Zeroxin Posted April 25, 2018 Share Posted April 25, 2018 Would have prefered the high lvl mobs, but ok. Link to comment Share on other sites More sharing options...
ReyaXZy Posted April 25, 2018 Share Posted April 25, 2018 Good job keep it up :) Link to comment Share on other sites More sharing options...
Lahared Posted April 25, 2018 Share Posted April 25, 2018 2 minutes ago, Hyohakusha said: Seriously, was 99% of the feedback thread just ignored? And the lato's still at 2%? Yep! Did you expect any less? Link to comment Share on other sites More sharing options...
Navindal Posted April 25, 2018 Share Posted April 25, 2018 Still no fix for host migration=all progress lost? I guess I will skip playing this mode, it's a waste of time as it is. I have tried it 6 times so far, only twice I came out with my rewards and focus, rest was lost due to bugs/crash/host migration failing. Link to comment Share on other sites More sharing options...
BusyOscar Posted April 25, 2018 Share Posted April 25, 2018 Still can't link the new Zaws, and the conduit sometimes takes YEARS to spawn. Link to comment Share on other sites More sharing options...
Sean Posted April 25, 2018 Share Posted April 25, 2018 Hey look, the decent items now have an even less chance of dropping and there's more fodder relics.... amazing fix there. /s Quote Way too many relics These aren't rewards "for" veterans, just more relic fodder that only dilutes the drop table Should have been "X% for ANY Relic of Y Tier" not individual percentages for each relic that only hurts the drop table Not enough enemies At a certain point, you're just waiting there for enemies to spawn, then you run out of efficiency even though there's nothing you could've done Wouldn't it make more sense for a HIGHER EFFICIENCY to SPEED UP the timer? Sentinels don't respawn Considering everything is supposed to "refresh" per wave, sentinels stay dead 4 hours ago, Sean said: Why not any of the below items? Arcanes (So they are no longer locked behind one mode) Kuva Nitain Extract Forma Orokin Catalyst Orokin Reactor Each of those would actually give a reason to go back to Onslaught instead of just more relic fodder. Link to comment Share on other sites More sharing options...
Boboberto Posted April 25, 2018 Share Posted April 25, 2018 Quote Efficiency Stimulus spawns will not appear beyond Zone 15 in either Onslaught mode. So, they will not spawn when it starts to be useful? Thanks, DE. Link to comment Share on other sites More sharing options...
Acersecomic Posted April 25, 2018 Share Posted April 25, 2018 11 minutes ago, [DE]Megan said: Beasts of the Sanctuary: Hotfix 22.18.7 Changes: Quill Onkko has added a Cetus Wisp to his Offerings in Cetus. These can be purchased with Quill Standing for Architect level Tenno. One Cetus Wisp costs 10.000 STANDING! TEN THOUSAND! ARE YOU FKIN KIDDING ME?! It's a typo, right? 10.000!!!!!!!!!!!!! I think paying 200 plat for a single forma blueprint is a better deal than TEN THOUSAND Quills standing. Link to comment Share on other sites More sharing options...
Knowmad762 Posted April 25, 2018 Share Posted April 25, 2018 Thanks for the update. I appreciate all the work y'all are doing on this new mode. 8 minutes ago, [DE]Megan said: Certain Onslaught tiles now have a 20% chance of having an environmental hazard. This is new. I can only pray to RNGsus that does not mean tiles will spawn with radiation hazards. Radiation is aggravating enough in sorties, can only imagine it would be worse in this mode where AOE damage is pretty much meta. Link to comment Share on other sites More sharing options...
-skimmer- Posted April 25, 2018 Share Posted April 25, 2018 6 minutes ago, PoisonHD said: I mean, if you read the thread the enemies are going to have normal health now, not 1/8th. oh, missed that one. Thanks. Link to comment Share on other sites More sharing options...
SkgNovaLover Posted April 25, 2018 Share Posted April 25, 2018 is hosting change crash or mission finished issues fixed? :) Link to comment Share on other sites More sharing options...
Evhel Posted April 25, 2018 Share Posted April 25, 2018 14 minutes ago, [DE]Megan said: Braton Vandal Stock (2.46%) Braton Vandal Blueprint (2.01%) Lato Vandal Barrel (2.46%) Peculiar Bloom (2.46%) Did you really lower the already ridicoulous drop rate of the actually useful items? This must be a joke [pre nerf: Braton Vandal Stock (3.16%)Braton Vandal Blueprint (2.01%)Lato Vandal Barrel (3.16%)Peculiar Bloom (3.16%)] Link to comment Share on other sites More sharing options...
God.Of.Control Posted April 25, 2018 Share Posted April 25, 2018 3 minutes ago, Feltal said: I say remove all the neo relics from rotation C and make them axi. They're worried about making it too rewarding but they're far from it right now lol. i agree but atleast we have them droppable now amirite? Link to comment Share on other sites More sharing options...
