annoying ones.

Rebecca already brought up one that yells something upon its activation, that already hits the top of my list for "most annoying" and they aren't even released yet. While, yes, for initial release they are only using one, when there's one, there will eventually be more.

  • Like 2
  • Upvote 2

Share this post


Link to post
Share on other sites

Adding custom effects to your weapons can be appealing, but why don't start with fiery wave effects or something like Genji's energy dragon for melee? bullet trails or laser beams for firearms? Making flowers grow out of your enemy is quite a bad start to convince people about the potential of these mods.

  • Like 1
  • Upvote 4

Share this post


Link to post
Share on other sites

The peculiar mods should have other effects too to support the cosmetics effects so it wouldn't be useless on weaps with low critical chance for example but with lower effectiveness than other mods since it's cosmetic mods.

 
Edited by Zed1419

Share this post


Link to post
Share on other sites

Warframe Looney Tunes Edition? I really hope there will be an option to turn this stuff off. I really do not fancy warframe becoming a disney cartoon.

  • Like 3
  • Upvote 2

Share this post


Link to post
Share on other sites

I for one cannot wait for these mods.. honestly, 95% of the content doesn't require maxed builds. 1 mod slot to me, isn't a big deal.. as the game is pretty easy. I'd love to take off some mods and use this in fissures to have some fun.

I'm also not one to turn down some humor in this, the repetitive nature of Warframe can be wear one down, adding more laughs is always a good thing in my opinion.

  • Applause 1

Share this post


Link to post
Share on other sites

Normally I try to keep myself from being too negative, but when you say we can't keep certain holiday accessories or certain Tennogen submissions are rejected because they "go against Warframe's art style," keep a bug that makes the Dominion Blade Skin ridiculously huge on the Zenistar because "some players find it fun," and then make this, I can't help but get upset, so I'm going to keep this short:

It's bad enough these are going to most likely dilute the drop table with Khora's parts, but you'd better give us the option to disable these effects so those of us who want Warframe to keep its art style don't have to put up with our immersion being broken by this pathetically late April Fools joke.

Edited by Fukushu
  • Like 1
  • Upvote 6

Share this post


Link to post
Share on other sites
1 hour ago, Synpai said:

How many people currently use the bullet jump mods?

Only the damage type ones have a visual effect by which you can tell if someone in your team is using them.

Also, racers. If you want to know more then look up XandyPants.

Share this post


Link to post
Share on other sites
2 minutes ago, Sean said:

Because these gimmicks will fade quickly, then only the trolls will use them, ultimately settling on the most annoying ones.

Rebecca already brought up one that yells something upon its activation, that already hits the top of my list for "most annoying" and they aren't even released yet. While, yes, for initial release they are only using one, when there's one, there will eventually be more.

then the effects need to change. instead of flowers how about pillers of fire or ghostly hands that pull enemies that you finisher kill in to the ground

Share this post


Link to post
Share on other sites

I think there are more useful and important stuff to spend time and resources on. It is specially concerning when they become part of the drop tables of a new game mode. 

  • Like 3
  • Applause 2
  • Upvote 4

Share this post


Link to post
Share on other sites
9 minutes ago, VisionAndVoice said:

You're projecting.

For myself? Because it does not fit the mood and the ruins the immersion into the game.

I like the generally somber feel and atmosphere that permeats most of Warframe, it is this feel and mood that got me hooked throughout the years. More silly and meta things such as Octavia's Anthem, Clem or seasonal gear (bunny ears and pumpkins) don't really do the thing for me, but I can get along with it as long as it remains temporary/on the fringes of the main composition.

These mods, however, push it too far. It is a blatant meta thing that is not temporary - these mods will not go away after a month like Bunny Ears. They are here to stay, and they clash too much with the rest of the game. It would be fitting in a more light-hearted or comedic setting, but for WF, they stick out like a sore thumb. WF has a very specific aesthetic and design feel, and these things are easily spoiled by additions that clash with them.

You can do just as much harm by additng too much as by not adding enough. These things looks like they are too much. They do not fit with the rest of the game and should not be there.

i meant to reply to this but "then the effects need to change. instead of flowers how about pillers of fire or ghostly hands that pull enemies that you finisher kill in to the ground"

Share this post


Link to post
Share on other sites

If I ever have spare space on a weapon and want to have fun....

