Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

I tried trinity nuke build and..


Recommended Posts

It isn't what I thought it to be.

I thought it would be a room clearing monster up to lv400s however I was wrong really wrong.

It is basically a trash mob killer and it takes time and resources to put the build together. If anything it gave castanas a reason to be used.

My build wasn't top tier or anything so maybe I might have not had the best build due to no forma sancti castanas however it killed your low tier enemies on hydron easily.

It takes alot of forma to put together a build that'll kill lv200s atleast 3 to 4 on trin and 2 on castanas.

 

Why is everyone crying to nerf this build it doesn't seem like it would hurt anyone?

Link to comment
Share on other sites

17 minutes ago, (XB1)deathopz123 said:

It isn't what I thought it to be.

I thought it would be a room clearing monster up to lv400s however I was wrong really wrong.

It is basically a trash mob killer and it takes time and resources to put the build together. If anything it gave castanas a reason to be used.

My build wasn't top tier or anything so maybe I might have not had the best build due to no forma sancti castanas however it killed your low tier enemies on hydron easily.

It takes alot of forma to put together a build that'll kill lv200s atleast 3 to 4 on trin and 2 on castanas.

 

Why is everyone crying to nerf this build it doesn't seem like it would hurt anyone?

People cry about everything, the point of putting a forma on anything is to make it ridiculously powerful BUT at that point you are apparently "prohibiting other players from playing the game / contributing" ... putting 4 formas on a Trinity is almost required for complete efficiency on any of her builds, it'll happen regardless and combining that with mods that work beautifully together under those circumstances makes people scream nerf. 

Bring the castanas into the mix, even without a Riven and few formas they do a fair amount damage, making plowing down most mobs under lvl100 a cake walk. My guilty pleasure is playing with this build, for a while without a riven and now with one, it's fun and in allows us to incorporate an aspect of the game that rarely untouched.

People have been crying for self damage to be removed for years, find a way to make it work and it's now overpowered. Turn a weapon people never looked at into a weapon people can use for once in the games history. Turn a Warframe people loathed to play into a Warframe people love to play, yes i use the word loath because there isn't a single person whos played Trinity that hasn't rolled their eyes when the team ask for blessing or ev only. Purpose.

Link to comment
Share on other sites

il y a 2 minutes, Errodin a dit :

People cry about everything, the point of putting a forma on anything is to make it ridiculously powerful BUT at that point you are apparently "prohibiting other players from playing the game / contributing" ... putting 4 formas on a Trinity is almost required for complete efficiency on any of her builds, it'll happen regardless and combining that with mods that work beautifully together under those circumstances makes people scream nerf. 

Bring the castanas into the mix, even without a Riven and few formas they do a fair amount damage, making plowing down most mobs under lvl100 a cake walk. My guilty pleasure is playing with this build, for a while without a riven and now with one, it's fun and in allows us to incorporate an aspect of the game that rarely untouched.

People have been crying for self damage to be removed for years, find a way to make it work and it's now overpowered. Turn a weapon people never looked at into a weapon people can use for once in the games history. Turn a Warframe people loathed to play into a Warframe people love to play, yes i use the word loath because there isn't a single person whos played Trinity that hasn't rolled their eyes when the team ask for blessing or ev only. Purpose.

Did it ever occur to you that players want this removed because it prevents anyone to play as long as a trinity player is doing this ?

You come to warframe to have fun killing stuff and there is that one player that kill enemies so fast you can't even see them getting out of their spawn.

Link to comment
Share on other sites

26 minutes ago, Trichouette said:

Did it ever occur to you that players want this removed because it prevents anyone to play as long as a trinity player is doing this ?

Never has that issue with a link Trinity in the team.

Several other builds....yes. Never ever with a link Trinity. 

26 minutes ago, Trichouette said:

You come to warframe to have fun killing stuff and there is that one player that kill enemies so fast you can't even see them getting out of their spawn.

Never would have been an issue of they hadn't put that ridiculously overtuned rng debacle of an efficiency meter that is absolutely not tied to skill into a game mode. 

Bad decisions are bad decisions no matter how many frames you nerf to cover up the inadequacy. 

Link to comment
Share on other sites

1 hour ago, (XB1)deathopz123 said:

It isn't what I thought it to be.

I thought it would be a room clearing monster up to lv400s however I was wrong really wrong.

It is basically a trash mob killer and it takes time and resources to put the build together. If anything it gave castanas a reason to be used.

