Kokuen Posted February 12, 2013 Share Posted February 12, 2013 (edited) and first time ever I'm stuck at "Checking for updates..." :( oh was about to say I'm stuck as well but it started moving -.- Edited February 12, 2013 by Kokuen Link to comment Share on other sites More sharing options...
FlanShark Posted February 12, 2013 Share Posted February 12, 2013 Nice fixes. Cruel to get my hopes up for update 7, but nice fixes :3 Link to comment Share on other sites More sharing options...
--Sensei-- Posted February 12, 2013 Share Posted February 12, 2013 was gram or dual heat sword ninja fixed in this update? or will it be in the next fix/update? Link to comment Share on other sites More sharing options...
Renan.Ruivo Posted February 12, 2013 Share Posted February 12, 2013 was gram or dual heat sword ninja fixed in this update? or will it be in the next fix/update? Amen. Link to comment Share on other sites More sharing options...
Granite Posted February 12, 2013 Share Posted February 12, 2013 What happened? It's alot laggier now, before I didn't even lag. Link to comment Share on other sites More sharing options...
AlienShoe Posted February 13, 2013 Share Posted February 13, 2013 was gram or dual heat sword ninja fixed in this update? or will it be in the next fix/update? explain? Link to comment Share on other sites More sharing options...
--Sensei-- Posted February 13, 2013 Share Posted February 13, 2013 (edited) explain? Dual heatsword's charge dmg does 50 dmg instead of the 150 it's suppose to do, and this was tested on Mercury the lowbie grineers. Gram's hitbox length is short or being misrepresented by the sword's model length and its actual hitbox length. Or you could have just went to the bugs section and weapons feedback sections of mass reports of players saying dual heatsword's charge dmg is bugged and Gram being to short. Edited February 13, 2013 by BushidoCode Link to comment Share on other sites More sharing options...
frost19 Posted February 13, 2013 Share Posted February 13, 2013 Dual heatsword's charge dmg does 50 dmg instead of the 150 it's suppose to do, and this was tested on Mercury the lowbie grineers. Gram's hitbox length is short or being misrepresented by the sword's model length and its actual hitbox length. Or you could have just went to the bugs section and weapons feedback sections of mass reports of players saying dual heatsword's charge dmg is bugged and Gram being to short. still bugged from what I see Link to comment Share on other sites More sharing options...
Kokuen Posted February 13, 2013 Share Posted February 13, 2013 Gram has been fixed or so it seems but Dual Heat Sword seems to be bugged yet... right now was doing an Alert mission and fighting against some Grineer Lancer Lv14, Charged attacks were dealing just 40 damage but once I started to tap melee button I see the damage going for 55 each hit... funny thing is that once the Dual Heat Sword reach Rank 1 the damage dropped to 15 each strike, ofc was still in the same mission -.-' Link to comment Share on other sites More sharing options...
[DE]Grineeer Posted February 13, 2013 Share Posted February 13, 2013 I will take a look at the Gram and Heat swords tomorrow when I roll into work. Sorry I missed it. Link to comment Share on other sites More sharing options...
Kokuen Posted February 13, 2013 Share Posted February 13, 2013 okay I was mistaken when I said Gram was fixed, seems it just got a lil improved since I had all Range upgrades active, it's attack range still as short as a dagger's Link to comment Share on other sites More sharing options...
PlusEighteen Posted February 13, 2013 Share Posted February 13, 2013 Still no fix for skills not leveling properly Link to comment Share on other sites More sharing options...
--Sensei-- Posted February 13, 2013 Share Posted February 13, 2013 okay I was mistaken when I said Gram was fixed, seems it just got a lil improved since I had all Range upgrades active, it's attack range still as short as a dagger's Dat dagger range status on a Greatsword LOL Link to comment Share on other sites More sharing options...
Vaskadar Posted February 13, 2013 Share Posted February 13, 2013 It'd be nice if you guys would display how many credits are required for a respec. Link to comment Share on other sites More sharing options...
Voracious Posted February 13, 2013 Share Posted February 13, 2013 It'd be nice if you guys would display how many credits are required for a respec. Just click respec and it'll show you the cost before you confrm it. Link to comment Share on other sites More sharing options...
Quazer Posted February 13, 2013 Share Posted February 13, 2013 if (colorpicker == true) { make_joke(); } else { make_free(); } This is so sad xD Who writes code in 1 line? D: Also, you don't need to ever do == true. If a variable is bool and you put it inside an if, it automatically works according to it's state of true or false. Link to comment Share on other sites More sharing options...
Kokuen Posted February 13, 2013 Share Posted February 13, 2013 Dat dagger range status on a Greatsword LOL hey dont make fun of our great long dagger! xD Link to comment Share on other sites More sharing options...
Zh40 Posted February 13, 2013 Share Posted February 13, 2013 Who writes code in 1 line? D: Also, you don't need to ever do == true. If a variable is bool and you put it inside an if, it automatically works according to it's state of true or false. You beat me to it. Thanks for informing him. TMYK! Link to comment Share on other sites More sharing options...
Perizzo Posted February 13, 2013 Share Posted February 13, 2013 (edited) nice stuff definitely love boltor skin ! ps: me and friends now have some massive fps drop (but it still smooth so its kinda strange) and wtf rhino base 25 armor ??? (when placing cursor on a armor mod i see 25 now :O) edit: one mission after i can see 150 again ! was just a bug then ^^ Edited February 13, 2013 by Perizzo Link to comment Share on other sites More sharing options...
Renan.Ruivo Posted February 13, 2013 Share Posted February 13, 2013 I will take a look at the Gram and Heat swords tomorrow when I roll into work. Sorry I missed it. Understandable. It's not like you're keen into making two new weapons capable of spliting you in half in one fell swoop. Link to comment Share on other sites More sharing options...
sambarpowder Posted February 13, 2013 Share Posted February 13, 2013 Understandable. It's not like you're keen into making two new weapons capable of spliting you in half in one fell swoop. For some twisted reason, I laughed for a period far longer and louder than was justifiable and now feel slightly foolish. Link to comment Share on other sites More sharing options...
PlusEighteen Posted February 13, 2013 Share Posted February 13, 2013 Are there level requirements for gram/dual heat swords? I'm past 4 now so I can't tell Link to comment Share on other sites More sharing options...
sambarpowder Posted February 13, 2013 Share Posted February 13, 2013 I don't think so Link to comment Share on other sites More sharing options...
Renan.Ruivo Posted February 13, 2013 Share Posted February 13, 2013 No Link to comment Share on other sites More sharing options...
Voracious Posted February 13, 2013 Share Posted February 13, 2013 I will take a look at the Gram and Heat swords tomorrow when I roll into work. Sorry I missed it. THank you! i love the look of both weapons, but the Gram seems to be bugged with range, while the DHS seems to be bugged with the dual skana? they share the same mods, and have extremely low charge attack damage instead of the "150" damage in stats. Thanks for the hard work! Link to comment Share on other sites More sharing options...
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