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Give Smoke Screen Life Replenishment And Energy Replenishment On Melee Strikes


DeadlyNerd
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1% would do the job. Just about enough that if there are many enemies Ash could stay invisible through the encounter.

 

There's really no way, and point, in making Bladestorm kill faster. Let's rather focus on Ash's other skills to increase his utility in group runs and general survivability as a low armored, low shielded frame.

Red crits are where it's at when in stealth so giving Ash the capability of having constant red melee crits(or really just the melee damage bonus) would give him a unique perk that no other frame has.

 

edit: Please do not falsely assume that this'd apply to guns, as I specifically stated melee.

 

edit 2: Changed "leech" to "replenishment", because some people were getting confused.

Edited by DeadlyNerd
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This should go with the Necro frame, not Ash. Can someone explain how an offensive stealth frame type fits in to energy and health leech?

Plus, they should improve Ash's other abilities, not make his most useful ability MORE useful. I am looking at you, Teleport. -_-

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IceCreamSand, on 15 Aug 2013 - 6:21 PM, said:

This should go with the Necro frame, not Ash. Can someone explain how an offensive stealth frame type fits in to energy and health leech?

Plus, they should improve Ash's other abilities, not make his most useful ability MORE useful. I am looking at you, Teleport. -_-

Actually "offensive stealth" is all about staying stealthed and killing actively. Providing ash with at least energy leech would do just that.

Alternative is providing ash with energy/life regeneration during smoke screen. Problem with that is DE could either make it not regenerate enough for a second smoke screen, or more than enough for a second smoke screen.

That would make smoke screen either overpowered or not worth it. Giving the player control over how much energy he regenerates(leeches) would tie this regeneration to skill and not pure button mashing.

Edited by DeadlyNerd
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Why the bloody hell would he have any leech whatsoever? he has no vampire powers at all and he shouldnt.

Giving way out of context abilities to a frame in an attempt to make the frame better will just end up making him even worse, especially for role-players.

So no, I do not dig the suggestion at all. At all.

Edited by Kynian
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Smoke Screen is already Ash's best power (by far), and with a fully upgraded Ash it is possible to stay invisible almost indefinitely.  Sure, Ash doesn't really benefit his team; but he is supposed to be a lone assassin.  He excels at killing bosses (and reviving teammates). 

 

What Ash really needs is for Teleport to be useful, and for Shuriken to have better aim (and possibly scale better).  Bladestorm could also freeze the enemies which it is going to attack until the animations are finished (that would give Ash some support potential). 

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Why the bloody hell would he have any leech whatsoever? he has no vampire powers at all and he shouldnt.

Giving way out of context abilities to a frame in an attempt to make the frame better will just end up making him even worse, especially for role-players.

So no, I do not dig the suggestion at all. At all.

Good thing you weren't taught to think outside the box. It doesn't necessarily have to be leech. You can always classify it as replenishment.

 

 

Smoke Screen is already Ash's best power (by far), and with a fully upgraded Ash it is possible to stay invisible almost indefinitely.  Sure, Ash doesn't really benefit his team; but he is supposed to be a lone assassin.  He excels at killing bosses (and reviving teammates). 

 

What Ash really needs is for Teleport to be useful, and for Shuriken to have better aim (and possibly scale better).  Bladestorm could also freeze the enemies which it is going to attack until the animations are finished (that would give Ash some support potential). 

Indefinite stealth? What you're smoking, I want some. It's far from indefinite. If anything, Ash has shorter stealth than Loki.

Ash's only strength is stealth and could be considered a stealth frame. You're doing an argument against improving Ash stealth. I honestly doubt you even crafted Ash.

Edited by DeadlyNerd
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This suggestion being about constant stealth, I'd rather lose the life leech then.

 

I thought Ash could perm-stealth already? Continuity+constitution+Streamline+energy siphon+pickup 1 or 2 energy orb from the mobs u kill? When I play Ash I pretty much stealth 90% of time, and the 10% down time is when I stop to pick up loots/check for containers...

 

Honestly No.2 is all I press for Ash, I wish 1 and 3 are more useful and 4 doesn't get me stuck in wall. Dev should do something about 1, 3, and 4.

Edited by Invoky
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Ash and Loki are about on par in pure sneakiness with Ash having slightly less.

 

Just that Loki got the ugly essence helmet, but it is compensated that his invisibility does not cloak Sentries (not sure if intentional) and Smoke screen consumes less energy. 

Edited by fatpig84
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I thought Ash could perm-stealth already? Continuity+constitution+Streamline+energy siphon+pickup 1 or 2 energy orb from the mobs u kill? When I play Ash I pretty much stealth 90% of time, and the 10% down time is when I stop to pick up loots/check for containers...

 

Honestly No.2 is all I press for Ash, I wish 1 and 3 are more useful and 4 doesn't get me stuck in wall. Dev should do something about 1, 3, and 4.

