I am wondering if each ranged weapon has a natural "Chance to Multishot" proc % that is set like crit chance.
For example the vasto might have a natural 15% chance to multishot while the Kunai have a 5%?
I noticed this the other day when I was leveling up some side arms and I realized that my un-modded vasto multishotted almost as much as my barrel-diffused despair. Then once I put on barrel-=diffusion on my vasto; I was literally multishotting 40% of all my rounds.
This got me to thinking that multishot % varies by weapon and that there is a natural multishot proc base % that exists on all ranged weapons even without the diffusion mods.
I think people may have not noticed because the 2nd shot is hard to see if your not looking for it or expecting it. There is also no yellow text that notifies you when you proc so you really can only tell by the multiple damage numbers that pop up.
Question
ADDpillz
OK,
I hope you understand my question.
I am wondering if each ranged weapon has a natural "Chance to Multishot" proc % that is set like crit chance.
For example the vasto might have a natural 15% chance to multishot while the Kunai have a 5%?
I noticed this the other day when I was leveling up some side arms and I realized that my un-modded vasto multishotted almost as much as my barrel-diffused despair. Then once I put on barrel-=diffusion on my vasto; I was literally multishotting 40% of all my rounds.
This got me to thinking that multishot % varies by weapon and that there is a natural multishot proc base % that exists on all ranged weapons even without the diffusion mods.
I think people may have not noticed because the 2nd shot is hard to see if your not looking for it or expecting it. There is also no yellow text that notifies you when you proc so you really can only tell by the multiple damage numbers that pop up.
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