...I'll just put in swap speed, so I can quickly swap to my sidearm and delay my reload.

 

Nobody cares about these mods, guys. At least ,not enough to actively farm for them. 

Nobody, NOBODY, is gonna care that you put flowers on your enemies when you crit them. This game is already a visual cluster#*!%, do you really think anyone is going to notice that? You yourselves were barely noticing the effects on stream.

If they really wanted to have a "cosmetic mod" for weapons, just add custom bullet tracers, muzzle flashes etc. I know people really liked that "lotus symbol" muzzle flash on the Dex Sybaris, do more of that?. You have those cool new particle effects, maybe try making bullet tracer effects out of those, so they have varied sparks when they hit the walls. I'd buy that from a player for some plat...

  • Like 1
  • Applause 2
  • Upvote 3

Share this post


Link to post
Share on other sites

A single big flower growing from a dead body would look better.. Those mods probably will be better received and looked at if they are cosmetic animations on guns or enemys deaths.
Example : a mod that when you kill something with explosion damage , this enemy will implode to a single point and then explode in many pieces.

  • Like 1
  • Upvote 1

Share this post


Link to post
Share on other sites

For me personally im a fan of the wackiness and absurdity of it. But im not a fan of veteran players getting put on the shelf. Im far from a veteran but i mean dont they deserve something for the effort and constant grinding in this game. As of right now they make teralysts look like a slice of cake, they blink through sorties and easily grind out primed weapons and frames. I was really hoping this gamemode with its increasing difficulty and it being endless would have more to offer than a mod that wastes a slot. I agree with one of the people above. That if it was like arcanes. Where you placed that peculiar effect in the slot but didnt waste space it would be perfect. But these players deserve a reason to play this or it will end up like the pvp mode. Other rewards havent been mentioned but as of right now i as a novice player am not favoring this reward at all. Im fine with the jokes and laughs it will bring but do not make them, and me, waste mod space on a unnecessary item such as these. Thats it for me hope something positive comes out.

  • Like 4

Share this post


Link to post
Share on other sites

Actually I'm against slots for peculiars.

There's no way DE will give an option to hide them, so, if players won't have to sacrifice a slot in the build...we'll see those mods everywhere.

Today that I haven't seen them yet I say I'm indifferent, but if I should start seeing them 40% of mission I think I would get annoyed.

Considering that this community is not safe from trolls and that I read around people (a minority, luckily) that just do things out to spite others, it could really damage the enjoyment of the game for some.

Dear DE, don't treat this lightly.

Also...I'm upset because there's a workshop about this, and not about archwings or potential hoverbikes on Venus XD

  • Like 1
  • Upvote 4

Share this post


Link to post
Share on other sites

Personal wishlist/2 cents:

- Peculiar Mods use the Zaw Arcane system to be equipped on weapons, rather than the mod system. There's a lot of "must-have damage mods" already eating up space right now I feel and choosing between good looks and combat effectiveness in a game that otherwise separates those two things doesn't feel like a "good choice to make". There's lots of fun tradeoffs to be considered in Warframe, but I don't think this would be one of them.

- design direction changes away from "goofy" and towards effects that feel more Warframe-appropriate cosmetic effects. Like changing the color of elemental effects on melee weapon and its procs to that weapon's energy color, Warframes leaving a trail of infested "moss" (like the stuff right outside Helminth's room) if they're at full HP/Energy, etc.

  • Like 1
  • Applause 1

Share this post


Link to post
Share on other sites

I feel like this should be a cosmetic slot, and with less glaring visuals.  The Dex weapons have Lotus symbol muzzle flashes and that's a nice touch.  The Nukor makes body parts grow grotesquely large, and that suits the weapon's unique microwave beam.  Being able to equip particular peculiars that fit the aesthetics of weapons would be great.

My main problem is visuals getting in the way of me killing things.  Crit flowers on living targets are cute and all, but they're going to visually get in the way of me shooting that dude in the face even more.  Have a single flower grow up out of the corpse of an enemy damaged enough by a bio weapon, or having the corpse burst open and have little (purely visual) larva crawl out would be cool, or dissolving corpses into Simaris particles or creating Suda bursts or getting bloodthirsty-glitchy compliments from Ordis on crit headshots with Cephalon weapons and so on would be far less intrusive and not totally throw aesthetics out the window.

  • Like 2
  • Upvote 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now