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Beasts of the Sanctuary: Hotfix 22.18.2


[DE]Megan

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Beasts of the Sanctuary: Hotfix 22.18.2

Sanctuary Onslaught Changes & Fixes:

  • Conduits now automatically closes in 30 seconds after spawning. If you take too much of your sweet time getting to the Conduit, you will be auto-extracted with your spoils intact. This is also our intended extraction mechanism for those who do not wish to go on - simply stay behind! 
  • Improved Infested spawns by adding more spawn points in the Onslaught Derelict tile (most commonly encountered in Zone 17 of this week's Elite Rotation).
  • Improved numerous enemy spawns to Onslaught Asteroid tiles.
  • Removed an Infested Corpus tile and Orokin Tower tile that contained unremovable spoils in Sanctuary Onslaught. 
  • Removed a white bar in the End of Mission screen for Sanctuary Onslaught summary under the "TOTAL" panel.
  • Fixed a crash that could occur when joining an Onslaught in progress. 
  • Fixes towards players getting a white screen after jumping through a Conduit.
  • Fixed dark Warframe lighting when standing on broken platforms in the beginning Onslaught room before you enter the Conduit.
  • Fixed very dark lighting in the Orokin Derelict Onslaught tile. 
  • Fixed Sanctuary Onslaught total wave score showing incorrect value after the first two zones.
  • Fixed Sanctuary Onslaught music not playing for Clients.

Fixes:

  • Fixed a crash for Clients related to casting Khora's Strangledome.
  • Fixed a crash if you Alt-F4 with split-second precision when joining a mission.
  • Fixed script error when trying to trade Blooming Peculiar Mod.
  • Fixed Clients suffering from a desync issue if a Host Migration occurs in the Plains. This resulted in oddly unaligned water, enemies, etc.
  • Fixed script error when casting Frost’s Snow Globe inside another invulnerable Snow Globe to stack them.
  • Fixed Clients rejoining a session not having their Sentinel spawn.
  • More fixes towards wonky looking stretched APEX particles, mostly seen with the Jat Kittag.
  • More fixes towards the Hystrix not leaving behind ‘quill’ holes when shooting surfaces.
  • Fixed some water colors that were appearing a bit green.
  • Fixed Rabvee playing the wrong hit effect sounds.
     
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5 minutes ago, [DE]Megan said:

Removed an Infested Corpus tile and Orokin Tower tile that contained unremovable spoils in Sanctuary Onslaught. 

Context for this? Does this include that Pyramid tile from the Orokin Tower?

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5 minutes ago, Galehann said:

Thanks ! :D

Much love for the sanctuary onslaught, amazing new gamemod, I'm loving it !

Anyway, would it be possible to get some sort of extraction to leave whenever we want to ?

Imao did you read the patch notes

 

5 minutes ago, [DE]Megan said:

Conduits now automatically closes in 30 seconds after spawning. If you take too much of your sweet time getting to the Conduit, you will be auto-extracted with your spoils intact. This is also our intended extraction mechanism for those who do not wish to go on - simply stay behind! 

 

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5 minutes ago, Galehann said:

Anyway, would it be possible to get some sort of extraction to leave whenever we want to ?

 

6 minutes ago, [DE]Megan said:

Conduits now automatically closes in 30 seconds after spawning. If you take too much of your sweet time getting to the Conduit, you will be auto-extracted with your spoils intact. This is also our intended extraction mechanism for those who do not wish to go on - simply stay behind! 

This

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7 minutes ago, [DE]Megan said:

Conduits now automatically closes in 30 seconds after spawning. If you take too much of your sweet time getting to the Conduit, you will be auto-extracted with your spoils intact. This is also our intended extraction mechanism for those who do not wish to go on - simply stay behind! 

Thank you

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