TezeretFoxtrot Posted August 13, 2013 Share Posted August 13, 2013 so now we have shred for rifles, +30% fire rate at max rank, summing up to 90% with the addition of a max rank speed trigger and none of these mods works on flux rifle... why? being it continous, it already ticks at the highest speed possible? make it tick for more then, if any together with multishot, fire rate is one of the most valuable bonus for any automatic gun, because it increases damage dealt in a multiplicative way. this means that +20% fire rate on any auto gun directly translates in a bold 20% DPS increase. the drawback is of course 20% faster ammo consumption, but that is a price worth paying for a faster kill in dire situations TL;DR -> fix fire rate mods not working at all on flux rifle, pls Link to comment Share on other sites More sharing options...
jmthebigman Posted August 13, 2013 Share Posted August 13, 2013 (edited) shred still useful. that puncture will shred groups :P edit: flux (in this case) = electricity which travels almost at the same speed of light. so i think thats why it doesnt effect it. Edited August 13, 2013 by jmthebigman Link to comment Share on other sites More sharing options...
Chris9428 Posted August 13, 2013 Share Posted August 13, 2013 Firerate mods work on Flux Rifle, you just can't really see it as good as with other rifles. Link to comment Share on other sites More sharing options...
Vurtney Posted August 13, 2013 Share Posted August 13, 2013 Seeing how Flux benefits the most from puncture mods, it's a trade off. I would love to see a 90% speed increase but the gun is strong as it is with the right mods. Link to comment Share on other sites More sharing options...
TezeretFoxtrot Posted August 13, 2013 Author Share Posted August 13, 2013 (edited) dont bring lore and physics into this please, neither belong here puncture is great, true, but not for any mission. only a few defense maps allow for full exploitation of puncture, and void one is not one of them. in fact except infested, all enemies try to get to cover, scattering and negating the 'two or three in a row' kills and by all means it is not a good reason to not have some mods apply to this weapon. we had metal auger and speed trigger before shred came out, and still then 0.6 puncture was situational but still useful, while speed trigger would have been great but never worked. new shred and metal auger cap a 1.8m of penetration, very good, and 90% total fire rate still does not apply it has to be fixed, otherwise state it in the mod description so no one gets fooled Firerate mods work on Flux Rifle, you just can't really see it as good as with other rifles. negative, with that 90% fire rate, ammo consumption is still 10 per sec, and it takes the same time to take down bullet-sponge-kril on exta, so neither damage is boosted. it does not work, go find out yourself before posting conjectures please Edited August 13, 2013 by TezeretFoxtrot Link to comment Share on other sites More sharing options...
drunkpunk222 Posted August 23, 2013 Share Posted August 23, 2013 Speed trigger not work on flux :( Link to comment Share on other sites More sharing options...
AngelGuardcc Posted August 23, 2013 Share Posted August 23, 2013 why would you want to make a lazer go even faster? want to create a black hole o_o ? Link to comment Share on other sites More sharing options...
ChaoticVice777 Posted August 23, 2013 Share Posted August 23, 2013 (edited) why would you want to make a lazer go even faster? want to create a black hole o_o ? With fire rate mods, the laser won't go faster, but the ammo consumption and DPS would increase: Take the base 200 damage per second (20 damage per tick, 10 ticks per second). With a maxed Speed Trigger and Shred (+90% fire rate), you would have 380 damage a second (20 damage per tick, 19 ticks per second). Correspondingly, ammo consumption increases by 90%, which means the clip will only last 5.263 seconds instead of the base 10 seconds (100 ticks/540). Edited August 23, 2013 by ChaoticVice777 Link to comment Share on other sites More sharing options...
Hitexh Posted August 23, 2013 Share Posted August 23, 2013 I NEED CONFIRMATION. When flux rifle user is not the host of the game: 1. Elemental mod doesnt stacked. only ice can show the effect. 2. Hammer shot doesnt work, only vital sense works 3. Point strike doesnt work, (or maybe no working as good as host) I also need confirmation for bane of grinneer/infested/corpus, whether they are better than elemental mod? Link to comment Share on other sites More sharing options...