My build wasn't top tier or anything so maybe I might have not had the best build due to no forma sancti castanas however it killed your low tier enemies on hydron easily.

It takes alot of forma to put together a build that'll kill lv200s atleast 3 to 4 on trin and 2 on castanas.

 

Why is everyone crying to nerf this build it doesn't seem like it would hurt anyone?

Because when its abused it makes normal defense missions completely unplayable for the rest of the lobby. You are forced to just stand around for 20mins while the Trinity kills everything before you even see it. Its why now I just intentionally let them die or leave the lobby entirely. 

 

 

Cannot wait for that nerf to come out. 

Link to comment
Share on other sites

In Eso the other day got lumped in with two and It basically meant I didn't get to do anything it's becoming absurdly prevalent in there and solo Isn't an option there unless i wanna go for the ultra cheese. The thing that needs changing I'd say isn't the build itself but link brings the explosion AOE over as well to destroy whole rooms which I'm not sure is intended even if we ignore the stationary nuking.

Link to comment
Share on other sites

Yeah TC is right. There is a reson why it’s been exactly the same for almost 2 years and nobody complained or even used it until now. I remember after Ember got nerfed recently, some people were saying nuke trin is the new meta and everybody was like “aaright then mmmm hmmm”.

They can just add more heavy armored enemies in between Eos zones or something immune to her dmg such as Ancient healers. This is definitely a better idea than nerfing everything on top because it will prevent not just the trinity build but other spammable meta builds that follows. Another upside of that is DE can make it so that thay will act like Nightfall modifiers in Destiny so viable builds will change each week. Content creators and streamers will be happy so they don’t have to scratch their head what videos to squize out every week. I’m hopeful DE can do better than Nightfall modifiers.

I’m 100% sure after trinity gets nerfed something else will just take over her place and “ruin everyone’s experience” by being a santa clauss in a repetitive loot game in a game mode meant to be a focus and xp farming zone. Once people get their vandal sets it will eventually die out because who would want to do free work for randoms ? you can’t level up your weapon fast when you’re using trin.

Edited by (PS4)johnsoigne
Link to comment
Share on other sites

31 minutes ago, (PS4)johnsoigne said:

Yeah TC is right. There is a reson why it’s been exactly the same for almost 2 years and nobody complained or even used it until now. I remember after Ember got nerfed recently, some people were saying nuke trin is the new meta and everybody was like “aaright then mmmm hmmm”.

They can just add more heavy armored enemies in between Eos zones or something immune to her dmg such as Ancient healers. This is definitely a better idea than nerfing everything on top because it will prevent not just the trinity build but other spammable meta builds that follows. Another upside of that is DE can make it so that thay will act like Nightfall modifiers in Destiny so viable builds will change each week. Content creators and streamers will be happy so they don’t have to scratch their head what videos to squize out every week. I’m hopeful DE can do better than Nightfall modifiers.

I’m 100% sure after trinity gets nerfed something else will just take over her place and “ruin everyone’s experience” by being a santa clauss in a repetitive loot game in a game mode meant to be a focus and xp farming zone. Once people get their vandal sets it will eventually die out because who would want to do free work for randoms ? you can’t level up your weapon fast when you’re using trin.

Aviator was buffed almost exactly a year ago, before that nuke Trinity wasn't nearly as effective due to under 100% mitigation (Sancti Castanas also only got their massive buff a few months ago. Nuke Trinity didn't become a large problem until both of those buffs.

Link to comment
Share on other sites

I use Nuke Trinity every time I do Elite Onslaught and I will continue to do so until I have both Vandals or give up and just buy them.  She's just too efficient: self sufficient and able to carry others who bring less than optimal gear.  

I won't be surprised if she gets nerfed.  I won't be upset either as long as I am done with onslaught.  That's the only thing I use her for.

Link to comment
Share on other sites

Honestly, I think the only problem with stuff like this is that it can make random public games annoying, which can already happen. If someone wants to use the latest cheddar to power through something, more power to them. If the Devs have a problem with some stuff being too easy, that's one thing, but if it stays I don't really think it's a big deal. Worst comes to worst, you go solo or poke your head around and look for some people to play with, you can even bond over your mutual dislike for these sorts of builds. Maybe I'm just biased because people clearing an entire room before I even pull the trigger is what I'm used to, whether it's because they're an MR9001 with nothing but a dagger turning enemies into something distinctly non-living, or they bring their $800 new gun that makes all enemies within the nearest universe not feel so good.

