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[DE]Rebecca

Hotfix 9.5.3

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don't understand why second weapons actually are stronger then primary weapons, that should be changed.

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Hotfix 9.5.3:

 

Fix for “Reputation” UI appearing in defense missions.. more on that later!

Hooray!

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I appreciate the un-nerf to Shocking Touch, but it still does not fix what was done. And with Focus Energy available, Shocking Touch is useless. 60% Electrical Damage for 11 mods points, vs 60% Electrical Damage *and* +40% Charge Speed for 9 mod points.  Kind of a no-brainer, imho...

 

[EDIT: fixed mod name... wrong elec mod... :o ]

Edited by Thunder_Chief

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No fixes to bosses dropping no blueprints for 20+ runs in a row?

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Thanks Rebecca important fixes.!!

 

 

Hotfix 9.5.3:

 

Additions:

Corpus Void Keys are sellable for 1500 Credits.

Added hacking consoles to locations in Settlement tileset that users could be locked in.

                     

Changes

 

Improved blueprint drop rates for Phobos boss fight.

More loot table changes! All enemies now have a chance to drop Fusion Cores.

Chat window tweaks to assist in readability of chat on bright levels (White text on Sand was problematic).

Tweaks to Grineer Hellion animations and movement.

Rollers have been removed from Grineer Settlements. The Grineer need to make up their mind!

Hand Positions on several weapons have been tweaked.

Kril And Vor have gone through endurance training and no longer attack and fear Sand Skates.

Reduced spawn rate of enemies on prison for Settlement Capture mission.

Buff to pistol Armor Piercing mod.

Buff to melee electrical damage mod: up to 10% from 5%.

 

Fixes

 

Fix for objective marker sometimes not appearing for Spy missions in Corpus Outpost.  

Fixed Trinity blueprints dropping from Grineer Commanders.

Fix for Lech Kril sometimes becoming invincible when fighting him.

Fix for Sand Skate repeating his taunt animation.  

Fix for credit booster not applying to end-of-match reward.

Fix for missing ceiling texture in settlement.

Fix for floating container in settlements.

Fix for Color Picker UI menu becoming unstable after “double clicking”

Fix for the Miter’s holster position.

Fix for “Reputation” UI appearing in defense missions.. more on that later!

Various settlement map bug fixes.

Crash fixes.

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Ammo scavenger auras havent worked in months. thos need fixes too.

 

Banshee sonar has glitches as well.

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Were there any changes to the loot tables regarding the Rush Mod or blueprint drop rates from bosses like Tyl Regor(?)?  I was just curious because I do not seem to be able to find more rush mods and was curious if it is tied to certain rank ranged missions now.  If there's a section or thread that already discussed this do you have a link to it?

 

Thanks

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Sad thing is I actually liked that blueprints were dropping from commanders. If every special enemy from every faction drop blueprints for special weapons/items/etc, it would make it much more rewarding to run through the regular levels in my opinion :3

Edited by Ninjaman999

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No fixes to bosses dropping no blueprints for 20+ runs in a row?

oh... i was hoping this would get fixed with the 9.5.3..

oh well, Thanks anyway. x)

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so i can sell my remaining Corpus Void Key Bp at all its stuck there...

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Rollers have been removed from Grineer Settlements. The Grineer need to make up their mind!

Buff to pistol Armor Piercing mod.

Buff to melee electrical damage mod: up to 10% from 5%.

tumblr_m9605dLjOS1rt6jnqo1_500.jpg

i agree

 

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thank you, you made ​​a very good work, go on like this, thank you again for his patch to correct.

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I dont know if its just me or not but Lech Kril hasnt been dropping any systems for about 4 days i believe and since the fix on kril hasnt dropped any blue prints at all. if some one has gotten the systems would be great to just know he isnt broken

 

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