Flutterella Posted May 25, 2018 Share Posted May 25, 2018 So I noticed you start out with enough slots for 4 Sentinels + Weapons. I was wondering which Sentinels and which Weapons would ya'll recommend getting first are considered essential? Link to comment Share on other sites More sharing options...
0 BaIthazar Posted May 25, 2018 Share Posted May 25, 2018 Helios, carrier, Shade, and whatever 4th Link to comment Share on other sites More sharing options...
0 -DM-Mordred Posted May 25, 2018 Share Posted May 25, 2018 Carrier has arguably the best utility of them all, Helios would be a good option too for the codex scans Link to comment Share on other sites More sharing options...
0 -AoN-CanoLathra- Posted May 25, 2018 Share Posted May 25, 2018 (edited) What Balthazar said, except you will want to get their prime/prisma variants at some point. Edited May 25, 2018 by -AoN-CanoLathra- Ninja'd Link to comment Share on other sites More sharing options...
0 Blade_Wolf_16 Posted May 25, 2018 Share Posted May 25, 2018 (edited) None are essential, all are decent. Craft them, get the MR and keep the ones you like (and/or invest in them or their variant at some point). No need to rush, the best Sentinel mods are moslty universal (ex: Vacuum, Sacrifice, Medi-ray, etc.). The Taxon is a good start, very cheap and has decent CC with it's Artax and the Shield regen is nice with a frame with a Damage Reduction ability, like Gara and Mesa. Edited May 25, 2018 by Blade_Wolf_16 Link to comment Share on other sites More sharing options...
0 torint_man Posted May 25, 2018 Share Posted May 25, 2018 Carrier. Since it makes you never run out of ammo ever bar the Kohm, it is basically required if you plan on using any ammo hungry weapon. Link to comment Share on other sites More sharing options...
0 --RV--Knightas Posted May 25, 2018 Share Posted May 25, 2018 if you are a new players I highly recommend try getting carrier(none prime variant) and maybe farm for helios prime parts because hes quite easy to get from relics, and you can slowly grind up to better sentinels, hope this helps. Link to comment Share on other sites More sharing options...
0 (PSN)Jizza Posted May 25, 2018 Share Posted May 25, 2018 You start with Taxon/Artax, get Helios (Prime) to fill up codex and then return to Taxon/Artax. That cold proc, range and alarmsystem for always seeing where the enemies are... big yes. Link to comment Share on other sites More sharing options...
0 kgabor Posted May 25, 2018 Share Posted May 25, 2018 Carrier and Taxon are the most basic ones, you will also probably spend a big chunk of your missions with Helios unless you like to make codex scans yourself. I wouldn't call any of them essential, i use pets whenever i know i will be playing for longer periods. Link to comment Share on other sites More sharing options...
0 ReddBeard Posted May 25, 2018 Share Posted May 25, 2018 Wyrm/Carrier are most survivable. Wyrm = Shield Tank, Carrier = HP Tank. Add a Primed/Regen and a Sacrifice and you end up with an awesome combo for your own survivability. Plus Carrier = Never having ammo issues. Remove the sentinel weapon and it becomes less of a target to enemies, meaning it will stay up for longer as well. The damage they deal is minimal anyway. Nice to haves are Helios and Djinn (Why Djinn? He looks good lol) Link to comment Share on other sites More sharing options...
0 (XBOX)mickeyjuiceman Posted May 25, 2018 Share Posted May 25, 2018 Carrier - ammo for days. Diriga + Vulklok - like having a pocket Lanka over your head (after about eight forma, admittedly..) Link to comment Share on other sites More sharing options...
0 Canach Posted May 25, 2018 Share Posted May 25, 2018 (edited) You need to get the Carrier for the Sweeper, which does great damage when modded, the aforementioned ammo mod is nice too. You need Helios for scans The most important utility for sentinels is vacuum, which all can use. You need to have multiple builds for your sentinels, with the 2nd version having no firing capability - for melee runs or stealthing You need to have multiple builds for your Helios so it does not take pictures when you don't want it to - you'll spend $$ keeping up until you get the free-scans battery mod from Cephalopod Silmarillion - or it will use up the charges you need on random things before you scan your objective(s). You will want to craft them all for mastery points - they count as much as warframes, and also to experiment with them all and find the one(s) you like I use the Carrier Prime with 2 builds and 9 polarities, and Sweeper Prime with 5 polarities. My Helios Prime is waiting for the battery widget before I let him out again... Edited May 25, 2018 by Canach 1 Link to comment Share on other sites More sharing options...
