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Should I use Vigilante Armaments or Crit Chance for Rubico


(PSN)AnimeWeebooTrash
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This is urgent. I just slapped 4 forma on my Rubico. It's for killing Eidolons. I have Serration Heavy Caliber Hammer Shot Split Chamber Vital Sense Stormbringer and Thermite Rounds on my Rubico. For the FInal spot should I use Vigilante Armaments orrrr should I use Point Strike? I looove Critical. I noticed that sometimes when I am shooting the Eidolon Synovias that they often give off White Numbers instead of Yellow and Orange and Red Numbers sometimes. Sooo, should I add more Crit Chance? Are those just coincidental and should I just push for more damage and multishot? What about Metal Auger?

Edited by (PS4)AnimeWeebooTrash
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Serration, Split Chamber, Point Strike, Vital Sense, Hellfire, Stormbringer, Vigilante Armaments, Primed Fast Hands.

That’s what I’d run for Eidolon Hunts. Be advised that if you ADS and use a further scope on the Rubico, you’ll get increased critical multiplier damage (+35% crit dmg at 3.5x zoom and +50% crit dmg at 6x zoom).

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5 hours ago, (PS4)Lei-Lei_23 said:

Serration, Split Chamber, Point Strike, Vital Sense, Hellfire, Stormbringer, Vigilante Armaments, Primed Fast Hands.

That’s what I’d run for Eidolon Hunts. Be advised that if you ADS and use a further scope on the Rubico, you’ll get increased critical multiplier damage (+35% crit dmg at 3.5x zoom and +50% crit dmg at 6x zoom).

Every mod you just mentioned, but i'm running Heavy Caliber instead of Primed Fast Hands

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