SinergyX Posted April 27, 2018 Share Posted April 27, 2018 My bed was calling.. i turned it off. Link to comment Share on other sites More sharing options...
Kareekoe Posted April 27, 2018 Share Posted April 27, 2018 Still need to fix the Rotation C reward bugging out and not being rewarded like its supposed to, i made a bug report on that, sad thats not in this fix, maybe next fix though. Link to comment Share on other sites More sharing options...
Leodegrance Posted April 27, 2018 Share Posted April 27, 2018 I'm very happy to see that this update came out today so we can enjoy over the weekend. I'm looking forward to playing Khora's changes. Great job taking the feedback and running with it guys/gals. Link to comment Share on other sites More sharing options...
LSG501 Posted April 27, 2018 Share Posted April 27, 2018 so no khora drop rate changes... Link to comment Share on other sites More sharing options...
xXDeadsinxX Posted April 27, 2018 Share Posted April 27, 2018 Sigh, Khora’s 4 is still disappointing. Link to comment Share on other sites More sharing options...
GTG3000 Posted April 27, 2018 Share Posted April 27, 2018 Eee, Scott listened to my suggestion for Khora! I choose to feel validated. Good job! Link to comment Share on other sites More sharing options...
Grimmstyler Posted April 27, 2018 Share Posted April 27, 2018 Venari should have came with a Cloaking ability for stealth.. Like a Huras Kubrow Link to comment Share on other sites More sharing options...
Yulfan Posted April 27, 2018 Share Posted April 27, 2018 Well, RIP the armor passive. Too bad not be able to keep it. I really don't understand why Venari has to be here specifically as a passive. She is supposed to be part of Khora, in symbiosis. She is "there", simply. It would not have been the first to have a specificity that is not clearly specified : Le 26/04/2018 à 23:14, nickcurcurato a dit : Right. There are frames with "hidden" passives. Nidus's health regen isn't mentioned but he has it. Inaros's lifesteal on stealth melee also isn't mentioned. Link to comment Share on other sites More sharing options...
Karixolu Posted April 27, 2018 Share Posted April 27, 2018 If some numbers were upped on StrangleDome. It might be somewhat useable. As it stands, base 5m Radius is utter trash, sorry to say. The Dmg is okay, especially since the fact her 1 can dmg. But the biggest weakness Venari has is the poor pet AI. I decided to test Khora out with two kavats, 4 Forma each, max Maul, and Bite, Swipe too. Even though it was level 18 enemys, and while they'd 1 shot them most of the time. It took them around 4 seconds on average to actually FIND the target that was 3m away, shooting me. In addition, Venaris 'heal' mode seems very finicky. I'm sitting on 200 HP, while shes running around killing. Only after I'm stood still for 5 seconds, and she's now beside me. It takes her ANOTHER 3 seconds for her to start healing me. An enemy pops up, i'm at 450/1200, and she leaves me to go kill it. Link to comment Share on other sites More sharing options...
zAph. Posted April 27, 2018 Share Posted April 27, 2018 that new buzzword "bite-sized" Link to comment Share on other sites More sharing options...
Rinslaughter Posted April 27, 2018 Share Posted April 27, 2018 16 minutes ago, [DE]Megan said: Peculiar Bloom will now spawn a max of 5 flowers per target. Flowers so beautiful they hurt ya perf. welp now i have zero reason to want to try and find this mod. Link to comment Share on other sites More sharing options...
.i.Christian. Posted April 27, 2018 Share Posted April 27, 2018 Aumentar a porcentagem dos drops da Khora e das Vandals nada , e retirar reliquias de drop tambem , isso é uma vergonha de drop.. Link to comment Share on other sites More sharing options...
bandigood Posted April 27, 2018 Share Posted April 27, 2018 still no fix for Link to comment Share on other sites More sharing options...
calliph0re Posted April 27, 2018 Share Posted April 27, 2018 so uh chat machine still broke, pls fix Link to comment Share on other sites More sharing options...
Cradicias Posted April 27, 2018 Share Posted April 27, 2018 Tennogen when? Link to comment Share on other sites More sharing options...
Karixolu Posted April 27, 2018 Share Posted April 27, 2018 1 minute ago, Rinslaughter said: welp now i have zero reason to want to try and find this mod. Why? You mean you wanted to become a victim of the Amprex wielding Nova, and have 1000 flowers on every enemy in a 13m radius? Link to comment Share on other sites More sharing options...
JonesmanThe64th Posted April 27, 2018 Share Posted April 27, 2018 Still wishing we could see a change in how focused is gained. But thanks for the fixes and tweaks! Though Onslaught gave me an idea for focus gains... what if every time we grab a transference orb in a single mission... we get a stacking multiplier on our focus gain? Just a thought. Link to comment Share on other sites More sharing options...
mohali892 Posted April 27, 2018 Share Posted April 27, 2018 19 minutes ago, [DE]Megan said: he Daily Focus limit has been increased based on the formula (will be in effect after the daily reset): 250,000 + (Mastery Rank * 5,000) pls make it 500,000 instead it will make veterans happy also thanks for your hardwork DE your one of the best DEvs ever in the industry so keep up that qulity of yours i wish you best of luck Link to comment Share on other sites More sharing options...
iGoPostal Posted April 27, 2018 Share Posted April 27, 2018 20 minutes ago, --Q--Dioxety said: Focus changes look nice, Onslaught changes are an improvement. Khora i believe needs to have full ability reworks rather then slight adjustments. I just don't see this being enough to make her good. She should have had an Exalted whip like she was planned. I have to agree, she still seems far to weak to use her at the moment. Link to comment Share on other sites More sharing options...
X1TerroR1X Posted April 27, 2018 Share Posted April 27, 2018 Give us rewards after evey zone Link to comment Share on other sites More sharing options...
-Taps- Posted April 27, 2018 Share Posted April 27, 2018 damn, i really liked my enemies looking like flower bouquet. but yeah, performance is more important. how far could the meshes be optimized from how they are right now tho? good work you all, thanks for listening and fixing stuff! p.s. maybe a maximum of loaded flowers at any given time would be neat, if that is an option. Link to comment Share on other sites More sharing options...
Nani Posted April 27, 2018 Share Posted April 27, 2018 Magnificent. Magnificent utz. Link to comment Share on other sites More sharing options...
Geraion Posted April 27, 2018 Share Posted April 27, 2018 22 minutes ago, Jester. said: Yay! Though wish we got the exalted whip :c We don't need to make so many exalted weapons. At some point they're gonna be dime a dozen... Link to comment Share on other sites More sharing options...
brodlords23 Posted April 27, 2018 Share Posted April 27, 2018 hey but no fixed the kavat and kubrow respawn when u die and they are still alive Link to comment Share on other sites More sharing options...
MrRabbitIV Posted April 27, 2018 Share Posted April 27, 2018 Please remove the dumb mechanic that removes your buffs/abilities/combos whenever you go through a conduit in SO/ESO. It just makes the gamemode seem the opposite of what you're trying to make it. DE, you're trying to make it a quick way to get to endgame gameplay with the elite onslaught, but with the mechanic that removes all your buffs and combos, it removes that goal. Link to comment Share on other sites More sharing options...
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