0 Zaniix Posted May 25, 2018 Share Posted May 25, 2018 I know I might be in the minority, but after having tried all the sentinels I have gone back to Taxon/Artrax combo I love the freeze ray and the Shield boost isnt bad either. No it isnt going to do much damage, but the slow and sometimes even knockdown of the freeze ray is very helpful. I do agree that if you have an ammo hungry weapon the carrier is a good choice, but I really do not find any of the others all that useful. Link to comment Share on other sites More sharing options...
0 hooperinius Posted May 25, 2018 Share Posted May 25, 2018 You can put the freeze ray and shield charger mod on any sentinel. I have it on carrier prime. 1 Link to comment Share on other sites More sharing options...
0 (PSN)AbBaNdOn_IGN Posted May 25, 2018 Share Posted May 25, 2018 WTF. No love for Deth Cube?? His deth machine gun is awesome. Wyrm has a really stupid precept that scatters nearby enemies so thats why nobody is suggesting him but common he is the coolest of sentinels especially the prime. You can not use his precept and stick whatever weapon you want on him. Carrior for weapon/ammo Shadow for stealth precept (not good for anything else) Helios for scanning (great if your lazy and dont hunt cephalon simaris targets or just need scans of enemies to complete codex) Djinn is like the opposite of wyrm I think?? It has a ground pound precept that is suppose to suck enemies towards you(instead of blasting them away)?? That sounds extremely bad ass but the actual pet is butt ugly. I need to try it eventually. Would go awesome with ember or valkyr(who can also pull enemies to her) maybe Mag? Vacuum is awesome and I wish everything had it but I have recently swung over to the other side and now favor animals. Pets can have Hunters Recovery which heals you 30% of the damage they inflict. Kavats can attack multiple things at once and Kubrows has alot of attack power. Smeeta Kavats "can" double loot/affinity. Adarza has crit buff. I love the skinny version of Helminth kubrow too. Havent seen very many good dog precepts (havent looked) but they are just raw combat machines. Link to comment Share on other sites More sharing options...
0 Zaniix Posted May 25, 2018 Share Posted May 25, 2018 14 minutes ago, hooperinius said: You can put the freeze ray and shield charger mod on any sentinel. I have it on carrier prime. but with Taxon you can have Shield Charger and Molecular Conversion, maybe not that big of a deal, but its what I use Link to comment Share on other sites More sharing options...
0 kgabor Posted May 25, 2018 Share Posted May 25, 2018 1 hour ago, (PS4)AbBaNdOn_IGN said: Wyrm has a really stupid precept that scatters nearby enemies so thats why nobody is suggesting him but common he is the coolest of sentinels especially the prime. You can not use his precept and stick whatever weapon you want on him. That precept is good for sniping in case you get overrun by a horde of trash melee cannon fodder units. Link to comment Share on other sites More sharing options...
0 Flutterella Posted May 26, 2018 Author Share Posted May 26, 2018 On 2018-05-25 at 4:29 PM, (PS4)AbBaNdOn_IGN said: Helios for scanning (great if your lazy and dont hunt cephalon simaris targets or just need scans of enemies to complete codex) According to the wiki Helios doesn't give Simaris standing though even with a Synthesis scanner? Link to comment Share on other sites More sharing options...
0 (PSN)AbBaNdOn_IGN Posted May 27, 2018 Share Posted May 27, 2018 Helios has alot of conditions on what he can scan or not........ All I know is that when I would use him I would also have Cephalon Targets for synthesis and I would cap out my standing with simaris for the day and if I then captured a target I would get a big fat 0. I think he can only scan general enemies if you do not have all of their scans in your codex. Like Eviscerator 1/5. If its 5/5 he wont scan it. If its 1/5 he will and you will get standing... I havent used it in forever though. Link to comment Share on other sites More sharing options...
Question
Flutterella
So I noticed you start out with enough slots for 4 Sentinels + Weapons. I was wondering which Sentinels and which Weapons would ya'll recommend getting first are considered essential?
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