Link to comment
Share on other sites

2 hours ago, (XB1)deathopz123 said:

Why is everyone crying to nerf this build it doesn't seem like it would hurt anyone?

The main reason is because they are butt-hurt that their kills got stolen. Which is 1 of the main reason why people cry for nerf in the first place. Then later it is made to justify that standing in one place to kill off everything is against the culture, cos promoting AFK. That reason is fair enough. Link Trinity doesn't fall under any of those, so DE has thus far no good reason to nerf it.

Link to comment
Share on other sites

3 hours ago, Trichouette said:

Did it ever occur to you that players want this removed because it prevents anyone to play as long as a trinity player is doing this ?

You come to warframe to have fun killing stuff and there is that one player that kill enemies so fast you can't even see them getting out of their spawn.

My thoughts exactly. Same reason Ember, Saryn, and the Synoid Simulor were nerfed. 

Link to comment
Share on other sites

Il y a 2 heures, (PS4)BOSS_TPH76 a dit :

Never has that issue with a link Trinity in the team.

Several other builds....yes. Never ever with a link Trinity. 

I can assure you that whenever I play trinity link on hydron, enemies don't get out of their spawn.

They instantly die in onslaught.

Il y a 2 heures, (PS4)BOSS_TPH76 a dit :

Never would have been an issue of they hadn't put that ridiculously overtuned rng debacle of an efficiency meter that is absolutely not tied to skill into a game mode. 

Bad decisions are bad decisions no matter how many frames you nerf to cover up the inadequacy.  

Well they had to find a way to prevent players from staying forever.

Here they found a way that forces players into using max level cheese that destroy the map every 2 sec.

(so much for gameplay...)

il y a 55 minutes, kyori a dit :

Link Trinity doesn't fall under any of those, so DE has thus far no good reason to nerf it. 

You mean standing in place one-shotting enemies as fast as they spawn isn't a reason to nerf it ?

Il y a 1 heure, Nurmetya a dit :

Ah the Trinity "Nuke" hopper build the dumbest build in Warframe I've seen so far. 

I'm surprised it wasn't used earlier considering it doesn't need anything new.

I guess ember's changes brought this on the frontline of the nerf hammer.

Edited by Trichouette
Link to comment
Share on other sites

3 minutes ago, Trichouette said:

You mean standing in place one-shotting enemies as fast as they spawn isn't a reason to nerf it ?

You can't stand in 1 place. Castanas only has 20 ammo, the build is heavy on energy.

Link to comment
Share on other sites

à l’instant, kyori a dit :

You can't stand in 1 place. Castanas only has 20 ammo, the build is heavy on energy.

Who said i'm using castanas.

I use something far more efficient that doesn't need too much ammo.

Also ammo resuply are still a thing 😉

Link to comment
Share on other sites

3 minutes ago, Trichouette said:

Who said i'm using castanas.

I use something far more efficient that doesn't need too much ammo.

Also ammo resuply are still a thing 😉

Whatever rock your boat.

Link to comment
Share on other sites

3 hours ago, Trichouette said:

I can assure you that whenever I play trinity link on hydron, enemies don't get out of their spawn.

For sure. But it is Hydron. Almost everything does that there.  

3 hours ago, Trichouette said:

They instantly die in onslaught.

I play a link Trininty with castana rivens and there are a lot of "ifs" and "buts" there. On the lower stages without any ancients, nox, and some other enemies or whe the map size isn't large...then yes. But then again...so does my Lenz or IgnisW...or the abilities of many other frames.  It is efficient. Which...ironically is what the mode is all about...and is what made what was once a niche build...very viable. But still...people get their kills in. I get my kills in.  Trinity is not the frame that makes me sit on the side line in Onslaught...there are two others. 

3 hours ago, Trichouette said:

Well they had to find a way to prevent players from staying forever. Here they found a way that forces players into using max level cheese that destroy the map every 2 sec.

Well they didn't. Never heard any really logical arguent why they "need" to limit endless missions. They just wanted to. And yes...in doing so they created a terrible mechanic that simply enforced all the meta and all the cheese.

Link Trinity would never be a thing if they hadn't just designed one of the worst game mechanics in the game. It is worse than Ubisoft escort missions.

3 hours ago, Trichouette said:

(so much for gameplay...)

I think Trinity is very good game play and a great addition to an otherwise one trick pony. Efficient, kills for the team and gets the job done. Love having a link Trinity on my team. 
 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...