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Crypta- Hidden in plain sight


ljmadruga
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This is my second go at a hacker type warframe. Without further ado,

Lets get to it

 

Stats at Max

Shields: 270

Health: 300

Armor: 65

Sprint Speed: 1.1

Energy: 225

 

Passive: Traceless: Crypta gains a bonus 5 seconds when hacking terminals. In addition to that, all corpses of enemies she has killed will disappear instantly.

Ability 1: Enigma (25)

Crypta targets an area and overloads a targets mind within 5m with signals dealing 50 electricity damage. Afterwards, the target will fall asleep for 15 seconds. When the duration expires, the targets will be unalerted. This ability can also be used to instantly hack terminals and toggle alarm states.

Ability 2: Breach (50)

When cast, the next time Crypta hacks a terminal, she will be able to teleport to any terminal on the map. This does not include the data terminals inside spy vaults if they have not been hacked. When she hacks a terminal after this ability is cast, she is prompted with a UI of the current tile and all tiles connected to it 3 times over, which is affected by power range. The UI will only last for 10 seconds. After a console is chosen, she drains an additional 25 energy per 1 tile skipped, affected by efficiency and strength respectively.

Ability 3: Encrypt (75)

Crypta selects a target within 15m and stores its data as a UI widget just above the ability bar. This does not cost energy. Holding the ability key will drain energy and allow her to transform into the selected target for 20 seconds. Targets can include enemies, allies, and storage crates. Targets that see her transform will attack her. Targets will also still attack her if she does not disguise herself as a member of the proper faction. Performing an action that the target cannot perform will break the disguise. Crypta can transform from one target to another without reverting to her normal form. This will refresh the duration.

When disguised as an enemy, Crypta replicates their weapons and security clearances. Automated defenses will ignore her presence. Enemies will have a 100% chance of not seeing through the disguise (strength) when they are within 5m of Crypta, which is inversely affected by range. Crypta can perform all of her abilities while disguised as an enemy, but if another enemy sees her perform her abilities while disguised, the enemy will attack her.

When disguised as another warframe, your base stats, powers, and cosmetics will replicate that of the target's. The powers will be affected by Crypta's mods. Holding the ability key will revert Crypta back to her normal form*.

When disguised as a storage crate, any action involving motion will break the disguise. She can still perform all of her abilities, but she cannot be detected by any means.

Scanned enemies can be preloaded for this ability from the appearance tab.

Ability 4: Blackout (100)

When she hacks a terminal after this ability is cast, Crypta will bring all tiles within her affinity range to total darkness for 12 seconds. She can refresh the duration by pressing the ability key without needing to hack another terminal.

Enemies caught in the darkness will not be able to see further than 3m, inversely affected by range. Enemies will attempt to run towards the nearest light sources on the map.

Casting Enigma on a terminal while blackout is active will lock down the tile Crypta is on for the remaining duration. Allies can still move through doors freely while this lockdown is active. If Crypta is Encrypted while Blackout is active, enemies will no longer be able to see through her disguise. She can also transform freely without risking detection while blackout is active.

*At the current time, no warframe has a 3rd ability that requires holding down the ability key

Edited by ljmadruga
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I read this while passing through on the forums and i already want this to exist.
only one question, if you perform a lock-down how do the enemies react to it from outside the range when a door is locked? do they just ignore it or do they attempt to enter the room?

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1 minute ago, ShadowedLight said:

I read this while passing through on the forums and i already want this to exist.
only one question, if you perform a lock-down how do the enemies react to it from outside the range when a door is locked? do they just ignore it or do they attempt to enter the room?

The idea is that other players can enter and exit tiles as they please, but not Crypta. The lockdown has to be lifted if she wants to move from tile to tile.

Or, she can make use of her teleport.

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