Winterpeach 10 Posted May 17, 2018 Share Posted May 17, 2018 This is a big update. Thank you so much for your hard work and all the changes, improvements, and fixes! Link to post Share on other sites
Forsaken. 86 Posted May 17, 2018 Share Posted May 17, 2018 So i'll miss the sorite today, thanks for the update DE looks promising and large but after few days or a week you will know for sure what have you done this time. Link to post Share on other sites
TrazyneTheInfinite 1 Posted May 17, 2018 Share Posted May 17, 2018 19 minutes ago, [DE]Megan said: Fixed being able to gain Shields and overshields in No Shield Nightmare missions. uh oh Link to post Share on other sites
LSG501 11,693 Posted May 17, 2018 Share Posted May 17, 2018 Really not looking forward to the lack of damage through walls AND objects considering the rubbish spawning at times in the game... I can understand the thinking but it's just not practical unless you have 100% perfect code in every other aspect. And why hasn't anything been done to khora's protect mode on her 3, it's completely pointless as it stands now and is never used. And seeing as saryn has had an armour buff... when are the tanks getting theirs, seems a bit daft that saryn now has more armour than many of the 'tank' frames.... 2 Link to post Share on other sites
SentimentalRabbit 0 Posted May 17, 2018 Share Posted May 17, 2018 Just now, VavinoFree said: uh oh I felt the same way when I read that haha. I guess I can't take advantage and use Trinity to give overshields anymore. Link to post Share on other sites
Yami666 406 Posted May 17, 2018 Share Posted May 17, 2018 In 2013 we complained about bombards and napalms, its 2018 and the changes finally happened. Thanks 🙂 But im really disappointed about Djinns new precept... Carrier gets always the love.. Link to post Share on other sites
Latiac 3,608 Posted May 17, 2018 Share Posted May 17, 2018 Is there a way to turn Peculiar mods off for yourself? I like the idea of something fun and goofy in game for sure, and will still collect it as a collectors item, but I can't help but feel it'll kill the immersion of the game. Is it possible to turn these off in the settings at all, or add a way to do so? Link to post Share on other sites
Creanis 2 Posted May 17, 2018 Share Posted May 17, 2018 Great update, but can you PLEASE don't drop massive updates 1h before the Sortie reset (or well, any event ends) because downloading 2GB of update will leave me with hardly no time left to do the missions. Literally hour later and everyone that haven't done the sortie would have 23h to find some time to do it; drop it right before the time is up, and you're taking away the chance to finish it from the people that still haven't done it. Not even gonna mention that with that big update there will still be hotfixes incoming in near future. Link to post Share on other sites
Bulllets 90 Posted May 17, 2018 Share Posted May 17, 2018 (edited) Can you Please stop pushing updates at night time on plains? Thanks. Edited May 17, 2018 by Bulllets Link to post Share on other sites
Shifty_Shuffler 1,253 Posted May 17, 2018 Share Posted May 17, 2018 Just now, Bulllets said: Can you Please stop pushing updates at night time? Thanks. Day time here.... 2 Link to post Share on other sites
Triptaminas 21 Posted May 17, 2018 Share Posted May 17, 2018 Optical fiber and i stuck with this http://prntscr.com/jj4nic 😞 so much updates and u only can read about them Link to post Share on other sites
Chisah 80 Posted May 17, 2018 Share Posted May 17, 2018 (edited) finally no more bots spinning against walls in survivals, or so we can hope l am glad things still stay viable if used normally tho, hopefully this will mean fewer script abusers and more fun for us all Edited May 17, 2018 by Chisah Link to post Share on other sites
EDM774 1,671 Posted May 17, 2018 Share Posted May 17, 2018 24 minutes ago, [DE]Megan said: Eidolon Lures will wait until the Eidolon has fully disappeared to be auto-destroyed, instead of being auto-destroyed when the sun rises at dawn. FINALLY Link to post Share on other sites
mvaldess 131 Posted May 17, 2018 Share Posted May 17, 2018 22 minutes ago, [DE]Megan said: Added a North indicator to both the Plains of Eidolon minimap and Advanced Map. Cetus is due South, so players need only walk in the opposite direction of this marking to head home for an early lunch! I thought on planet Earth the Sun rises from East not West. Shouldn't be Cetus be at North? Sad there's not tweaks for the enemies spawn problem in Elite Onslaught. 1 Link to post Share on other sites
BiatrizLP 13 Posted May 17, 2018 Share Posted May 17, 2018 yeah thanks for update ❤️ , please buff reward of sorties is ugly Link to post Share on other sites
Cicasajt 1,190 Posted May 17, 2018 Share Posted May 17, 2018 (edited) "Tweaked Harrow’s Penance impact sound to have a less high frequency ringing." was this really necessary? people who disliked it could lower game volume or anything. what about people who liked it? also 17 pages my donkey Edited May 17, 2018 by Cicasajt Link to post Share on other sites
MaidGalaxy 1,337 Posted May 17, 2018 Share Posted May 17, 2018 With the Djinn mod and the Vazarin nerf changes fixes, here's a suggestion: Give Vazarin's Mending soul (at max rank) a mechanic where it regenerates instant revive charges over time up to a maximum of 4 stored instant revive charges stored. Link to post Share on other sites
GPrime96 1,485 Posted May 17, 2018 Share Posted May 17, 2018 Fixed a rare crash when trying to load into a mission from the Star Chart.[\Quote] I’m very glad this bug has been fixed because it’s a annoying one to deal with. Link to post Share on other sites
MaryoSlayer 216 Posted May 17, 2018 Share Posted May 17, 2018 nidus deluxe skin when?? 1 Link to post Share on other sites
Deinien 9 Posted May 17, 2018 Share Posted May 17, 2018 My God, what an awesome game and a group of developers. I started playing two days ago and loving it. People are very helpful, the game runs well and looks beautiful. Link to post Share on other sites
Artekkor 2,281 Posted May 17, 2018 Share Posted May 17, 2018 So much polish makes me moist. Absolutely outstanding job, DE! So many little things that make my life happier and easier Link to post Share on other sites
Gandergear 1,435 Posted May 17, 2018 Share Posted May 17, 2018 (edited) 1 hour ago, [DE]Aidan said: @MortalMortom this thread is for discussing this update and all that is contained within. This means that we use this thread to find bugs, gauge feedback on new features/changes/fixes and not to discuss other news. The reason your posts have been hidden is because they are Off Topic. If you refer to our community guidelines, you will see that posting off-topic defies them. This forum is a tool for the community and developers alike to use to communicate. Please keep this in mind for the future. Thanks! So what, it's now against the rules to ask when raids are coming back? All in all the update isn't what I expected, I figured we'd finally be getting the entire melee rework too. But I'll settle for a big dump of bug fixes. Bug1. Opening navigation and looking at the fomorian event locks the UI, can only be exited by entering the menu and going to the foundry. Edited May 17, 2018 by Gandergear Link to post Share on other sites
Buddhakingpen 428 Posted May 17, 2018 Share Posted May 17, 2018 and just like that, mah boy djinn becomes the best companion in the game. Link to post Share on other sites
NullSaint 1,219 Posted May 17, 2018 Share Posted May 17, 2018 That looks like a ton of work. Thank you DE! Link to post Share on other sites
daExile 141 Posted May 17, 2018 Share Posted May 17, 2018 (edited) I was kinda hoping that dojo lighting update will fix this 1,3,4 still there. Edited May 17, 2018 by daExile a bit jumpy to conclusions, therefore edit. Link to post Share on other sites
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