Urlan Posted April 25, 2018 Share Posted April 25, 2018 5 minutes ago, Hawkeye said: not really sure about this one guys 10k is a bit much for one wisp, still I guess its something? Link to comment Share on other sites More sharing options...
Brynslustafir Posted April 25, 2018 Share Posted April 25, 2018 You didn't ACTUALLY fix the host migration bug. I'm still losing all of my rewards in most of my runs. Link to comment Share on other sites More sharing options...
Tenno.Rukasu Posted April 25, 2018 Share Posted April 25, 2018 11 minutes ago, [DE]Megan said: Elite: Lowered Specimen level ranges, with Zone 1 starting at level 60-70 and reaching a max of level 150-180 once you hit Zone 15 (instead of Zone 10). Elite: Removed additional Damage Multiplier for higher level Specimens. Enemy level scaling fast was so fun. Guess wasn't for everyone. Link to comment Share on other sites More sharing options...
Firetrucksrule Posted April 25, 2018 Share Posted April 25, 2018 7 minutes ago, [DE]Megan said: Sanctuary Onslaught Balance Changes: Player experiences and data determined that enemy scaling was broken and not consistent with game modes outside of Onslaught. A more descriptive and in-depth read can be viewed here: https://forums.warframe.com/topic/950011-sanctuary-onslaught-difficulty-changes/ Elite: Lowered Specimen level ranges, with Zone 1 starting at level 60-70 and reaching a max of level 150-180 once you hit Zone 15 (instead of Zone 10). Elite: Removed additional Damage Multiplier for higher level Specimens. Efficiency drain ramps up more aggressively between Zones 10-20 in either Onslaught mode. Efficiency Stimulus spawns will not appear beyond Zone 15 in either Onslaught mode. I can't help but feel you guys are missing the mark on every one of those changes. Enemies should level up more aggressively without a level cap to mirror survival mode more. The mode should increase in difficulty with the enemies more so than with the efficiency. Making Elite onslaught easier is the exact opposite of the challenge mode you've been promising vets, I can't help but feel that today;s change is unilaterally in the opposite direction of where this should be heading. Link to comment Share on other sites More sharing options...
HaloblackopsTenken Posted April 25, 2018 Share Posted April 25, 2018 Range! Khora need more range :v Link to comment Share on other sites More sharing options...
Mudfam Posted April 25, 2018 Share Posted April 25, 2018 18 minutes ago, [DE]Megan said: Efficiency drain ramps up more aggressively between Zones 10-20 in either Onslaught mode. Efficiency Stimulus spawns will not appear beyond Zone 15 in either Onslaught mode. 10 pages of everyone without exception telling you this is a terrible idea and you just go ahead and do it. Just why? Not to mention enemy spawns are completely broken right now anyway and you can't even get to zone 20 under normal conditions. Hopefully this actually got fixed, though the last claim of a fix was false. And the host migration mega fail? That's just an accepted thing now is it? This makes absolutely no sense at all. Who are you and what did you do with DE? Link to comment Share on other sites More sharing options...
AvPCelticPredator Posted April 25, 2018 Share Posted April 25, 2018 13 minutes ago, [DE]Megan said: Quill Onkko has added a Cetus Wisp to his Offerings in Cetus. These can be purchased with Quill Standing for Architect level Tenno. Finally something good. Link to comment Share on other sites More sharing options...
wanning Posted April 25, 2018 Share Posted April 25, 2018 Hotfix hit while I was in Elite Onslaught, we had just got the Braton Vandal Blueprint and extracted, when I got back to the orbiter the rewards changed and I lost the blueprint. RIP me :( Link to comment Share on other sites More sharing options...
CortiWins Posted April 25, 2018 Share Posted April 25, 2018 vor 9 Minuten schrieb [DE]Megan: Beasts of the Sanctuary: Hotfix 22.18.7 Removed the Rank 30 Warframe requirement from Sanctuary Onslaught - remains a requirement for Elite Onslaught. So tomorrow when i log in, i will see a lot of groups failing because players are level 0 with one level 0 weapon equipped, expecting a banshee to carry them. Link to comment Share on other sites More sharing options...
Heatnix. Posted April 25, 2018 Share Posted April 25, 2018 Really need to wait on Khora to get some love here. She's absolutely underwhelming right now... How can they mess up a whip character? She has a whip! The possibilities are amazing but Khora managed to disappoint entirely. Link to comment Share on other sites More sharing options...
LuinCeltchar Posted April 25, 2018 Share Posted April 25, 2018 That Synthetic Eidolon Shard drop rate slightly worries me. I have no need of focus, and if they're anything like real Eidolon Shards you can't even sell them for credits. Link to comment Share on other sites More sharing options...
Neith7 Posted April 25, 2018 Share Posted April 25, 2018 Certain Onslaught tiles now have a 20% chance of having an environmental hazard. Please no it’s bad enough getting rad hazards on sorties and dealing with trolls team killing Link to comment Share on other sites More sharing options...
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