Not everyone can or wants to forma the aura polarity.

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Not everyone can or wants to forma the aura polarity.

 

Huh, I am getting so much forma bp from just void raids alone that it scares me at times......

But if you don't wish to change the aura polarity, you have to work with what you got.

Edited by fatpig84
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Not energy leech, but rather just let every melee kill while invisible let invisibility last 1 second longer? Kill 10 in melee while invisible = stay invisible 10 seconds longer. If you ninja-kill fast enough it would let you stay invisibile for the entire battle.

 

Also, Teleport should let you just teleport to any point.

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To be completely honest, it seems like you're trying to improved Ash just for your sake.

Ash has many other skills that would maybe need improvement rather than one of its best skills; Smoke Screen.

Teleport, Blade Storm these are two skills that the community aren't happy overall with, smoke screen is ash's most popular skill for a good reason.

I see no point in changing smoke screen.

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And why exactly should a smoke screen provide life leech again?

...

Enlighten me because I don't see any connection between a stealth tool and a healing tool.

Game logic.

 

They did it in Borderlands 2 for Zer0. Kills from stealth replenished your health and shields.

 

They did it in Torchlight 2 for several melee type classes.

 

Life steal on melee is a very common trope in many kinds of action games of all genres. If you want to make it fit into the lore, simply call it combat envigoration or bloodlust. The sheer thrill of taking out targets from stealth empowers the nanomachines within Ash's frame, filling him with space-adrenalin and healing his wounds faster the more he kills.

 

Just use your imagination, people.

 

Also how does energy drain fit into Ash's playstyle? The way I see it, Ash is a frame who entirely depends on constantly having energy. He needs to be in stealth often. He needs to be spamming shurikens like a mofo. He needs energy constantly for when he blows it all on blade storm right before Rhino clears the map and then he's just like "HA HA OH YOU GUYS." while seething inwardly with secret rage.

Edited by Fundance
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Huh, I am getting so much forma bp from just void raids alone that it scares me at times......

But if you don't wish to change the aura polarity, you have to work with what you got.

So basically you'd level your frame from 0 to 30 each time you wanted to change your style of playing? Obviously forma as the item isn't the problem.

 

 

Not energy leech, but rather just let every melee kill while invisible let invisibility last 1 second longer? Kill 10 in melee while invisible = stay invisible 10 seconds longer. If you ninja-kill fast enough it would let you stay invisibile for the entire battle.

 

Also, Teleport should let you just teleport to any point.

 

While an interesting standpoint, it'd make ash stealth OP on lower levels and pretty much untouched, same as current, on higher levels.

 

 

And why exactly should a smoke screen provide life leech again?

...

Enlighten me because I don't see any connection between a stealth tool and a healing tool.

Fundance pretty much explained it perfectly.

Edited by DeadlyNerd
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So basically you'd level your frame from 0 to 30 each time you wanted to change your style of playing? Obviously forma as the item isn't the problem.

 

Well, since all aura's regardless of your polarity adds additional points either way any aura is benefiting you versus the previous aura system.

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Well, since all aura's regardless of your polarity adds additional points either way any aura is benefiting you versus the previous aura system.

Tell that to capacity costs of equipped mods.

 

Anyway, this is beside the point because a frame shouldn't be dependent on a single aura to function properly. That takes away ANY other form of customization and variety.

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Since Ash is an assassin-type frame, simply modify Smoke Screen to gain duration on any melee kills. Like a second per kill. Let's say you have 12 seconds of stealth, do 4 melee kills during those 12 seconds and the active duration gains 4 seconds more for a total of 16.

 

Life Leech feels unnecessary since Smoke Screen can be used to slip away for your shields to recharge anyway. And Energy Leech feels like it would be too easily abused.

 

Teleport is useful but not as much as Loki's since he can use his decoy as a switch teleport target. Since Ash is more of an assassin, it makes sense his teleport is limited to his targets (or allies) to get in range for melee attacks.

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Since Ash is an assassin-type frame, simply modify Smoke Screen to gain duration on any melee kills. Like a second per kill. Let's say you have 12 seconds of stealth, do 4 melee kills during those 12 seconds and the active duration gains 4 seconds more for a total of 16.

 

Life Leech feels unnecessary since Smoke Screen can be used to slip away for your shields to recharge anyway. And Energy Leech feels like it would be too easily abused.

 

Teleport is useful but not as much as Loki's since he can use his decoy as a switch teleport target. Since Ash is more of an assassin, it makes sense his teleport is limited to his targets (or allies) to get in range for melee attacks.

I already explained why giving him stealth duration increase on kills wont benefit smoke screen in any way. Low level enemies will allow stealth to be infinite with 1shot kills, while it wont have any effect on combat with high level enemies, which you can't 1shot.

 

Energy leech cannot be abused if the percentage is low enough to award skillful play and provide a minor boost to amateur attempts.

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