Meatsikle Posted April 20, 2018 Share Posted April 20, 2018 Has crashed on me the first two times I ran it. Can't use energy disks which really sucks. Link to comment Share on other sites More sharing options...
Kikogodeca Posted April 20, 2018 Share Posted April 20, 2018 The worst thing about this whole situation is that, right now, instead of playing the new mode and having fun, we must NOT play it, and wait for fixes, that can take months in order for this mode to feel the way it should... :/ Link to comment Share on other sites More sharing options...
Anonymoogle Posted April 20, 2018 Share Posted April 20, 2018 #2. PLEASE. Link to comment Share on other sites More sharing options...
Zaelesh Posted April 20, 2018 Share Posted April 20, 2018 At the moment, onslaught is like a worse version of survival. A lot of people i've talked to agree with me and i hope the devs will take my suggestions to heart so this game mode will be enjoyable and worth participating in. Firstly, efficiency needs to go away. It's a bad mechanic that makes this too similar to survival when it's suppose to be more of a battle to the death type mode. That being said, The mobs need to be tougher. at lvl 170, i was annihilating hordes of enemys like they were harmless. With this increase of difficulty, i feel rewards should be altered to match. Every round should give atleast one reward, and the rank you get should effect drop rates. As of now, S rank is meaningless, when it should mean you are among the highest skilled tier of players, and rewards should reflect that. And my final thought is that you should only be allowed 1 life, and the mode ends when everyone is dead. That is my ideal version of onslaught and i would be overjoyed to see the devs implement my ideas. Link to comment Share on other sites More sharing options...
Latiac Posted April 20, 2018 Share Posted April 20, 2018 Every time the portal opened it's been causing crahses to some players, I crashed a good 30 - 40 minutes into this mode... I REALLY hope we get some compensation for this, who knows how many people have been going for incredibyl long times to get a crash and loose everything due to this... Link to comment Share on other sites More sharing options...
AEP8FlyBoy Posted April 20, 2018 Share Posted April 20, 2018 Personally, and it may be too soon to comment, I think that rewards should be 1 per Zone and not 1 per 2 Zones. It's only increasing the duration on the already apparent Relic fest of a grind that we'll be facing. *sigh* Link to comment Share on other sites More sharing options...
lightofzion Posted April 20, 2018 Share Posted April 20, 2018 Just keep crashing constantly. What's going on -_- Link to comment Share on other sites More sharing options...
ZirkonX Posted April 20, 2018 Share Posted April 20, 2018 (edited) Efficiency goes down way too fast in solo mode and it goes down in Co-op plays too... I really hope it gets changed other than that game mode is fun! And some tile sets (mostly grineer and sometimes corpus too) gets less enemy spawns. Hope you look into this Edited April 20, 2018 by ZirkonX Link to comment Share on other sites More sharing options...
DarkOscilator Posted April 20, 2018 Share Posted April 20, 2018 I agree 100% Link to comment Share on other sites More sharing options...
Latiac Posted April 20, 2018 Share Posted April 20, 2018 Onslaught is alright, I DO like the variety we face and different tileset cycles, that was an amazing idea. However, like you mentioned, it feels like a Survival with a bigger reward table and seems like it will die out quickly once people have picked up Khora / Vandal parts... Link to comment Share on other sites More sharing options...
ZirkonX Posted April 20, 2018 Share Posted April 20, 2018 I think everything u mentioned is correct, the efficiency thing is a really big killer to me, i hope they change it to atleast deplete slowly.. at end of eachh zone i keep getting good ranks and good kills and starts the next zone with 30% efficiency remaining... not so good imo Link to comment Share on other sites More sharing options...
LSG501 Posted April 20, 2018 Share Posted April 20, 2018 (edited) Yeah just had it happen to me in a team mission, I was client, got to round 8 and it just went black screen as it was loading. Had to use task manager to shut the game down. I did notice that the conduits were taking longer to 'spawn' than when I was soloing. Lost all my focus and my rewards not to mention my time was wasted, actually we couldn't even get to rotation c rewards (crashed going 7 to 8) so we'll never be able to get khora with this bug... Why this mission type doesn't utilise the same set up as PoE I have no idea, if we can have our rewards saved after each 'section' of a bounty we can have the same setup here after each round or 2 rounds. Edited April 20, 2018 by LSG501 Link to comment Share on other sites More sharing options...