Tei_S Posted August 23, 2013 Share Posted August 23, 2013 (edited) shred still useful. that puncture will shred groups :P edit: flux (in this case) = electricity which travels almost at the same speed of light. so i think thats why it doesnt effect it. In this case, its more related to either light, or magnetic fields. If the beam is a laser, then we're dealing with a flux of light. Flux of light through an area is what we define as luminosity. Light also travels, well... at the speed of light. If the beam is a coherent plasma, then it would have to be contained and projected magnetically. The flow of any charge (i.e., electricity) causes a magnetic field around it, causing a change in magnetic field strength and thus magnetic flux. Since plasmas are electrically charged (plasma is made up of ions, remember) it is carried along by magnetic forces caused by the field in a circular pattern unless it exits the field (i.e., as a beam). So, in scenario one, a speed trigger mod on its own doesn't make much sense unless you consider it to be increasing the amount of laser light outputted per second. In scenario two, you could consider the mod as increasing the strengths of the magnetic fields, causing the plasma to travel faster inside the weapon, and thus causing the plasma to also exit the weapon with greater speed. So the effect of the mod is consistent with science, in a way. Just in a different way, that isn't necessarily actual fire rate. Sorry to get that much into it, I tend to think about this kind of thing way too hard :P Edited August 23, 2013 by DroppedaBeat Link to comment Share on other sites More sharing options...
Archon357 Posted August 23, 2013 Share Posted August 23, 2013 In this case, its more related to either light, or magnetic fields... ... tend to think about this kind of thing way too hard :P It's not a laser. Laser beams are made of light, and light doesn't magically stop after 25 (30?) meters. Even if it went into a non-visible spectrum by some high-tech fictional gizmo's influence (which would make you wonder why they bothered with it xD), it would still have a noticeable effect even as infra-red or ultra-violet EM waves. It also takes a little time to reach full length, and that wouldn't be happening with a laser either. If we take the definition of "flux" being "rate of flow of a property per unit area", and notice that the beam does in fact (relatively) slowly extend from the gun, then the "fire-rate" could easily just be "rate". Or, as previously mentioned, flow. Speed Trigger could then influence the rate of emission of whatever-the-heck the Flux Rifle emits, thus achieving a more dense, albeit more energy-or-whatever-the-ammo-is demanding beam. I know, I know, it's all just yammering and "it's a thousand years in the future" and "it's sci-fi anyway" and "it's just a game, don't look for logic" etc. etc. I don't think the Flux Rifle needs a fire-rate increase, per se. It already spends ammo like hell, and I'm satisfied with the output as-is. The Shred mod is definitely worth it, given the cost and effect compared to Metal Auger, and I'm keeping it on my rifle for sure, with or without the effect of the fire-rate part of it. Link to comment Share on other sites More sharing options...
Hipolipolopigus Posted August 23, 2013 Share Posted August 23, 2013 Fire Rate isn't necessary on the FR. Why complain about it, though? Use those mod points for something else like Ammo Drum if you haven't slotted it in already. Link to comment Share on other sites More sharing options...
ValhaHazred Posted August 23, 2013 Share Posted August 23, 2013 shred still useful. that puncture will shred groups :P edit: flux (in this case) = electricity which travels almost at the same speed of light. so i think thats why it doesnt effect it. I'm not going to get into the is-it-a-laser question (personally I think its plasma in a thin containment field, like a very large light saber), but it definitely isn't lightning and lightning doesn't travel anywhere near the speed of light. If it's intended to be be electrical in nature why does it deal S.Blade damage instead? Lightning travels anywhere from 50 km/s to 400 km/s, light travels at 670 km/s. Link to comment Share on other sites More sharing options...
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