Zaelesh Posted April 20, 2018 Share Posted April 20, 2018 1 minute ago, Latiac said: Onslaught is alright, I DO like the variety we face and different tileset cycles, that was an amazing idea. However, like you mentioned, it feels like a Survival with a bigger reward table and seems like it will die out quickly once people have picked up Khora / Vandal parts... That's something i forgot to mention, The tileset cycle needs to be random. At the moment, You always fight in the same order of tilesets. It gets really repetitive and it can only do good to have the map you play in to be random. Link to comment Share on other sites More sharing options...
LSG501 Posted April 20, 2018 Share Posted April 20, 2018 6 minutes ago, AEP8FlyBoy said: Personally, and it may be too soon to comment, I think that rewards should be 1 per Zone and not 1 per 2 Zones. It's only increasing the duration on the already apparent Relic fest of a grind that we'll be facing. *sigh* Same, even said as much in the megathread. Link to comment Share on other sites More sharing options...
Errodin Posted April 20, 2018 Share Posted April 20, 2018 People throw the word "rework" around like it's birdseed. It has issues that need fixing, and for all you know those can be fixed overnight. Link to comment Share on other sites More sharing options...
geo223 Posted April 20, 2018 Share Posted April 20, 2018 Just now, Zaelesh said: That's something i forgot to mention, The tileset cycle needs to be random. At the moment, You always fight in the same order of tilesets. It gets really repetitive and it can only do good to have the map you play in to be random. if you're playing the elite mode they said it will have the same cycle throughout the week. Link to comment Share on other sites More sharing options...
LSG501 Posted April 20, 2018 Share Posted April 20, 2018 (edited) OK got another 'issue'...crashed in my first team attempt Why aren't our rewards saved at each rotation? The system is already in place with bounties on PoE to save our rewards after each section, why isn't that being utilised on the rest of the star map to contend with game breaking bugs like we have in sanctuary onslaught where it completely crashes the game and we lose all our loot. Edited April 20, 2018 by LSG501 Link to comment Share on other sites More sharing options...
Zaelesh Posted April 20, 2018 Share Posted April 20, 2018 Just now, Errodin said: People throw the word "rework" around like it's birdseed. It has issues that need fixing, and for all you know those can be fixed overnight. I only say rework because my intended changes make it vastly different than originally intended. Link to comment Share on other sites More sharing options...
Aleksi134 Posted April 20, 2018 Share Posted April 20, 2018 Problem is too many relics in there with too high rates. 2 Zones for 1 unradiant relic in the normal mode is not worth my time and effort. Link to comment Share on other sites More sharing options...
Zaelesh Posted April 20, 2018 Share Posted April 20, 2018 1 minute ago, geo223 said: if you're playing the elite mode they said it will have the same cycle throughout the week. But what's the point of that when it could easily just be made random in every play-through? Unless they do it that way for the sake of bug testing or something Link to comment Share on other sites More sharing options...
lightofzion Posted April 20, 2018 Share Posted April 20, 2018 1 minute ago, LSG501 said: OK got another 'issue'... Why aren't our rewards saved at each rotation? The system is already in place with bounties on PoE to save our rewards after each section, why isn't that being utilised on the rest of the star map to contend with game breaking bugs like we have in sanctuary onslaught where it completely crashes the game and we lose all our loot. I know the feeling. Just finsihed my run and crashed 4 times, I lost all my Operator focus affinity. Kind of sucks -_- Lost a bunch of other stuff too Link to comment Share on other sites More sharing options...
geo223 Posted April 20, 2018 Share Posted April 20, 2018 Just now, Zaelesh said: But what's the point of that when it could easily just be made random in every play-through? Unless they do it that way for the sake of bug testing or something They did it because of the leaderboard situation if everyone playing on random cycles how can the be a fair comparison Link to comment Share on other sites More sharing options...
Zaelesh Posted April 20, 2018 Share Posted April 20, 2018 Just now, geo223 said: They did it because of the leaderboard situation if everyone playing on random cycles how can the be a fair comparison Ok that makes sense. Fair enough. I only wish the leaderboards gave something other than publicity. Being #1 in the game should totally give you a few hundred plat atleast. Link to comment Share on other sites More sharing options...
MobyTheDuck Posted April 20, 2018 Share Posted April 20, 2018 IMO, they just need to make it one reward per wave and remove the big tilesets, like Europa and Moon, since enemies always get stuck and cant reach you. Link to comment Share on other sites More sharing options...
mac10smg--Toa_of_Green Posted April 20, 2018 Share Posted April 20, 2018 1 minute ago, Zaelesh said: Ok that makes sense. Fair enough. I only wish the leaderboards gave something other than publicity. Being #1 in the game should totally give you a few hundred plat atleast. Ha, nice joke. You do realize that DE would never do something like that, right? Link to comment Share on other sites More sharing options...
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